Batman Rises by Batman Group
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added on the 2022-12-10 21:38:31 by Dredd |
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comments
Esto es para un amiga 500, vamos cerrando.l
Very all-time impressive demo. Congrats to all BG for creating this masterpiece!
Super demo, very impressive, congratz!
holy crap that was epic show! and also that TBL crow diss :D
A demo which uses both tecnology and design to make something amazing to watch in an Amiga 500. The sound and graphics contribute a lot to the overall mood and atmosphere of the production. What to say more?. One thumb isn't enough for this piece of art.
this is madness!
https://youtu.be/2jciCr8zEhw
Great demo (as expected from Batman Group) with excellent graphics, atmospheric soundtrack and nice effects. Very enjoyable.
BG never disappoint.
Mind Blown! The overall presentation, the music and the TBL joke at the end kills!!!
incredible demo! some scenes (if not all) are mindblowing and the whole atmosphere of the demo is very good and fit well the depressive (but entertaining) theme :)
Batman Group just keeps delivering. What a ride! Tempted to try it on my A500 but no CRT here, just OSSC. Wonder how it handles those video modes.
One of the greatest ocs demos I have ever seen! Great stuff
this is absolutely brilliant
Such a nice surprise on a rainy day. Amazing to see such great quality demos still coming up on OCS. Thank you and congrats.
This rocks so hard! It's just insane.
Perfect in every possible way.
Perfect in every possible way.
Batman Group Forever!
"All it takes is one bad day to reduce the sanest man alive to lunacy."
Top notch, as always! :)
Top notch, as always! :)
Amazing. This one just oozes quality. Here is hoping for more after that build-up!
Really... This is the Amiga 500!
Listened 4 times to the soundtrack. Sry, my pamts are wet now.
Just perfect in every aspect.
Excellent!
What a show!
what can i say.....respektz.!!!
Wow it was a blast, and really, just that music, are we on the old Amiga...
Ok, I get it. You decided to create an Eon killer. I think you succeeded.
Exactly what Virgill said!!!!
Wow
Goosebumps. What a demo!!!
OH MY. I can't even imagine how's that possible.
So beautiful and clever use (and abuse) of Amiga hardware. Code, design, sound and graphics are just perfect
Such a tour de force of oldschool demomaking that I am speechless. Everything is brilliant and it's presented with such grace and amazing flow. Might be my all-time favorite OCS production.
Waaaaooo ! I have no words…
Impact loves you!
Impact loves you!
Damn!!!! Really a perfect production! Very happy to can enjoy something with this quality. Thanks mates!!! Thanks!
Batman Group breaking limits again. It's been worth the wait. Best enjoyed on real hardware :-) I love how you apply those 8bit techniques on a500 to make it shine. Code, graphics, music and design are top notch. Thank you for sharing this beauty.
Definitely polished, although I can see your animations looping ;) Jury is still out on the music though - it tried its hardest but after a while the sample aliasing is just too much.
holy batman! I've seen quite a lot of 𝑨𝑴𝑰𝑮𝑨 demos over the past 35 years. but this is some next level stuff. incredible attention to detail, impeccable audio/music and most impressive visuals.
Wtf....killer demo.. that atmosphere and everything is so on point. Yes gimme more.
bird part at the end for the win
Great!
Very cool
Watched the first minute on YouTube and closed the window because this deserves to be run on real hardware.
Wow absolutely stunning a500 prod! It is either Transhuman/Pachinkoland or Batman Rises for Amiga demo of the year in my ledger of prods!
Amazing prod! Old style vectors with awesome pixels, anims, ideas and.... everything. I love it! Thank you!!
well that escalated quickly
Fantastic design!
Rised and buried the competitors. The music sits perfect here.
Incredible
Nice prod, solid as a rock!
Batman rises in the top of the month and other rankings for sure.
Brilliant in all departments.
Brilliant in all departments.
Batman group is better than Bruce Wayne!
very good!
Русский Бэтмэн лучший друг французского Бэтмена...
YouTube "Русский Размер - Batman ( ю-а-ю )" official video
https://www.youtube.com/watch?v=COvd8rKn8yM
...
Русский Бэтмэн лучший друг французского Бэтмена...
YouTube "Русский Размер - Batman ( ю-а-ю )" official video
https://www.youtube.com/watch?v=COvd8rKn8yM
...
History has been made! Beat this TEK :)
Love the EON like OCS part where BATMAN goes back to 2d at the end..
Music/SFX Synch is so cool to..
I so hope Batman Returns in the future :)
Love the EON like OCS part where BATMAN goes back to 2d at the end..
Music/SFX Synch is so cool to..
I so hope Batman Returns in the future :)
Holy atomic pile, Batman!
and what bartman said ;-)
and what bartman said ;-)
The truth is that it is a brilliant production in all its aspects. We can see that Rhino is an old school coder and tries to squeeze the most out of the limits Amiga's capabilities in its routines, all very neat and perfectly timed. The MAC graphics are fucking great, I think we can all agree on that. And the music along with the atmosphere is amazing. A production that makes me proud to be an Amiga demoscene lover. Congratulations Batman Group.
uuuh :D
the TBL disrespect :D juicy
the TBL disrespect :D juicy
Pure gold.
Excellent!
great stuff
Shit-a-brick, that's nice! ^_^
Fuckin' A, as always, from the BG crew!
Fuckin' A, as always, from the BG crew!
Absolutely amazing demo!! Stylish and beautiful!! Love it!!
Absolutely amazing !
BG is still pushing the limits...
Congrats form Impact .
BG is still pushing the limits...
Congrats form Impact .
Como siempre mejorando y haciendo obras de arte. Un 10 para los Batman Group!!
As always improving and making works of art. A 10 for the Batman Group!!
As always improving and making works of art. A 10 for the Batman Group!!
Superb effects, cinematic music, and design/synch.
Congrats for all that work, and the resulting prod!
Congrats for all that work, and the resulting prod!
Thanks for the greetings, I did not deserve them :-)
Super prod, let's hope this inspires more people to make more quality prods!
Super prod, let's hope this inspires more people to make more quality prods!
Outstanding!
Good!
Defo more fun to watch than Germany playing worldcup 22.
Great demo!
Quote:
Nice prod, solid as a rock!
my comment was too short, it's way more than that(
a long succession of FX i cannot count them all
an epic soundtrack (how big is this in memory/disk Rhino?) fitting every aspects
that rotozoom fading innocently to vertical smoke <3
the references to 68060 demos (hey, i can do this on OCS guyz)
now come back to CPC ;)
Same type as eon, I find this demo even better thanks to a fabulous art direction. Bravo
and so he should, batman rises to any platform dominating them all
Very impressive, with a nice soundtrack... everything fit on two floppy disk really ? :)
THIS is the new standard for A500 Demos. Completely mesmerised. Thumb definitely earned, but I'll leave that to the man himself:
"I'm Batman, and I approve this Demo."
"I'm Batman, and I approve this Demo."
Holy crap 😳!
Amazing work
Amazing work
Amazing production, so many fresh parts and everything really well done. Thank you Batman!
Holy Brilliance, Batman!
Marvellous!
This is Epic. It speaks to me!
Masterpiece, I'm left in shock and awe...
I didn't even know the Amiga 500 could display the image that smooth
well...thats impressive.
.
The demo is amazing - finally something of super quality for the classic amiga !
Great!
Holy fullscreen in one frame, Batman! That was smooth and absolutely beautiful!
Awesome demo, I loved the lighting effects on the 3D shapes.
I haven't written anything here before but this one deserves a comment. Absolutely brilliant! Strong code with nice effects, beautiful graphics, and music that creates a great atmosphere. But what makes this truly special for me is the design and the way everything fits together so smoothly. I still have to re-watch this a few times, also on real hardware, to be sure but this might have taken the number one spot on my list of the best Amiga demos of all time...
WTF ¯\_(ツ)_/¯
crow! crow crow! tunk tunk. crow!
Solid
sick
Very nice design!
Top OCS stuff! Congrats!
Oh wow amazing, I really love this one with the effect contributing to the story telling. Superb !
Made my day. Brilliant Demo with super GFX, Music, Design and Code.
A real Milestone in the Amiga Demo History ...
A real Milestone in the Amiga Demo History ...
Hot damn!
No words, everything said here. Top AMIGA demo. Congrats guys, and thnx for those 8 min of pleasure. Waiting for the next killer one!!!
Awesome, excellent masterpiece!
really nice piece of work there! kudos for delivering solid batman group branding and design/story cohesion in all the demos :)
very polished
Wow! My favourites were the rotozoomer and dithered galaxy fade out, and nice, bold usage of interlacing :)
Music was also nice, totally unlike most of the demo musics :)
Music was also nice, totally unlike most of the demo musics :)
great
Superb!
Watching this demo made me forget it was running on an A500. Thanks for the show!
Holy smokes Batman, what an awesome production. It has a great mood and a fantastic cinematic atmosphere. The pacing is very nice, without it losing attention to detail at all. It seems that apart from the Batman theme based on work by Bob Kane, this demo features original material, which is awesome. I especially love the part with the crow; thats proper demoscene attitude! Keep it up!
What a demo! Directing 10/10! Awesome!
Superb!!! Great demo!!!!
Hats off, gentlemen. This was really great!
good one.
Incredible
that's a lot of batman!
😍
Oops, what's that? A new release from Batman group coded by Rhino
and already lots of comments after a short time? My anticipated joy and
excitement was at max. level. Watched the show concentrated with
mouth open and drooling (okay, no big difference to my usual
appearance). The bat definetly left a strong odour mark here. Felt a bit
like in the cinema, but in contrast to those superhero movies the BG
releases get better and better! Superman, Spiderman, Ironman and all
the others...you can go home! Enough flattery and chumming up for
today. Up, up and away (damn, wrong movie).
and already lots of comments after a short time? My anticipated joy and
excitement was at max. level. Watched the show concentrated with
mouth open and drooling (okay, no big difference to my usual
appearance). The bat definetly left a strong odour mark here. Felt a bit
like in the cinema, but in contrast to those superhero movies the BG
releases get better and better! Superman, Spiderman, Ironman and all
the others...you can go home! Enough flattery and chumming up for
today. Up, up and away (damn, wrong movie).
O M G
super
it's amazing (but the super hero theme is wasting it, time to move on guys...)
great
The technology to the service of the art ! Masterpiece.
BG is... Still Rising. (punch intended ;-)
BG is... Still Rising. (punch intended ;-)
No huh huh!! That was a knockout.
This is fucking astounding. And that soundtrack? Incredible work by DJ Uno. Big ups everyone involved. Me como una docena de croquetas para festejar :P
Wowww !
Wow, what a A500 OCS demo! A lot of EON vibes in it, with some additional technical gems ( I love the rotozoom ).
Artistic direction & epic music are fantastic!
Congrats
Artistic direction & epic music are fantastic!
Congrats
A humbling experience to watch this demo this morning.
It is really a wonderful demo. Lots of great effects. The narrative part is also cool. I often like narrative demos less than technically oriented ones, but this one combines both very well. Congratulations!
It is really a wonderful demo. Lots of great effects. The narrative part is also cool. I often like narrative demos less than technically oriented ones, but this one combines both very well. Congratulations!
MINDBLOWING !
It's so good, you even got Batman himself to do hardware support and testing! :D
Between this, Eon, and the recent TEK demos, we're seeing the A500 taken to heights even the A1200 has rarely seen. There's certainly some inspiration between them but the bar keeps getting raised. Sure, there's precalc involved, but fitting it all onto two disks and loading it seamlessly still impresses me.
Between this, Eon, and the recent TEK demos, we're seeing the A500 taken to heights even the A1200 has rarely seen. There's certainly some inspiration between them but the bar keeps getting raised. Sure, there's precalc involved, but fitting it all onto two disks and loading it seamlessly still impresses me.
100+ comments in less than 24 hours... now thats something else!
also that tbl starstruck reference at the end tho
also that tbl starstruck reference at the end tho
Really amazing effects, concept and execution!
Super impressed! Amazing work Batman Group!
Super impressed! Amazing work Batman Group!
Wow, this demo really blew me away! The graphics, sound, and overall presentation are all top-notch, and it's clear that a lot of effort and skill went into creating it. Congrats to the Batman Group for creating this masterpiece and for continuing to push the boundaries of what's possible on the Amiga 500. It's truly impressive to see such high-quality demos still being made for this platform, and I can't wait to see what you come up with next!
Really awesome!!!
Every second is filled with great and perfectly executed design ideas. Feels like nothing is polished enough for this team. Just wow.
Great production
Amazing experience. An interesting show built around the superhero.
Nice and coherent, great direction
This is just AWESOME! Thank you guys for this nice production.
Breath-taking, unexpected, just awesome.
It is so good that I can almost not believe it. Thanks :)
Sick! Everytime I think I’ve seen everything on Amiga, I get something like this in front of my face. I haven’t felt amazed by demoscene for a while up until I saw this! 👍❤️💪
Wow, an Amiga 500 masterpiece here. Great visuals and music.
IM-PRE-SSI-VE!! I can hardly believe they made it for an Amiga 500. This reflects both the quality of the programmers and the quality of the machine.
Saluditos,
Ferrán.
Saluditos,
Ferrán.
May be the most impressive demo i have seen on an OCS amiga .
BG are really an impressive team, congrats for this incredible prod .
BG are really an impressive team, congrats for this incredible prod .
Clap clap ! I didn't expect that, I'm flabbergasted !
Congrats & thank you :)
Congrats & thank you :)
Great demo!
Can somebody test it on an A1000 with fast ram? I get "System Error" at the part where the 3D stuff begins
Can somebody test it on an A1000 with fast ram? I get "System Error" at the part where the 3D stuff begins
Absolutely awesome <3
astonishing
Quote:
Great demo!
Can somebody test it on an A1000 with fast ram? I get "System Error" at the part where the 3D stuff begins
I just ran it on A1000 with 9.5mb fast and I have the same problem. Came back here to seek help and found your comment. At first I thought it was a cool disk-change requester but it hasn't gone any further :(
BTW, impressive demo... just think at an Amiga Batman game in 199x with something like this as introduction...
Hello friends, firstly congratulate the Batman Group colleagues for the good work they have done and thank the friends who have been able to see it for their praise.
PS: I'm sorry that in some computers it doesn't work as it should, in the Amiga 1000 with 256kb+256kb+ 8mb of Ram that I have at home it worked very well during the test.
PS: I'm sorry that in some computers it doesn't work as it should, in the Amiga 1000 with 256kb+256kb+ 8mb of Ram that I have at home it worked very well during the test.
The direction on this is just stunning. And I love the fresh presentation of the roto and zoomers by using layering - super nice.
I do wish something with such incredible artistic direction and thought had used original iconography rather than the Batman stuff - but I appreciate it's on brand.....
I do wish something with such incredible artistic direction and thought had used original iconography rather than the Batman stuff - but I appreciate it's on brand.....
Why did it take so long ;)
Really. It's like someone actually was doing the right stuff on the Amiga.
It is always disappointing, if you read "Amiga" but then it is done for some 32 Bit AGA machine.
But this one is really "Amiga".
Thousand thumbs up !!!
Thanks to the programmers.
Really. It's like someone actually was doing the right stuff on the Amiga.
It is always disappointing, if you read "Amiga" but then it is done for some 32 Bit AGA machine.
But this one is really "Amiga".
Thousand thumbs up !!!
Thanks to the programmers.
@Rhino/BG
i am using a Gotek drive, so bad disk shouldn't be a problem. I didn't see a "insert disk 2" request. Do I have to swap floppies at a specific time?
Thanks for the reply!
i am using a Gotek drive, so bad disk shouldn't be a problem. I didn't see a "insert disk 2" request. Do I have to swap floppies at a specific time?
Thanks for the reply!
Very atmospheric. Using high tech and wonderful dither fading to create an awesome 8 minutes ride. The combination of pixels and vectors is perfect. In many parts I first thought about good use of DPF, but watching it the 2nd time I saw it's all fading and blurring wonderfully through all bitplanes. The raven sequence is ace - and seeing that it runs on an A1000 is just wow. I hope one day I can see it on a real CRT. Thank you guys!
excellent
fantastic, really enjoyed it - great cinematic feel to it
missed thumb!
Whoa, Christmas was delivered two weeks early this year! Thank you. <3
Truly impressive. One of those demos that is so well knit together you forget about the platform.
And that will be also my criticism actually: given the quality and flow of the rest, the dots and rotozoom scenes feel out of place (even if the fire effect fits extremely well in the theme) and threw me out of the story.
Truly impressive. One of those demos that is so well knit together you forget about the platform.
And that will be also my criticism actually: given the quality and flow of the rest, the dots and rotozoom scenes feel out of place (even if the fire effect fits extremely well in the theme) and threw me out of the story.
Oh, and I loved the nod to Starstruck. <3
One of the best.
Masterpiece!
Amiga keeps surprising!
A DC movie trailer on 2 Amiga 500's floppies.
Your demo is the most beautiful gift for me
Thank you for Amiga and demoscene community
BMG makes dreams comes true in december 2022
Your demo is the most beautiful gift for me
Thank you for Amiga and demoscene community
BMG makes dreams comes true in december 2022
awesome!
Robin would approve ! Kick ass demo <3
One of the greatest I've seen! Unbelievably badass, and Starstruck nod caught me off guard.
Masterpiece. This demo has restored my faith in the demoscene. My most sincere congratulations, Batman Group. It was a real privilege to enjoy the demo live at the Posadas Party Autumn 2022 with you.
They make demos about Batman
Oh my freaking god, this is masterpiece! <3
Amazing storytelling, so rare on demoscene, standing on pillars of astonishing technical achievements.
Amazing storytelling, so rare on demoscene, standing on pillars of astonishing technical achievements.
Really slick execution, nice one!
Massive release and probably the best 2022!
Not a big fan of the Batman theme. Would have liked to see something more original, but that doesn't take away the fact that this demo is absolutely epic! One of the best best demos ever released for the OCS chipset.
Oops, me again. After reading Dredd's IMPORTANT notes (settings -> PC
monitor refresh rate 50Hz, standard VSync) I am wondering if the
beam position is being manipulated (-> $dff02a/2c) here and there in
order to change the display frequency?
monitor refresh rate 50Hz, standard VSync) I am wondering if the
beam position is being manipulated (-> $dff02a/2c) here and there in
order to change the display frequency?
Hella impressive.
This is one of those perfect demos where everything is polished to the max.
This is one of those perfect demos where everything is polished to the max.
Coool! :)
Really good!
Congratz to all BG for this masterpiece!
The artistic direction is excellent, punctuated with good music and very good effects.
We are in a cinema!
You should have announced to plan Pop Corn before broadcasting to be able to benefit even better the show. ;-)
The artistic direction is excellent, punctuated with good music and very good effects.
We are in a cinema!
You should have announced to plan Pop Corn before broadcasting to be able to benefit even better the show. ;-)
This was so nice that I had to re-watch "The Batman" after seeing this. Great work!
Yes
Very nice!
fuck yeah! great demo!
Batman leaves the batcave again to kick some ass. The level of wonderment that you'll experience watching this on a real A500 can't hardly be surpassed.
In the rare occasions BG releases masterpieces like this, even the smallest and modest demoparty could become the biggest demoscene event of the year.
I just hope I don't have to wait another quarter of a century for the next time!
fantastic production! love it , music absoluty rocks! congratulations for this masterpiece =)
Awesome demo! easily amiga top 10!
All of the above compliments! Amazing and i do very much like the EON vibes....so enjoyable to watch this and great to see this on real OCS hardware!
They have made history again!
Great gfx and design with slick effects and animations supporting the show. Definitely liked the music more this time than with Batman Vuelve :)
Hat off! This demo blew me away!
Mindblowing
I was lucky enough to be there to see it live (and I was probably one of the few attending sceners unaware of what was going on).
What can I say...for a few hours after the projection, it felt like we were living in the nineties and being young again.
BIG thanks to all BG for the immense work put on this prod; you guys are something else...
What can I say...for a few hours after the projection, it felt like we were living in the nineties and being young again.
BIG thanks to all BG for the immense work put on this prod; you guys are something else...
Mindblowing! it really brings back the feeling of awesomeness back in the days.
This is astonishing. So, so polished. I struggle to know what to highlight as it's all incredible. The music, in particular the bass/sub bass content, is outstanding. Then every effect is just honed to perfection. I LOVE it!
This is damn atmospheric. I need to dig out my Amiga.
Amazing work ! congratz !
It's just fantastic! So well designed, and so amazing music.
One of those reasons I kept my Amiga. And will always do.
Wow, kickass work, made me re-check that I'm really watching an OCS prod
Awesome demo! Music is mindblowing. Of recent OCS productions, on-par with Hologon's quality in my book. Definitely top 5 all-time material.
WOW! This is pushing the A500 to its limits!
Congratulations to Batman group! Awesome, awesome production!
Congratulations to Batman group! Awesome, awesome production!
Now the challenge with TBL is set... :)
wow, this is just crazily good on all levels: art, direction, music, code
perfect demo!
perfect demo!
Holy Denise, Batman!!
Since I am a sucker for copper fx, that beautiful patterned neon-flicker was "dotting the Ts" of the whole production.
That end-scene has me hoping for an all out "Two-Disker" war in the future :D
All in all this is probably the best passing-on gift for Kevin Conroy, the voice of Batman in the legendary animated series.
Since I am a sucker for copper fx, that beautiful patterned neon-flicker was "dotting the Ts" of the whole production.
That end-scene has me hoping for an all out "Two-Disker" war in the future :D
All in all this is probably the best passing-on gift for Kevin Conroy, the voice of Batman in the legendary animated series.
great show: pace, gfx, sound all ace and in one nice pakage.
for what its worth it runs great on my a600 with gotek floppy emulation and a retrotink 5x upscaler attached to my led tv.
the flicker of some gfx are to be expected without a proper crt.
for what its worth it runs great on my a600 with gotek floppy emulation and a retrotink 5x upscaler attached to my led tv.
the flicker of some gfx are to be expected without a proper crt.
so well polished... masterpiece
Great work - well done!
Massive! especially the soundtrack.
Wow.
All hail! Wow! I've only just seen I will be back after another couple of watches.
@Rhino/BG
I am using a Ram68k expansion with IDE68k on top + 256kb chip expansion in the front.
I am also using a boot selector to swap DF0<->DF1
But the setting doesn't matter. It'll crash at the same place (right after the plasma effect, when the 3D flying scene begins)
Tried it with original Kick1.3 kick disk and TwinKick
I am using a Ram68k expansion with IDE68k on top + 256kb chip expansion in the front.
I am also using a boot selector to swap DF0<->DF1
But the setting doesn't matter. It'll crash at the same place (right after the plasma effect, when the 3D flying scene begins)
Tried it with original Kick1.3 kick disk and TwinKick
I have added you :)
Holy sh*t. Fantastic.
One striking demo!
.
God damn it! I didn't expect to be picking up my jaw parts from the floor again in 2022. I would give at least 3 thumbs up If I could. Fantastic. Thank you, Batman Group!
Oh man...
oua ! wonderfull. yesterday night i looked at with headphones and the soundtrack, the atmosphere is great ! wonderfull artwork ! thanx a lot !
There are some really nice parts in here. I especially like the animated 3D parts.
And nice to see that it's done on an OCS Amiga.
And nice to see that it's done on an OCS Amiga.
love it!
I have protracker MODS from this awesome amiga demo.Soundtrack is very cool and super quality. Thanks DJ_Uno !
https://video.ploud.fr/w/5qdAo2NT6bvoLDmRsFUM4Z
https://video.ploud.fr/w/5qdAo2NT6bvoLDmRsFUM4Z
Best Amiga demo in the year of god 2022, I'd say!
Impossibly good for A500! Poor crow though.
Banger!
GR8 demo with a lot of good content in it. Very polished production with a big rewatch factor. I had to double-check if it is OCS!
wow, that's pretty dam awesome! top work guys, pulled off an absolute behemoth of a demo. love the soundtrack, the art direction, the effects, all stellar work.
ran it on my 1200 with a TF1260 from floppy, worked flawlessly until the Batman Rises logo reveal near the end when it dropped to half speed and threw the sync out. I know it's not the intended platform but thought I'd let you know.
ran it on my 1200 with a TF1260 from floppy, worked flawlessly until the Batman Rises logo reveal near the end when it dropped to half speed and threw the sync out. I know it's not the intended platform but thought I'd let you know.
Absolute masterpiece! The scene LIVES!
An absolute stunner, not much to add from all the above praise.
I like that it appeared seemingly out of nowhere as well.
I like that it appeared seemingly out of nowhere as well.
Simply brilliant!
"So, what's the point of the demoscene? Bunch of old farts pushing pixels around the screen in the same tired derivative boring manner."
- Batman Rises enters the chat.
- Batman Rises enters the chat.
Very cool!
.amazing
It's not target config, but it also crashes for me at same point (a1200 apollo 040/40).
Quote:
It'll crash at the same place (right after the plasma effect, when the 3D flying scene begins)
It's not target config, but it also crashes for me at same point (a1200 apollo 040/40).
In my ReAmiga 1200 with TF1260 works perfectly from floppy.
This work finds a delicate balance between a remix of their 1995 work, an Eon-style animdemo, and some innovations in the colors, compositional and "post-processing" departments. Effects are simple and few and far between, but effectively applied, in an heroic effort in maintaining 50Hz throughout. Noteworthy are artwork, soundtrack and amounts of polishment.
I found the trackloader to be picky, which might have been due to bad luck with the disks I was using. It gave error messages and crashes in the 2nd half and needed four attempts before I saw the last screen.
I found the trackloader to be picky, which might have been due to bad luck with the disks I was using. It gave error messages and crashes in the 2nd half and needed four attempts before I saw the last screen.
what.. WHAT TEH F!!!
Focused art direction. Music that complements the visuals and ... wow, what visuals.
Running on real HW: A500 1.2, floppy + CRT.
Batman Group you have nailed it. Thank you. I'd love to see a tech breakdown on this one.
Running on real HW: A500 1.2, floppy + CRT.
Batman Group you have nailed it. Thank you. I'd love to see a tech breakdown on this one.
Quote:
I'd love to see a tech breakdown on this one.
Yes please!
thats some solid stuff, amazing.
The more I watch it, the more I come to appreciate the amount of work and effort that was put into this production. This definitely is a huge milestone in the Amiga scene! (and also I feel sorry for the little poor tbl starstruck bird :P)
That is absolutely amazing. Awe inspiring and overall jaw dropping. Imagine sending this back in time.
I am gonna join these recent comments. Would there be a chance to get a tech breakdown for this demo?
I am gonna join these recent comments. Would there be a chance to get a tech breakdown for this demo?
great
Wow!
One of the best Amiga demos I’ve seen.
Maximum respect to the bat-posse!
One of the best Amiga demos I’ve seen.
Maximum respect to the bat-posse!
Very good demo indeed - I am glad I watched it on a real amiga.
Amazing artistic and technical showcase for the A500, making good use I suppose of modern tools and technology. Everything in the demo is top notch: art, flow, effects, music, overall design.
Overall an excellent work I would personally appreciate even more if it was based on your own characters and universe. You definitely have the talent for that.
Overall an excellent work I would personally appreciate even more if it was based on your own characters and universe. You definitely have the talent for that.
I'm just blown away. Incredible demo.
Superb!
I can't help watching the demo again and again. Stunning!
It's obviously ace when you forget that this is OCS. But the pace was slightly too slow for me; then again, I'm more of an untz guy. Anyway, well polished and great effects, best OCS thing of the year; just in time for 2022.
Massive, impressive, polished, yay!
Totally awesome in all departments. I love it!
Wow. I. Just. Have. No. Words. Just. Exclamation. Marks!!!!!!!!!!!!!!!!!!!!!!!!!!!!! And. Hearts. <3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3<3
Vamos ese amiga 500!!!!
This is great. I especially liked the part with Batman references.
A superb demo and it works flawlessly on good old A500 (512kb/512kb). Really great in graphics, soundtrack, effects and atmosphere!! Definitely a worthy successor to "Batman Vuelve" (Amiga) and "Batman Forever" (Amstrad CPC). Great trilogy.
Great demo
absolutely
fucking
legend!(ary)
fucking
legend!(ary)
Really a nice one!
What an amazing demo. Every single pixel, byte or sample is perfect!
Congrats BG!!
Congrats BG!!
Once again Batman Group delivers a very polished demo in all department with great attention to details. Perfect balance between effects and animations and a great sense of staging.
Excellent Amiga demo with great colors. Reminds me of Second Reality. One of the best demos I have ever seen!
@Rhino : 50 FPS on A500 for your great effects : BRAVO !!!
@DJ Uno : your movie theme musics are perfects for this demo : Félicitations !
@DJ Uno : your movie theme musics are perfects for this demo : Félicitations !
@Rhino : Totally agree. Only when you did both you can understand this :)
Just ran this on my A600 and CRT... Well, I had to see it to believe it. Astonishing production for OCS; I really did not see this coming! Congratulations!
@Rhino
Of course your demo is complex in terms of code and all the people who code on Amiga know it perfectly.
And let's not forget the staging ideas that make the difference.
Congratulations again for your demo.
Of course your demo is complex in terms of code and all the people who code on Amiga know it perfectly.
And let's not forget the staging ideas that make the difference.
Congratulations again for your demo.
Works great on ECS Amiga 2000 w/ A2620 (68020 + MMU + FPU) NTSC, set to PAL mode with Degrader. Amazing demo.
wild!
@Rhino:
HD Loader when? :P (Yes, I read you want to do a final. So, maybe there's a chance to add this...)
HD Loader when? :P (Yes, I read you want to do a final. So, maybe there's a chance to add this...)
New update of Alice Emulateur (Linux) can print real FPS in lower left corner : https://emulateur-alice.over-blog.com/2022/12/afficher-le-vrai-nombre-de-fps-dans-gtkalice-linux.html
Up to 182 colors in this demo ! Thank you BG
Up to 182 colors in this demo ! Thank you BG
Next-level production. Amazing.
Impressive stuff! Just ran this smoothly on my demoshow horse A500 from a Gotek drive twice - once trough Framemeister and the other time on the CRT. And the big stereo. Well spent 18 minutes <3
Forgot to vote, damn…
Best demo ever
Really enjoyable. Nice transitions, good pace, awesome music. Bonus for a bit of rivalry
Una maravilla en un A500 stock!
What a show! What a jaw-dropper! Amazing stuff - congrats to the team!
...and thanks for the greetings :)
...and thanks for the greetings :)
Amazing prod. Goes to the top 10 of Amiga Demos...
Brutalísimo!!!! En un A500 stock!
What an amazing prod! Was so pleasing to watch, it's so incredible how it even works on a stock Amiga 500!
Rhino: Awesome, I just finished ripping the mods and was going to upload them to scene.org, but figured I'd wait a bit in case you released them on your own.
The work here is immense, not only for the script and the idea represented in the story of the demo, but for all the achievement of effects based on that idea without seeming out of place, and above all for the taste and style shown. We cannot forget the vector engine, the optimization and the loading system. Maximum attention to the smallest detail, for A500, no comments. This is a work of art.
wow
The directing and the soundtrack are just phenomenal!
Batman Group thank you for this GEM!
Now waiting for Vespertino!!!
Batman Group thank you for this GEM!
Now waiting for Vespertino!!!
Wow, that was impressive! The scene rises. :D
This demo is cheesy and over the top, borderline tasteless even. It is also a bombastic and truly ambitious show, which goes so far beyond the usual set of expectations that ends up in a cold and somewhat lonely space. A usual fare from the Batman group then. This is a demo that would define a platform expectations for years to come. While I am not fully convinced by the direction, the code is impressive, the pixel art and the music are breathtaking, and the ambition on display is absolutely inspiring.
Congratulations to the whole team, it's brilliant! I must have watched it about twenty times, the music and the atmosphere are incredible.
Another brilliant OCS demo thats shows its not all about power more presentation!
Lets hope a HDD version is faster coming than EON (quite literal in the name!)
Lets hope a HDD version is faster coming than EON (quite literal in the name!)
My son thought it looked like a console game intro! Technical prowess from the Spanish 𝑨𝑴𝑰𝑮𝑨 masters. ❤️
was geht denn hier ab
Great visuals, music, direction and of course the code. Transitions are so smooth!
Muy buena demo
Una Demo que es y será Legendaria, BATMAN GROUP RULEZ!!
What a perfect production and runs on a plain Amiga 500.
Thanx guys for all your effort. i enjoyed watchin´this prod !
Thanx guys for all your effort. i enjoyed watchin´this prod !
I'm not (yet) professinal in repeating myself but: "Just amazing display of skill and dedication, Batman Group! WOW!"
Batman is a joke as a super hero. I don't quite get the name of the group nor the fascination for this lame super hero. I've seen this demo a few times now. There are some good parts; i like the music and some of the effects. I don't understand if its ironic or not, pertaining to the theme of the demo or name of group. I don't understand if its coder-pron that people are applauding. It must be something I'm not getting here, so yeah, its OK. So yeah, I don't get it, I guess. Oh well, cant please everyone all the time.
impressive!
Nice chill demo even though I don't really care about the theme. It has some really good effects.
Thanx DJ Uno for yours 3 .mod
Thanx for live video and mini-site
A NDE experience on Amiga demo = unbelievable
Thanx for live video and mini-site
A NDE experience on Amiga demo = unbelievable
amazing demo!
Nice minisite!! I like those background articles! And to be honest...i missed the death of Batman at the beginning. Feel stupid about it now; or i'm used to explosions in films which can't hurt superheroes ;-)
I guess it could have helped me experience the demo even better when this became more obvious to me. But (more) narrative could perhaps also hurt a demo.
I guess it could have helped me experience the demo even better when this became more obvious to me. But (more) narrative could perhaps also hurt a demo.
awesome! great story line and technically superb. need to dust off my amiga.
Amazing demo!!! At this point I miss my 1942 to enjoy the demo in a CRT.
I must dislike releases where visuals are played back (as opposed to generated by the computer), because as we see they are compared to effects, which requires new code to be written for the computer.
The massive encouragement of playback discourages releasing new effect code, and playback itself brings no new code. So, since a platform is as alive as the amount of new software coming out for it, this affects the platform negatively.
This and the traditional pretending to be much better than others by faking it, is why I think this fight is one worth fighting.
The massive encouragement of playback discourages releasing new effect code, and playback itself brings no new code. So, since a platform is as alive as the amount of new software coming out for it, this affects the platform negatively.
This and the traditional pretending to be much better than others by faking it, is why I think this fight is one worth fighting.
Photon: demos are not just about raw real time code, they are also about art, direction, music and of course the illusion of faster code, that magic making one believe that coders came up with crazy new algorithms when in fact, it's just a clever trick most of the time.
Demos have always been about cheating somehow, taking an entire disk for just 3 minutes of show and using the entire RAM to display a single effect.
As long as it's well hidden, not obvious and not requiring crazy specs (1 MB for an OCS demo is totally ok), it's fine and this demo does it really well.
Without that, each Amiga demo would still be displaying Glenz vectors 3 rows larger than the previous release and they would have become utterly boring long ago.
Good job guys!
Demos have always been about cheating somehow, taking an entire disk for just 3 minutes of show and using the entire RAM to display a single effect.
As long as it's well hidden, not obvious and not requiring crazy specs (1 MB for an OCS demo is totally ok), it's fine and this demo does it really well.
Without that, each Amiga demo would still be displaying Glenz vectors 3 rows larger than the previous release and they would have become utterly boring long ago.
Good job guys!
Photon light envy the true dark side.
Wow, what a demo!
Thumbs up for the smoothness and the amount of colors—this doesn't look much like an OCS demo at all. I'm not an equal fan of the direction; Batman is a highly overused theme, and I didn't understand much of what he had to do here (even after reading the comment saying it's seemingly his hallucinations).
@Rhino/BG In preparing the picture of 100% fakes and less fakes (or effects, why did you put them in, nobody cares right?), you're implying no 3D engine is running your scenes. This is pretty much what I'm saying, but you don't see the devaluation in this.
I've seen confessions, more numerous among those who aren't coders or don't have Amiga as main platform or gets it out once in a while, that they really beliebed e.g. Eon etc to be 3D. This goes against your description that experienced coders are the ones who like faked effects the most, or alternatively, that anyone who doesn't like faked effects the most, must be an inexperienced coder. So I find the opposite to be true, and so could others interested in exploring the evolution of effects.
In doing so, they might find that vector players cropped up ~1990 for effects that were later conquered, and that very few coders have conquered inconvex 3D engines. The reason is that it takes months to write them, and make them capable, correct, precise, competitive, and bug-free.
A replayer loop, on the other hand, is a much more trivial piece of code. If well-written, its capability is flat and linear, not exponential, and largely optimized by things outside the code. It's automatically correct and precise, because no Amiga performance code had to be written to do so. It does not compete with 3D engines, is difficult to get bugs in, parts of the replayer loop code can even be in common with visuals that do not give the impression of 3D via 2D, and because part of the loop code is tied strictly to the exporter they are much more easily portable (as we have seen).
I've said that playback doesn't add new software to the platform. I stand by that. Were I playing devil's advocate for the other side for a moment, I could see an Anim Demo compo with shared replayer(s), and we could really let'er rip! (It wouldn't really make sense to make such a compo single-platform though, since as those of us who are experienced can see the fakes equalize all platforms maximally.)
Would you like competition on equal terms? Or are you on the side of, "whoever fakes it to win is the best, and the first person to say otherwise is inexperienced"? I find the latter view to be strange and not even internally consistent. It can't be supported, least of all by those who know what they're seeing and can appreciate it the more.
I've seen confessions, more numerous among those who aren't coders or don't have Amiga as main platform or gets it out once in a while, that they really beliebed e.g. Eon etc to be 3D. This goes against your description that experienced coders are the ones who like faked effects the most, or alternatively, that anyone who doesn't like faked effects the most, must be an inexperienced coder. So I find the opposite to be true, and so could others interested in exploring the evolution of effects.
In doing so, they might find that vector players cropped up ~1990 for effects that were later conquered, and that very few coders have conquered inconvex 3D engines. The reason is that it takes months to write them, and make them capable, correct, precise, competitive, and bug-free.
A replayer loop, on the other hand, is a much more trivial piece of code. If well-written, its capability is flat and linear, not exponential, and largely optimized by things outside the code. It's automatically correct and precise, because no Amiga performance code had to be written to do so. It does not compete with 3D engines, is difficult to get bugs in, parts of the replayer loop code can even be in common with visuals that do not give the impression of 3D via 2D, and because part of the loop code is tied strictly to the exporter they are much more easily portable (as we have seen).
I've said that playback doesn't add new software to the platform. I stand by that. Were I playing devil's advocate for the other side for a moment, I could see an Anim Demo compo with shared replayer(s), and we could really let'er rip! (It wouldn't really make sense to make such a compo single-platform though, since as those of us who are experienced can see the fakes equalize all platforms maximally.)
Would you like competition on equal terms? Or are you on the side of, "whoever fakes it to win is the best, and the first person to say otherwise is inexperienced"? I find the latter view to be strange and not even internally consistent. It can't be supported, least of all by those who know what they're seeing and can appreciate it the more.
@Photon: And that's why 4k, 40k and 64k intro categories exist. Batman Rises has been released as an OCS demo, in a category defined by a set of strict rules. As far as the production meets these rules, everything is fine. I know you know.
If you have run this demo and voted, I suggest to run the demos I've just commented on and vote. This is just the start of the many demos who deserve to be run and voted on more than they have been, and I'm sure that even when I finish, I will have forgotten some that have brought the platform forward.
Yeaaahhhh
Just wanted to add I waited for Photons inevitable thumb down before thumbing up. It's a hallmark of a good modern amiga demo. I'm an amiga noob and tbf not much of a fan of the platform at all, but even I can see the difference between 'a video player' and proper effects and this demo has loads!
Ah, a flame war!
I'll just drop in my two cents:
I agree with the claim that this vector player is competing with the one from TBL in Eon.
BG have developed their own offline preprocessor and their own vector replayer to play back their scenes.
As such, both implementations have their own capabilities, limitations and performance characteristics.
In that sense it's no different from 'realtime'/'real' effects.
This is both an artistic and technical form of competition.
But in the scene we also have a 'purely technical' form of this: the ST-NICCC competition: the artwork is a given, as a preprocessed dataset in a predefined format, and the challenge is just to write the best possible replayer for it, on your platform of choice.
I see it as no different as just another type of effect, where coders can try to outdo each other, and reach the 'world record' of fastest/most polygons/whatever.
I'll just drop in my two cents:
I agree with the claim that this vector player is competing with the one from TBL in Eon.
BG have developed their own offline preprocessor and their own vector replayer to play back their scenes.
As such, both implementations have their own capabilities, limitations and performance characteristics.
In that sense it's no different from 'realtime'/'real' effects.
This is both an artistic and technical form of competition.
But in the scene we also have a 'purely technical' form of this: the ST-NICCC competition: the artwork is a given, as a preprocessed dataset in a predefined format, and the challenge is just to write the best possible replayer for it, on your platform of choice.
I see it as no different as just another type of effect, where coders can try to outdo each other, and reach the 'world record' of fastest/most polygons/whatever.
Nevermind the naysayers, I am just happy that we get quality products like this on our beloved platform, that is what keeps it alive! Getting an overly negative response (especially on just awesome production like this) just make people not want to do productions anymore, that is what kills the platform! It is ok to be critical and say your opinion but at some point it just doesn't make sense especially when you see the objective quality of the product here. Fortunately most of the response has been really positive as I can see it :)
so thumbs up from me!
This discussion reminds me of the bad apple demos. aen and batman rises aren't bad apple either. And the bad apple demos didn't kill the demoscene, quite the contrary (I'm only a poor coder in Amos, especially a spectator)
Peace&Love
Peace&Love
Many people can understand what Photon says but he is just making his point worse by thumbing down legit good demos. Best way in demoscene to make your point is to show a ruling real real-time demo.
Rhino, thank you for all the hard work that went into this demo and for sharing some of the tech details.
I can certainly appreciate the difficulty in pushing your player with frame and line buffering. It's very hard to tailor content to take full advantage of the brief extra capability you've made possible. I'd like to hear more about how the content was made to reach those limits.
I'd also love to hear more explanation about how the other effects work and where they're pushing the limits. I particularly like the skull rotator, it seems like a variation on the skewing approach but I'd love to hear more.
Excellent work!
I can certainly appreciate the difficulty in pushing your player with frame and line buffering. It's very hard to tailor content to take full advantage of the brief extra capability you've made possible. I'd like to hear more about how the content was made to reach those limits.
I'd also love to hear more explanation about how the other effects work and where they're pushing the limits. I particularly like the skull rotator, it seems like a variation on the skewing approach but I'd love to hear more.
Excellent work!
What a crap discussion about realtime/vectorplayer. Looks like someone is jealous or afraid to drop places in the top 10.
For me demo's are (for me personally, beyond) art. With a fixed set of hardware people try to push out the best multimedia production the machine is capable of. Cheating is key here. Nobody did/does realtime sinus/cosinus calculations, right? As much as i like older "100%" realtime fx demos i like the freshness of new demos utilizing creative solutions to impress the viewers even more.
At the end of the day it's still the same machine running instructions trying to amaze us and that is certainly not a easy task! So i'm so glad new productions are still coming out and we don't get bored. So much love and respect in the demoscene; so please don't fight over each other while you're all heroes to me creating those amazing demos! Keep them coming. Happy New Year!
For me demo's are (for me personally, beyond) art. With a fixed set of hardware people try to push out the best multimedia production the machine is capable of. Cheating is key here. Nobody did/does realtime sinus/cosinus calculations, right? As much as i like older "100%" realtime fx demos i like the freshness of new demos utilizing creative solutions to impress the viewers even more.
At the end of the day it's still the same machine running instructions trying to amaze us and that is certainly not a easy task! So i'm so glad new productions are still coming out and we don't get bored. So much love and respect in the demoscene; so please don't fight over each other while you're all heroes to me creating those amazing demos! Keep them coming. Happy New Year!
Holy shit.
First obligatory comment about the ridicious "drama"
And secondly, about the narrative. Thanks for the writeup. I picked up there's something going on, but it didn't make sense for me when watching demo. Batman almost certainly died with the city, pictures of his enemies are shown, batman-statue gets destroyed, then rebuilt and then he wakes up. But it didn't occur to me that it was the dream and the near-death experience of the titular character himself.
So one could say that the dream-ness could have been spelled out more clearly in the demo, but - Even if the viewer might not get the narrative tangibly, I think it can be still understood "subconsciously". It is guiding the choices of how individual scenes are presented by the authors, a bit like language in general - individual words with lots of different meanings are used to shape up a thought. Or notes of a chord. Or melody.
It's possible to have a demo with great routines, music and graphics, while still being empty and pointless inside. And likewise it's possible to have a very buggy and "lame" hackjob that still communicates something. (even if it's only the joy that it's authors had while making it) - So yeah, having a narration definitely makes sense in a demo context too.
Quote:
<Photon> zomg quake and doom are cheating with BSP trees and PVS, and are killing the platform
And secondly, about the narrative. Thanks for the writeup. I picked up there's something going on, but it didn't make sense for me when watching demo. Batman almost certainly died with the city, pictures of his enemies are shown, batman-statue gets destroyed, then rebuilt and then he wakes up. But it didn't occur to me that it was the dream and the near-death experience of the titular character himself.
So one could say that the dream-ness could have been spelled out more clearly in the demo, but - Even if the viewer might not get the narrative tangibly, I think it can be still understood "subconsciously". It is guiding the choices of how individual scenes are presented by the authors, a bit like language in general - individual words with lots of different meanings are used to shape up a thought. Or notes of a chord. Or melody.
It's possible to have a demo with great routines, music and graphics, while still being empty and pointless inside. And likewise it's possible to have a very buggy and "lame" hackjob that still communicates something. (even if it's only the joy that it's authors had while making it) - So yeah, having a narration definitely makes sense in a demo context too.
Jobbo's query (added on the 2022-12-31 18:05:06) is a good point:
My slow brain didn't manage and didn't want to think about the
technical realization of the effects during the first watch(es). I just
wanted to enjoy the great show.
But sure, after a while those questions pop up: "How did they do
that? How did they do this?" And a tech write-up can be helpful here
and contribute to that you appreciate a demo even more, but on the
other hand it can also take away the magic. Moreover, preparing a
tech write-up is a lot of work and as we all know, superheroes i) are
always very busy (saving the world etc.) and ii) try to keep their
secrets concealed ;-)
But who knows...
Quote:
I'd also love to hear more explanation about how the other
effects work and where they're pushing the limits. I particularly like
the skull rotator, it seems like a variation on the skewing approach
but I'd love to hear more.
My slow brain didn't manage and didn't want to think about the
technical realization of the effects during the first watch(es). I just
wanted to enjoy the great show.
But sure, after a while those questions pop up: "How did they do
that? How did they do this?" And a tech write-up can be helpful here
and contribute to that you appreciate a demo even more, but on the
other hand it can also take away the magic. Moreover, preparing a
tech write-up is a lot of work and as we all know, superheroes i) are
always very busy (saving the world etc.) and ii) try to keep their
secrets concealed ;-)
But who knows...
I find it hilarious that Photon is doing his Don Quixote thing again, fighting his imaginary fight to defend the glory of shitty rasterbars and scrollers against the more complex and nuanced modern world. But it got us a nice writeup on the tech part of this demo too, which is really appreciated!
At least the "alltime top" improved by 20+ positions since the drama started (currently #196, and counting).
Oh fuck this was incredible
Awesome. Batman should be proud of this demo.
i can't care less about batman but the theme is what it is. however, that is some dedication to make a fat demo. i love the scene with the huge cumbling batman statue. i read a bit on the oh that is faked comments but i think sometimes it is enough when a prod delivers entertainment - even if it is via batman :D
New Batman
Best Batman
Best Robin
Best Oldschool Batman Production
Best Batman Soundtrack
Outstanding Batman
Bestman
Batman's Best Friend
Best Batman
Best Robin
Best Oldschool Batman Production
Best Batman Soundtrack
Outstanding Batman
Bestman
Batman's Best Friend
Holy Smoking Blitter, Batman!
0‿0
well, Batman comixes in my library now feel a bit boring after seeing this... ;)
Fantastic stuff. Looking forward to the file version so I can run it on my old garbage :)
my dark knight has risen
Quote:
I find it hilarious that Photon is doing his Don Quixote thing again, fighting his imaginary fight to defend the glory of shitty rasterbars and scrollers against the more complex and nuanced modern world. But it got us a nice writeup on the tech part of this demo too, which is really appreciated!
i spit out my coffee, thanks for the morning LOL
demos will be matures when there will be no moar scrollz!
Muy buena la demo!!!
Very impressive !
And it also works on A1000, it's unbelievable ! Need to see it to believe it !
However, got the same problem with the "System error" after the start of the 3D street scene, as you can watch at the end of this video :
https://www.youtube.com/watch?v=LYKTABtkVtA
Maybe it's a problem with the HFE and the HxC I'm using...
And it also works on A1000, it's unbelievable ! Need to see it to believe it !
However, got the same problem with the "System error" after the start of the 3D street scene, as you can watch at the end of this video :
https://www.youtube.com/watch?v=LYKTABtkVtA
Maybe it's a problem with the HFE and the HxC I'm using...
@roudoudou : Another super hero (batman n'a qu'à bien se tenir lol)
Graphics were great, direction was great, as Rhino listed most effects were realtime, soundtrack was well done. Loved it.
I don't care what some pedants are ranting about.
I don't care what some pedants are ranting about.
THIS IS SO MUCH 50Hz/50FPS PR0N !! It's so fu**ing nice to see such smoothness. Only Amiga can do it. (in the 16bit field *g)
Can't wait for the HD/File version :) Bring it on!
sick af
It was fun an interesting to read. I usually have issues with some Spectrum demos with individual parts that seem to be short animation replaying. But here it worked well, there were many effects combined with the replayer, and it's a solid presentation.
Also, Rhino's post made me remember a pondering I had about the edge between realtime and precalced. I've noticed, for some ideas of how to extremely optimize things, if I push my thought and code so hard, it feels like I am approaching the twilight between realtime and total precalced. I will think of more crazy ways to push beyond (and some of them are never realized because I want to stop :) and I tell to myself "Do you realize, you unconsciously almost creating an animation sort of?". It's not replayer, but precalc LUTs can merge so much sometimes, I end up with something completely different and bruteforce with direct huge data than I initially was planning (a lot of them don't realize, because the data don't fit, then you can go further with some compression, but I didn't).
Also, Rhino's post made me remember a pondering I had about the edge between realtime and precalced. I've noticed, for some ideas of how to extremely optimize things, if I push my thought and code so hard, it feels like I am approaching the twilight between realtime and total precalced. I will think of more crazy ways to push beyond (and some of them are never realized because I want to stop :) and I tell to myself "Do you realize, you unconsciously almost creating an animation sort of?". It's not replayer, but precalc LUTs can merge so much sometimes, I end up with something completely different and bruteforce with direct huge data than I initially was planning (a lot of them don't realize, because the data don't fit, then you can go further with some compression, but I didn't).
This is really cool, but at the same time I kind of wished I could have seen the demo without the Batman gimmick.
Very impressive demo! Almost unbelievable to see this on a common OCS Amiga. I only saw this demo last Saturday by chance through a request from a viewer of our livestream: https://www.youtube.com/watch?v=IHItcHOBgCo (starting at 04:00:05). I'll check it out later once again on the original machine, just to see if it actually runs on my 35 year old original. :-)
Incredible job, very love it.
Did you call Hans Zimmer to make the music ?
Did you call Hans Zimmer to make the music ?
It's easy to understand even for @Photon :)
Awesome Coding+Awesome Art+Awesome Music= OUTSTANDING DEMO
Congrats @Rhino/BG and to whole Batman Group
Thx for this wonder!
Awesome Coding+Awesome Art+Awesome Music= OUTSTANDING DEMO
Congrats @Rhino/BG and to whole Batman Group
Thx for this wonder!
Oh. My. God. This sets the bar for any old-school production for at least a decade. I'm out of words. This is good. Really, really good.
congrats for your nominations for Meteoriks 2023!!!
Amazing demo, for me, the best in amiga damascene now!.
Thanks to the Batman Group for this great production!!!
Thanks to the Batman Group for this great production!!!
Sadly not working an an NTSC A1000. see https://www.amigalove.com/viewtopic.php?f=7&t=2460&p=16240
I would love to be able to showcase my NTSC Amiga 1000 playing this demo. Any chance there will be a future compatibility update?
I would love to be able to showcase my NTSC Amiga 1000 playing this demo. Any chance there will be a future compatibility update?
Rulez
Mind blown!
massive amount of work, obviously; both technically (as far as i can tell anyway…) and artistically accomplished. yet i find the whole batman theme almost completely off putting. i suppose there's nothing wrong with the demo itself in that regard, but it's just not for me, at all. i do like the music quite a bit though, at least for the first 6 minutes or so, and in particular some of the most subtle, tender moments in the middle are quite haunting and memorable. i just wish it was paired with something less juvenile than old batman cartoons…
you have my kudos for the effort nevertheless
you have my kudos for the effort nevertheless
Amazing scenes, awesome transitions, amazingly put together...
but the Batman theme just doesn't float my boat
but the Batman theme just doesn't float my boat
I'm with Dan on this one. Grow up already ;)
I'm not any kind of comic (except old Aku Ankan Taskukirja (under #100)) fan either, but i don't think of Batman when watching BG demos. Just think of them "ok, there's this character, whoever that might be" and rather look at the flow in general, effects (when there are :P), gfx, music and so on. But yeah i'm not so huge story fan either with demos in general so that makes it easier.
Besides, would be a bit hard to change the group's name at this point, wouldn't it? That would mean more or less starting again and forgetting the history and references to the group's past in new demos.
Besides, would be a bit hard to change the group's name at this point, wouldn't it? That would mean more or less starting again and forgetting the history and references to the group's past in new demos.
We cheer at a checkered balls and lines of color moving up and down and rotating cubes and pictures of barbarians and teddy bears and witches. I think there's room for a Batman in there.
I did forget my thumb though :)
Quote:
Batman is a joke as a super hero.
Well, all super heroes are silly to begin with.
Except maybe Pineappleman:
Excellent demo otherwise.
bet Pineapple Man is not fit to hold a candle to Potator or Turnip Man :-)
There is one word that fits perfectly the Batman Group: EVOLUTION. With any of their releases you can watch an step forward, exploring more ideas, different ambients, effects, with all those hazardous graphics that take the scene to a new level. It´s not only the mastery on code, its smoothness, the absolutely synchronized GFX details, the music that fits perfectly in the story, the interesting background tale, it´s the complete atmosphere that surrounds each adventure... We aren´t talking about a simple demo, this masterwork leaves you wanting for another experience. It´s the MAGIC of Rhino, DJ Uno, MAC, Toni, DarkG, Manolo Batman / Veccia....they did it again with BATMAN RISES. Long live to the BATMAN GROUP!!!
What The joker said….
One of the best OCS Demos ever! GREAT!!!
Top !
Crazy Batman themed Amiga demo, seen it a couple of times now, but have forgotten to thumb it up
Really nice, though these demos with gloomy atmosphere aren't my piece of cake. Points for supporting DF1:
Holy Bouncy Boiler Plate, Batman!
And we have WHDLoad for this awesome demo... no need to wait anymore :
http://www.whdload.de/demos/BatmanGroup_BatmanRises.html
http://www.whdload.de/demos/BatmanGroup_BatmanRises.html
What Yzi said. :D
So uh, you like Batman eh? Same, love the demo too :)
And as nobody has said already, works on an A500+ with Pistorm emulating an 030.
And as nobody has said already, works on an A500+ with Pistorm emulating an 030.
oops forgot thumb
Nice demo, but I really don't like the Batman theme. I think it could have stand on it's own without it.
Holy chip memory!!! This sure is nicely done, but where is all the campiness and the (homo)sexual tension of the TV show?
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However, to watch it properly in WinUAE:
1. In Windows, advanced display settings, select a refresh rate of 50Hz (if not available some demo parts will not be displayed correctly).
2. In the emulator, select a standard A500 OCS configuration with 1MB of RAM, 2 floppy drives enabled and Standard VSync in display settings, then insert the disk 1 adf file in df0 and the disk 2 adf in df1.