Earworm by JCO [web] & Neuro
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popularity : 68% |
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alltime top: #1225 |
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added on the 2011-08-14 12:52:04 by jco |
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comments
Rez! :D
rulez added on the 2011-08-14 12:53:15 by thec
Awesome idea, awesome music, awesome game! <3
very impressive
Awesome game! One of the very best prod from Evoke!
Can't wait to play! \o/
Can't wait to play! \o/
fun game, i'm rubbish at getting edges synched tho :O
fantastic
What bk237 said.
What an idea. I am impressed. Great concept, extremely well put into motion! Worthy winner.
I hope never to find the supersecretkeycombo for the HaHa-Mode ;)
I hope never to find the supersecretkeycombo for the HaHa-Mode ;)
BASS!!!!
This is seriously kick ass !
This is seriously kick ass !
Is there a final version planned ? I have some input lag issues here... (win7 x64, nvidia gtx260)
Amusing for a couple of minutes.
i like how greetings fly out to the future. now that is modern thinking i'll tell you what.
very very nice concept, and also very well executed!
Excellent production :-)
There's a hidden "extreme speedcore" mode in the game. Just play your way to level 12, go game over, let the game reside in the "game over" screen for about 5 minutes, then press space to enter start screen and quickly press space again to start a new game :D
There's a hidden "extreme speedcore" mode in the game. Just play your way to level 12, go game over, let the game reside in the "game over" screen for about 5 minutes, then press space to enter start screen and quickly press space again to start a new game :D
(1) forgot to thumb up (2) also I guess even JCO himself doesn't know about that secret mode ;-)
Scheißengeil!
Original
a jco and neuro co-op done entirely by jco! (yes i know hes also a neuro member but this is still kinda wtf ;).
otherwise, great idea! cant wait to try it myself.
otherwise, great idea! cant wait to try it myself.
So it's a single player tron, on a cube with a coupled sample player. I'm not sold. :P
I'm so glad it works under WINE. This game was love at first sight (at the Evoke).
I didn't quite catch what the actual qualifiers in the game was from the live footage, but it looks and sounds really smooth :)
nice game even if i suck at it
YEAH
Great!
Seems fun! :)
just seen the video http://youtu.be/c148vMM2OL0 awesome!!!
Do you get points for hitting the corners on time? great! would be cool if you receive extra points turning towards the edge even earlier. I mean directly at the edge its quite easy to hit the sequence 1.. further away: more difficult.
Do you get points for hitting the corners on time? great! would be cool if you receive extra points turning towards the edge even earlier. I mean directly at the edge its quite easy to hit the sequence 1.. further away: more difficult.
jco: From Vista onwards, WASAPI is the way to go for Windows low-latency audio; should work on more hardware than ASIO does.
Apart from that: Yeah, the game is a bit simplistic but as an exercise or demo of dynamic music it works really, REALLY well.
Apart from that: Yeah, the game is a bit simplistic but as an exercise or demo of dynamic music it works really, REALLY well.
This is really excellent and a great experiment! Aside from the coding i'm sure a substantial amount of work went into the loop creation, which are all brilliant and they work so well in-game with your techniques. A highly deserved 1st place congrats, look forward to music-game-v2 :)
The Ableton Live equivalent of FT2's Nibbles :)
What Gargaj says :-)
Rules :)
i suck at this game
Great, and JCO rulez !!!
Amazing
*like*
and apparently i suck at this game :D
and apparently i suck at this game :D
the musical score is absolutely awesome! rulez!
Simple and lovely concept done well. Now more songs, please ;)
best game on windows.
hey, awesome :)
great!
Oh, and iPhone port please ! \o/
(without on screen buttons... just pressing the right or left side of the screen should do...)
(without on screen buttons... just pressing the right or left side of the screen should do...)
Crazy game!
It's very hard to put down too. One more go...
\m/
I will be horribly bad at this game!...
Awesome prod! But where is the Hardcore mode hidden you shown at evoke?
Great concept & good execution. I also want an iPhone or Android port asap.
those damn edge syncs!
Most demoish game I've seen. Awesome!
Seriously lacking feature, though: Show score at the game over screen.
i play it every day
just a small hint, to perform an edge sync your edge sync bar should be filled while your turn sync bar has surpassed the middle, only then while you turn to the other side of the cube will you have a perfect edge sync :)
This is great!
What Blueberry said.
Wow! This has to be the most inspiring demoscene production for me in a long time. Gotta love the Rez-esque vibes and simple yet efficient game design.
Although I have to second Blueberry here: If you're going to make any final version, add score to the game over screen :)
Although I have to second Blueberry here: If you're going to make any final version, add score to the game over screen :)
btw, it would be really nice if pressing ESC returned to the menu screen instead of quitting the game. :)
Cool new 3d nibbles game. Very polished, and the syncing engine makes it above average.
Fantastic game. Excellent execution of a brilliant idea. And the music is simply great! ;)
Simply Awesome!!! Can we have more song past level 12 ? =PPP and 2 player mode.. somehow!
not my cup of tea
but at all piggy
awsome.. i loved it
really, really AMAZING!
not this is not my c o t
Should be shown in the game compo, not wild, imho...
Anyway.. Very nice idea for a good, addictive game!
Anyway.. Very nice idea for a good, addictive game!
sim: which game compo? (and it's not the first non-demo thing to be shown in Evoke's wild compo anyway)
fett!
Cool!
Yes! It is demo'ish!
It is very very dynamic!
Pure rules!
It highly involves attention.
I love every game with music engine which adjusts to gameplay.
Gaves a lot of fun and it's very addictive.
It is very very dynamic!
Pure rules!
It highly involves attention.
I love every game with music engine which adjusts to gameplay.
Gaves a lot of fun and it's very addictive.
jco : make an android version, add more levels, then SHUT UP AND TAKE MY MONEY!
linux port plzkthx
loved it
Awesome :D
Also, the BPM for the 12th level is 666 (Found out when i played around with it using Cheat Engine)
impressive
wow awesome!!
Entertaining and hilarious: it's the history of techno made into a videogame!
Aw shit, that wrong thumb-down can't be corrected :-( I still stick to my word: a fun concept for a neat game.
viewless thumb to counteract cngsoft :)
!
awesome stuff.
nice one
Nice, cool, fun! :-)
fantastic!
Addictive!
What Moqui said. In 2011.
Also I wish there were a few more stages after Tranceworm. Maybe progress through "chipworm" (150 BPM), "dnbworm" (170) and "oldschool jungleworm" (180) before going to town with the hardcore stage.
Ya I know it was just a proof of concept, but I want moar. :P
Also I wish there were a few more stages after Tranceworm. Maybe progress through "chipworm" (150 BPM), "dnbworm" (170) and "oldschool jungleworm" (180) before going to town with the hardcore stage.
Ya I know it was just a proof of concept, but I want moar. :P
amazing stuff :) congrats
woot
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