mOmentum by Nah-Kolor [web]
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popularity : 65% |
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alltime top: #3705 |
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added on the 2015-04-06 00:01:45 by bonefish |
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comments
yes!
rulez added on the 2015-04-06 00:03:35 by HellMood
Nice artwork and music but slow and stuttering effects.
Maybe too much pure C?
I will check it on 060 later. Piggy for the moment.
Maybe too much pure C?
I will check it on 060 later. Piggy for the moment.
cool stuff!
It probably needs a bit of after-party polishing, but great stuff!
Great beginning.
So many beautiful graphics here. Code could be polished, but was enjoyable nonetheless. Entertaining!
Looks like this was a gem in the rough. Too bad you guys didn't manage to finish a proper version at Revision. Can't wait to see it afterwards! Especially enjoyed the solar system routine and the countdown with the fading letters.
Good production!
Nice music and graphics but most of the effects are way too slow. Will have to check it on my A4k when I'm back home from Revision, piggie for now.
Definite party version feel here. Hope it gets finished and polished.
Liked what I saw tho', so a thumb even at this stage.
Liked what I saw tho', so a thumb even at this stage.
Great production :) Keep them coming :D
This was just a huge, slow, ugly mess.
Crap. Also: Don't let Magic write your scrollers.
great...
Superb music and graphics, welcome back ! Fx speed is good on my bppc 060/66. Screen size is too small !!! I'm waiting for final version...
Some very nice effects + great music of course Magnar!
This had the same reminscient feeling of Skarla's Amiga comeback demo 'Massive' which felt that it was overblown in the sense that it promised more than it had to offer, which made it somewhat an akward experience. I would have not minded it being a party version if it would rocked and would give a piggie, but overall it felt that there was good material and intent, but did not deliver. Nevertheless, I'm thrilled to see old groups coming back, so I will definately give rulez to future productions!
Nice to see you made the compo! :) I too will await the final version.
Weird. Like an inept TBL impersonation with some really crummy artwork.
A1200+060 isn't much of an Amiga. ;) It's a Pentium class computer trying to shoehorn stuff into a very slow graphics subsystem. TBL ported some of their demos to Falcon/060, which should say something about how much Amiga there is left. But thumb up for the effort.
The only AGA demo in the amiga demo compo. I thought the old school compo was for ECS? Something does not fit together..
Forgot my thumb.
@Azure: it's up to the authors where to submit the demo. Rule of thumb is: if it runs on the high end machine it's allowed in the Amiga Demo compo. In case of the Ghostown release it was curtesy of Charlie to record it from the 500 b/c they went to such an ordeal.
What makes you think that an Amiga demo wouldn't be allowed in an ... Amiga Demo competition ?!
What makes you think that an Amiga demo wouldn't be allowed in an ... Amiga Demo competition ?!
No real sync but some cool effects
Ugly and awkward.
Nineties galore.
Sorry, but this is somehow slow, boring and broken.
I'm not sure why this was even released in this state. In the compo it seemed just completely broken, slow and unfinished. With more work it could have been decent.
Solid Stuff!
Liked it, even though not 100% finished. The fire effect in the beginning looks rather odd.
BTW: Funny discussion about the hardware. It seems to be the same everywhere. Last year we had something similar for Atari 2600, just because Bang! used 128 bytes extra RAM. :)
For non-insiders it is really hard to compare an OCS against an 060 (just learned about both and some differences right now).
BTW: Funny discussion about the hardware. It seems to be the same everywhere. Last year we had something similar for Atari 2600, just because Bang! used 128 bytes extra RAM. :)
For non-insiders it is really hard to compare an OCS against an 060 (just learned about both and some differences right now).
Forgot the thumbs up.
How did this go wrong? Effects are ok, the graphics are ok too....but the rest? ....naaah.....kolor?
I liked it and here is my thumb!
Hmm, didn't like it somehow..
Yeah, not sure about this either. Has a lot of individual things going for it, but the overall package is not convincing. Looking forward to a final, if any.
Not sure about this one, there are som good graphics in there, the music is nice and the effects have potential but are simply too slow to be enjoyable. I'm glad to see Nah-Color back and I'm sure the negative parts in this demo is just down to them being a bit rusty. There is a lot of potential and hopefully there will be more demos in the near future.
What tripper and korvkiosken said. Just the flame effect alone was.. painful to watch.
Audiovisual fireworks!
Not as bad as claimed here several times. It's obviously unfinished, but looks promising. Piggy for now, waiting for the announced final...
I love the Music from 0:32 to 2:25 (Youtube). Is this track inspired by a movie? I'm propably sure i heard it in any movie...could you tell me the title please?
Okay production, some really good parts but maybe a bit non coherent..
Is the music a remix of Sunshine OST - Surface of the sun?
Is the music a remix of Sunshine OST - Surface of the sun?
a BIG thanks to leGend for the hint! This is the song i was looking for.
Obviously very unfinished, so a piggy for now. Why was the end scroller running at about 5 fps during the compo?
Quote:
A1200+060 isn't much of an Amiga. ;)
Now that's quite some nonsense! A1200+060 is as much Amiga as a plain A1200 or A1200+030. Just because most 060 demos are not really using the hardware except for showing converted chunky data on screen doesn't make an A1260 a "non-Amiga"!
good, but too short !
Just watched it at home. In its consisting parts - music, graphics etc. - it's done very well. High quality content.
But I'm puzzled that I virtually looked at a post-stamp size show, even for Amiga conditions. What size of playfield was that, like 32 byte wide ? And most of it ran unreasonably slow for an 68060/50 MHz running Oxypatcher.
All in all it felt hastily stitched together.
There's a lot of work to do for the final ... starting with fixing the silly typos (yes more than one, figure it out Magic !) in the endscroller
But I'm puzzled that I virtually looked at a post-stamp size show, even for Amiga conditions. What size of playfield was that, like 32 byte wide ? And most of it ran unreasonably slow for an 68060/50 MHz running Oxypatcher.
All in all it felt hastily stitched together.
There's a lot of work to do for the final ... starting with fixing the silly typos (yes more than one, figure it out Magic !) in the endscroller
Everything except that "sun"-effect feels like some sort of filler - especially the landscape and tunnel with randomly spinning camera.
Would be nice to see a final version.
Would be nice to see a final version.
starts very strong but gets boring/slow very fast. too bad. looks nice. sound is okish. so piggie.
the ideas and fx are all there no ffs present them in a proper way
sorry guys, this is slow and broken - looks ugly and boring (kolor??)
- piggi for effort and nah activity, waiting for more
...polished releases from you;)
- piggi for effort and nah activity, waiting for more
...polished releases from you;)
Even it is still unfinsihed nad needs some polishing I saw how hard you worked on it at the party. You did not give up (like several other groups at Revision).
So respect and thumb up. Glad to see that Nah-Kolor is back with strong coding staff. I look forward to the final version.
So respect and thumb up. Glad to see that Nah-Kolor is back with strong coding staff. I look forward to the final version.
Stunning soundtrack and very good visuals. A great demo!
Lovely space scenes, big thumb up for this + second one for the music!
nice music
As usual, beautiful graphics. Not enough ideas.. =(
It's good to see Nah-Kolor back, but this feels rushed and unfocused. Looking forward to the final version though.
didn't work for me, because you keep the spitit alive :)
suffers badly of being a party version
what aGGreSSor^tPA said
Loved the music and the gfx. Why the hel didn't you put all the demos in just one awesome show?
Dat production quality!
One good part, nothing new.
Yep, nice!
the tunnel is crawling on 060? hmmm.
yes
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