goes demo by Loopit [web]
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 65% |
|||||||||||||
alltime top: #3301 |
|
|||||||||||||
|
||||||||||||||
added on the 2004-07-25 19:51:07 by Shifter |
popularity helper
comments
crashes after changing the resolution.
added on the 2004-07-25 19:56:57 by gloom
ugly as shit (and shit ain't pretty)
Doesn't run on any of the machines i tried it on, crashes with this garble:
# warning: init_sdl: SDL display attribute 7 failed
requested: 8x8x8x8x24 doublebuffered multisample 4, stencil bits: 8
recieved: 8x8x8x8x24 doublebuffered multisample 4337458, stencil bits: 8
---------------------
# WARNING: GL_ARB_vertex_buffer_object not supported
# WARNING: WGL_NV_float_buffer not supported
# WARNING: WGL_NV_render_texture_rectangle not supported
## ERROR: No vertex-programming capabilities detected - exiting
# warning: init_sdl: SDL display attribute 7 failed
requested: 8x8x8x8x24 doublebuffered multisample 4, stencil bits: 8
recieved: 8x8x8x8x24 doublebuffered multisample 4337458, stencil bits: 8
---------------------
# WARNING: GL_ARB_vertex_buffer_object not supported
# WARNING: WGL_NV_float_buffer not supported
# WARNING: WGL_NV_render_texture_rectangle not supported
## ERROR: No vertex-programming capabilities detected - exiting
idem :-/
crashes after changing the resolution and a split second of gray screen
I know from reliable sources that the demo (until the final version atleast) only works on GeforeFX and above.
I rewatched it sober here at work on a GF6800 and i still like it.
I rewatched it sober here at work on a GF6800 and i still like it.
Um, I thought it already did work on ATI. The compo machine had one.
for me.
shifter: they brought their own machine to the slaughter
i liked some of the scenes in this demo was quite enjoyable... like the "wooden" tunnel. The music kicked pleny of ass at the big screen! however, there were better demos in the compo that diserved this rank, like Solar - Push the tempo. This isnot worth 2nd place but still not a bad prod at all! keep making 'em!
i liked some of the scenes in this demo was quite enjoyable... like the "wooden" tunnel. The music kicked pleny of ass at the big screen! however, there were better demos in the compo that diserved this rank, like Solar - Push the tempo. This isnot worth 2nd place but still not a bad prod at all! keep making 'em!
crashes on my radeon9800 pro and thus this prod sucks terribly for now!
there are good parts at the beginning... but after a while, it was so ugly and boring it made me sick...
well, it started good.. but then it got green and then it got worse :)
but it's better than i expected anyway. go horny!
but it's better than i expected anyway. go horny!
really nice, the two last parts had some REALLY nice sync (altho far from perfect), and it looked fun. bit too much repetition and stuff tho.
Strange, i did not remember that scene with mushrooms, but who cares anyway. I like the demo.
Sweet :-)
ibid gloom
Great work - good code, cool music and nice design, the scenes could've been a little more coherent i think - but otherwise.
Thumbs up across the board! See h0rnet, you had to make that video version ;-)
Thumbs up across the board! See h0rnet, you had to make that video version ;-)
Watched it again yesterday, and it was a lot better than my first impression of it.. Still a tad boring, but it has some nice parts. (And since I'm me, I don't think I'm allowed to bitch too much about the colors.. )
is there a tangible reason why you use a boomtown-esque logo?
gamers :)
gamers :)
well, that was... boring.
good i think
good synch. nice clean design. not bad goa track.
very good demo
+ Some nice scenes
+ Good music
- Lack of design/direction
- Boring
+ Good music
- Lack of design/direction
- Boring
good one!
It's okay
fuckin' impressive first-demo
no parsing involved, but still cool! ace tunnel
beside of the codercolours not that bad.
whoooo, great first demo, keep it up!
me likes!
I know these people, I have to thumb it up!
Also, I like it.
Also, I like it.
watched the video.
well, nice; but again, you don't need pixelshaders to these type of stuff...
well, nice; but again, you don't need pixelshaders to these type of stuff...
Yeah, and it could be done in software too! You don't need hardware acc. either ...
Smooth&slick visuals, but unfortunately no coherence between them.
some cool scenes, some boring ones. nice music.
i love the mushroomscene
Fucking cool, similar to TheS demo!!!
++ very nice use of shaders and glow
+ good sync
+ fitting track
+ nice colors
-- tunnel scene, and following scene too long, and ugly
----------------------------------------------------------------
--> fat thumb up
( i love the mushroom scene and first scene on the screenshot)
+ good sync
+ fitting track
+ nice colors
-- tunnel scene, and following scene too long, and ugly
----------------------------------------------------------------
--> fat thumb up
( i love the mushroom scene and first scene on the screenshot)
btw. worked smooth on my ati card
Wow! visuals are in the best of taste.
Btw. ran smooth on AMD 64bit 3800+ Radeon 9800XT XP SP2 latest drivers.
Btw. ran smooth on AMD 64bit 3800+ Radeon 9800XT XP SP2 latest drivers.
shrooms!!!!!
Totally boring. Ran smooth on my 9800xt here as well.
looked cool, but in the middle of the demo starting at the credits-part it became incredibly slow with constant 1fps and probably some graphic errors as well. geforce gt6600, win2k3, amd 2500+
i just assume it's a weird bug, i quite enjoyed what i saw hehe
i just assume it's a weird bug, i quite enjoyed what i saw hehe
no wait, my comment was actually meant for "six letter word". doh :)
A cool first of three demos, loved the Matte Black laser room. and the deathstaresque tunnel.
deserves a
Cool.
Forgotton thumb.
One more thumb...
Nice music and demo
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !