4klang by Alcatraz [web]
[nfo]
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added on the 2009-06-23 00:48:11 by gopher |
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comments
I didn't tested it yet, but it looks awesome :)
rulez added on the 2009-06-23 01:16:30 by rbz
Nice!
But played around a bit. Seems a bit buggy.
But played around a bit. Seems a bit buggy.
Tried it and seems pretty sweet, not buggy at all.
respect.
absolutely great!
I've heard music made with it. It sounds really great. One of the best synths on 4k scene.
thumb
thank you
This is for sure awesome!!!
Thanks for releasing that and i hope lots are using it, i guess ATZ´s latest demos showed the potential of that synth !
Great!
Great 4k synth
gopher and powl rule - simple as that.
seems great, is the code portable to *ix?
all code is portable.
From the nfo:
Guess you have to wait a bit ;)
Quote:
the source code will probably also be released some day, but i just dont feel
like it right now since it was quite some work to get everything running as it
does now.
Guess you have to wait a bit ;)
This is even more awesome than I ever imagined!
Sounds quite excellent!
I agree with this synth.
more than9000 times.
more than9000 times.
Punchy / great sound for a 4k synth and I like your stack-based approach.
The 'arithmetic' operator needs more explanation. For instance: why do I see 'Push' followed by 'Pop'l? Doesn't the pop negate the push? It seems redundant.
I'm not sure if this is a musician's synth - it feels more like a coder's synth :)
The 'arithmetic' operator needs more explanation. For instance: why do I see 'Push' followed by 'Pop'l? Doesn't the pop negate the push? It seems redundant.
I'm not sure if this is a musician's synth - it feels more like a coder's synth :)
that synth is a bomb..
i have a feeling that this will be very useful at some point
This synth was used for Valleyball. Really awesome stuff and certainly easy to use, certified by my musician and me as a coder.
Yet another great tool.
using code from other ppl and not even mentioning it is LAME
Finally its here.. even before zine is released with an article about this tool ;)
thumb!
thumb!
I use code by Microsoft :(
pretty ok as a synth, nothing too special..thumb for releasing it though :)
Nice tool, with a nice sound.
... and nice to you to release the code source.
... and nice to you to release the code source.
great system! plus, i can use ReNoise? maybe i could return to 4k music making because of this tool =)
well.... it works with renoise but i didnt manage it to get the real sound output from the synth =(
Cool!
i like tools
Remembed that you also have to load the appropriate patch into the plugin after loading the song or you will get "non-real sound output" from the synth.
Still rules though.
Still rules though.
The example doesn't run on my work machine (the waveOut buffer doesn't start playing as it seems, MMTime stays at a constant zero), but judging from the screenshot and readme this looks VERY good. Will wait until I get home and play around a bit before I decide how far up my thumb goes ;)
also works in openmpt so far, just the fact that it opens its own window and doesn't stay in the vst host window is a bit distracting. :)
yep, works perfectly in FL Studio 8. Nice interface and easy to use.
Pretty awesome synth, but the GUI is too scary for this design whore, sorry! ;P
A shitloads of extra-thumbs because "Horde invitation was the very first product in the world using 4klang" ;)
A shitloads of extra-thumbs because "Horde invitation was the very first product in the world using 4klang" ;)
doesn't work on amiga!
we have the same bug wit a few of our previous FairLight demos, and it was caused by using floatpoint buffers. can't remember why they didn't work on some machines, but perhaps it's that simple that not all cards supports it.
The bp09 compo machine didn't support floating point buffers... guess the amount of work gopher and me had during the party, trying to figure that out. It should work with 16 bit short samples
hm, is it normal that my Pentium 4M laptop is hopelessly swamped when trying to play the "KevinSpacey" example in Renoise?
Anyway, nice concept and sound!
Anyway, nice concept and sound!
ok, i'll try. yeah, it seems especially updating the pattern view eats a lot of CPU in Renoise, which is kind of embarassing imho, but well :)
this is not giving satisfaction to me on my actual machine.
but let´s see what the future will bring.
but let´s see what the future will bring.
This is really good :-)
btw. blow the brigades atz 4k dreamteam! this is a command!
gopher: still, even today, alot of on-board audio cards don't support floating point output...
...and besides, f->i conversion using FPU isn't pricey at all except like 4 bytes or so per conversion to correct the range, right?? I suppose you're saving a FEW bytes, but...;)
Quote:
http://www.kurier.at/mmedia/2009.06.23/1245755916_7.jpg
pirx
for pOWL! <3
Bruno & Bronko send all their love to pOWL! <3
you might want to stop doing that. just an advice.
Does it accept any other command than note on/off?
not that you need it :) you can use the store command using a separate instrument to "animate" any parameter you want.
i use this synth for about a year by now and have to say its the best that could have happened to me...
thanx so much gopher :D
here some 4ks i made use of it:
bonzai broz:
Belgian Summer
shr00m:
French Autumn
test4Klez
had a lot of instruments ready to get released, but my HD crashed and i lost everything :/
but best is to do your own instruments with it anyway ;)
thanx so much gopher :D
here some 4ks i made use of it:
bonzai broz:
Belgian Summer
shr00m:
French Autumn
test4Klez
had a lot of instruments ready to get released, but my HD crashed and i lost everything :/
but best is to do your own instruments with it anyway ;)
forgot thumb !
and out of boredom: the ATZ-releases that made use of 4klang aswell:
Horde 2007 Invit
Fusion
20
kevinspacy
and out of boredom: the ATZ-releases that made use of 4klang aswell:
Horde 2007 Invit
Fusion
20
kevinspacy
Very complete. Amazing sound, but too much CPU with Renoise on my MSI Core 2, yet nvidia 9600M GT, 256mb.
Renoise uses a lot of CPU anyway...use MadTracker instead ! uses like 30% of a dual2Core @ 2 GHz ( E4500 )
LINUX.
dAMED cool synthezizer!! congratz...
port to MASM32 no prob, for the port to
Purebasic i converted 4klang.obj to a static lib.RUNs fine at all, go on and improve GOPHER... btw... whats best HOST yu use for the VSTI PLUGIN?
Thnax and Cheers
eNeRGy
port to MASM32 no prob, for the port to
Purebasic i converted 4klang.obj to a static lib.RUNs fine at all, go on and improve GOPHER... btw... whats best HOST yu use for the VSTI PLUGIN?
Thnax and Cheers
eNeRGy
is there a chance to loop the sound?
Sorry for asking the obvious.. But how can you add more inputs to the VSTi? Tried it with Live and energyXT, and 4klang had only one input in both of them. When creating multiple instances of the VSTi caused immediate buffer underruns.
Great!
This is pretty much the thing I've been waiting for in a workable soft synth :)
I like it alot although its too much CPU usage for me on my Intel Atom >:D Need to buy a faster computer i guess... thumbs up !
Great
Instant love! Here's a testimony: I tried previously coding the music myself and various other 4k music composition tools, but everything sounded more or less crap. Finally when I was getting desperate, 4klang came to the rescue. Props also for great support!
RoxXx!!! Thnx for this tool!
The latest version crashes here everytime with latest renoise on Win7 64bit. Old version worked fine!
Gopher:
Thanks for your reply! Mhhhh... i will test each version here on Windows7 x64 with latest version of Renoise and report you.
Btw, please add a versionnumber to the readme.txt and change the WindowTitle which shows still Version 2.4 here (even with the latest version) ;-)
Here is a screenshot what happens, when pressing in Renoise on the play button...
Thanks for your reply! Mhhhh... i will test each version here on Windows7 x64 with latest version of Renoise and report you.
Btw, please add a versionnumber to the readme.txt and change the WindowTitle which shows still Version 2.4 here (even with the latest version) ;-)
Here is a screenshot what happens, when pressing in Renoise on the play button...
great tool, thanks Alcatraz :)
silently thinking...
MSI users, good news! The 4klang used too much cpu on my laptop GX400 (99.99% in fact :), but now the problem is solved after updating the Intel Chipset Drivers. Download them at: www.msi.com/index.php?func=downloaddetail&type=driver&maincat_no=135&prod_no=1596.
Euh... in fact, unlike what I've just sserted things do not work as well as I expected, and I can't explain why. I have 4 tracks with example instruments which I use in my own composition and cpu use again reaches the 99.99% limit. I'll see how thinks go when I close my Internet connexion, McAfee and other polluting applications.
gopher kindly helped me to sort out the problem through msn live. We tried to play "example" (a song that comes witht he 4klang package), not only with Renoise but also with MadTracker, and the problem was worst.
I really think msi's got a problem.
Some clue here?
gopher kindly helped me to sort out the problem through msn live. We tried to play "example" (a song that comes witht he 4klang package), not only with Renoise but also with MadTracker, and the problem was worst.
I really think msi's got a problem.
Some clue here?
MSI and McAfee have been CPU-consumers number 1 in my system for some time, so i just deleted em and i got a relieve of mem-hookers !
also any other Firewall and Messenger except the Microsofts own ones seem to stress RAM, thats so you cant use em and better rely on the m$-shit they provide !
my Firewall is the M$-one and my Messenger is Trillian Astra ! ( just let hope bill wont read here ! ;) ) ...since i drive like that my memprobs are gone !
( delete ms-messenger and internet explorer tho, else they´ll flood ram like hell aswell ! )
also any other Firewall and Messenger except the Microsofts own ones seem to stress RAM, thats so you cant use em and better rely on the m$-shit they provide !
my Firewall is the M$-one and my Messenger is Trillian Astra ! ( just let hope bill wont read here ! ;) ) ...since i drive like that my memprobs are gone !
( delete ms-messenger and internet explorer tho, else they´ll flood ram like hell aswell ! )
msi users: problem definitely solved.
msi laptop computers have an optional button that allows to select different operating modes: gaming, office, eco, ... and even a turbo available from a second button present just above the keyboard.
4klang works fine (about 50%) cpu when the "gaming" mode is selected, not the turbo (both can't be on simultaneously). In fact, the "turbo" mode is only available when the computer's battery is on charge. The other modes are always available, regardless the battery is on charge or not.
msi users may (as me) may routinely press the "turbo" button, thinking that the computer will reach its maximal speed. Mistake!
Thanks for the 4klang!!!!
msi laptop computers have an optional button that allows to select different operating modes: gaming, office, eco, ... and even a turbo available from a second button present just above the keyboard.
4klang works fine (about 50%) cpu when the "gaming" mode is selected, not the turbo (both can't be on simultaneously). In fact, the "turbo" mode is only available when the computer's battery is on charge. The other modes are always available, regardless the battery is on charge or not.
msi users may (as me) may routinely press the "turbo" button, thinking that the computer will reach its maximal speed. Mistake!
Thanks for the 4klang!!!!
... by the way, thanks hArDy!
(msi users, see message above, might be useful if you eperienced cpu overuse with 4klang)
(msi users, see message above, might be useful if you eperienced cpu overuse with 4klang)
Very cool synth ! Any chance of a mingw-friendly version ? :)
Very very useful. But there seems to be a problem with very slow moving LFOs (0.2-0.8 Hz or so) when you "compile" the music to obj. The play back much faster (4 Hz or so), but the problem does not occur as long as I only use the VST version (I want to use that for some slowly changing instrument sounds)
Oh, and support for triplets would be great as well ;-)
Oh, and support for triplets would be great as well ;-)
Thanks!
Wow how did I miss this… Great job guys, amazing work.
oops, forgot to thumb up this, thanks again gopher for sharing this great synth
mingw : win32 GCC port http://www.mingw.org/
Allright, i'm a complete jerk ( i was linking with the 32bit version instead of the 16bit one ).
And it's official, you're my new hero ! :)
And it's official, you're my new hero ! :)
Probably worth of noting: we also used this in Tai Bao Capsule: http://www.pouet.net/prod.php?which=53898
Moved from samples tot 4klang, great fun. So i'm open for doing some work for a demo. Nice tool !
I'm too lame to use it but that's great tool anyway.
going back a bit into it, remembered some tricks... still a nice synth in which I can haz wobblesynthz. Thats too bad for the polyphony though :(
Anyone for making this a MUCH LESS CODER GUI?
Wait is over and the result is: Thumb goes WAY up. :D
Great tool, helps a lot for making 4k intros on Linux, but it still lacks an option for recording to x64 Linux ELF...
Rulez anyway ;)
Rulez anyway ;)
Love the sound! Any chance of open-sourcing the synth (for porting to new platforms and for diving into the tech)?
gopher : And pleaaaaase, a 64 bits elf export would really make my day ;)
might sound like a stupid question but where is the excecutable? o_O
So it's a vst plugin :D
after playing days arround with, i'd like
to know how to realize wooble effects and if its possible with 4klang.
eg like this:
http://www.youtube.com/watch?v=VYkbKQgXl3A
Thanx in advance
to know how to realize wooble effects and if its possible with 4klang.
eg like this:
http://www.youtube.com/watch?v=VYkbKQgXl3A
Thanx in advance
I CAN HAZ WOBBLE!?!
energy: I might sound harsh here, but have you tried to automate or LFO control a filter on a synth?
There are a gazillion tutorials on how to do the wobble on YT - only thing you need to do is to see how you get the effect to work in 4klang.
There are a gazillion tutorials on how to do the wobble on YT - only thing you need to do is to see how you get the effect to work in 4klang.
if you get what that dude is doing in renoise in this video, you _may_ be able to reproduce it in 4klang ;)
How to make a Dubstep Wobble Bass in Renoise
control_instruments controlling control_instruments or sth! ;)
How to make a Dubstep Wobble Bass in Renoise
control_instruments controlling control_instruments or sth! ;)
I get an wobbler with fl Studio with its
3Oscillators plugin.
As Puryx said, i dont know how control the
filter of the 4klang.
3Oscillators plugin.
As Puryx said, i dont know how control the
filter of the 4klang.
anything can be wobblized :)
ok keito. but how i can get it to work that it has an effect in the 4klang record??
so i know how to wooble, but that has no effect after recording it with 4klang, the wooble will not be saved.
so i know how to wooble, but that has no effect after recording it with 4klang, the wooble will not be saved.
Yes gopher. Thats what i want to do.
if yu could upload something to rapidshare or so
that would be cool. all i want to know is how
that was realized.
Thanx in advance.
if yu could upload something to rapidshare or so
that would be cool. all i want to know is how
that was realized.
Thanx in advance.
Hi folks, maybe someone can help me... I'm trying to compose with 4klang using ableton live. But I really don't understand how should I separate each instrument of 4klang at ableton. Normally, I'd set an ableton midi channel to each instrument in the vsti, but I can't find out how to do it with 4klang. Any tips? Thanks in advance!
oddly, I just tried to route the midi channels to 4klang instruments again and now it worked! Man, this little synth is awesome. thanks a lot to Alcatraz!
Quote:
but to be actually of help, check this intro we did, it includes some wobble bass.
http://www.youtube.com/watch?v=t2JtNFEbHAE
if that could be a start for you let me know, i can include the song and patch in the 4klang package or simply upload it somewhere
gopher that would be fine if yu can upload.
Or just one instrument with its wooble setup.
THANX IN ADVANCE
I'm not very much into 4klang, so I don't know if you can do in-track changes to LFOs, but creating a wobble is very simple. Have an LFO control the volume/output gain and the same or another equally synced LFO control cutoff on a lowpassfilter. To change the frequency of the wobble, simply change the frequency of the LFO. If it can't be done during playback, creating two, three or four identical instruments that has fixed (but different) LFO frequency settings, would do the job as well. Four almost identical instruments would pack almost as well as a single instrument, so I wouldn't worry too much on size in such cases, but I might be mistaken ;)
I'd like to stand corrected on my previous comment a few years back; this synth RULES. Fantastic work; I recommend this every time to people starting 4k coding :)
A cakewalk to plug in, and the musician could get nice sounds out of it very quickly. Thanks a lot for that, I'm not sure we could have released D - FOUR without it.
Great going on releasing the source :)
gopher yu are the best. thanx for all yur work.
behind the coder GUI is a really, really powerful 4k synth. :)
Thumbs galore!
What aegis said ;)
source !
The VSTi seems to crash the VST bridge in Cubase 6.5. No particular action from what I can tell, it's general usage and after a while Cubase says VST bridge has lost connection.
Hope that helps you help me! :)
best,
Kim
Hope that helps you help me! :)
best,
Kim
Also, once i've closed the synth window (in any way) there's no way of getting it back. :) Cubase still, 6.5 64bit.
Ah I see. A little research might have gotten me that info if I tried, but this is what I get for being sloppy! :) Thanks gopher! I'll look into this!
FWIW, I made some fixes/changes to 4klang 3.0, because it was crashing on me. See this thread: http://www.pouet.net/topic.php?which=8811
I do not claim to understand enough to say that my fixes were 100% correct, but at least I can now do what I want with it.
I do not claim to understand enough to say that my fixes were 100% correct, but at least I can now do what I want with it.
am i the only person getting windows notification sounds on every note played in 4klang's 3.0 example? (both release/debug exes)?
also am i the only person having a crash with output of all three included make batches after a second of playing?
other than that, i've tried stack concept and totally dig it... awesome thing.
also am i the only person having a crash with output of all three included make batches after a second of playing?
other than that, i've tried stack concept and totally dig it... awesome thing.
(windows 7 x64, shitty soundblaster live, nothing fancy)
ton, note the call to MessageBeep(MB_ICONERROR) in the example's main.cpp. This is to demonstrate accessing the current note for an instrument (it beeps every time a particular note is played).
Also, can't believe I hadn't thumbed 4klang yet! <3
Also, can't believe I hadn't thumbed 4klang yet! <3
ok, disregard the notification thing, i was just too lazy to look into exe =]
still interested if the make.bat output works for somebody
still interested if the make.bat output works for somebody
tone:
I confirm crashing on otherwise pretty stable config (winxp-32).
And why not use 4klang_examples/Example instead? It results in smaller file and doesn't crash.
I confirm crashing on otherwise pretty stable config (winxp-32).
And why not use 4klang_examples/Example instead? It results in smaller file and doesn't crash.
3.0, linux, 32 bits
- The dedicated Linux demo crash after 21.8 secs, sometime saying =>
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server "�se"
- With very little fiddling, could make WavWriter to work flawlessly under Linux.
- The dedicated Linux demo crash after 21.8 secs, sometime saying =>
XIO: fatal IO error 11 (Resource temporarily unavailable) on X server "�se"
- With very little fiddling, could make WavWriter to work flawlessly under Linux.
(and here's the thumb, it's easy to use and sounds fantastic, and it's small)
What would you say is the best way to use more than one 4klang tune in an EXE? I'm trying to add a secret part to a 64K, but I'm assuming including two 4klang OBJs would generate loads of linker conflicts.
Also, belated thumb up! Fantastic, and the GUI is fine by me. :)
Also, belated thumb up! Fantastic, and the GUI is fine by me. :)
Wouldnt it be easier to combine the songs in the tracker and jump between them?
Thanks. I've got plenty of space left, so two copies of the replayer isn't going to cause a problem. I'll make up two files and trawl through the conflicts.
btw, +1 for this one. the editor is gruesome ;) but the sound/byte ratio is delicious.
Awesome. I liked to generate an .EXE too from the VSTi: I read that you need to be very picky before you compile the song, it could not sound like it's from the DAW. Otherwise very fun to use. Fantastic job!
Incredibly awesome.
Thought I had already thumbed this but it seems not. Anyway I finally made my first song with this synth and I just have to show my appreciation to the creators. It is an amazingly powerful synth tool for the size it produces.
Where did my thumb go?!
Nice! Percetange-wise how big of a size increase does this add, approximately?
Sounds very acceptable to me, need to check it out :), stereo is a wonderful update!
Still waiting for OSX port :P WTH uses Windows :X
yes. OSX version would be nice.
All your thumb are belong to 4klang
using it a lot, really lovely tool.
Hey, I can't download it, ftp keeps telling me load is so high that anonymous downloads are restricted.
I simply can't appreciate this enough.
played around a bit with mu-tools and works fantastic. gonna write loads of patches coz in luv with it. thanx so mouchos for sharing.
could you please port this to macosx? i'm sure it rules otherwise.
OK, finally had a play and it's bloody ace! Having so much fun with it at the moment.
never used it. will do one day.
damn, what would I do without this magical piece of software?
Happy 10th anniversary, 4klang!
Yes, and with that said: who has a 64-bit version running? I'm no stranger to assembly but if someone beat me to it that'd be great.
So, 10 years later here I am, jumping in the bandwagon. This is truly awesome, but it took me some years - and a better PC, wtf is happening with CPU usage?? - to get started with this. Really enjoying it.
Now, is there a "player" or a simple tool to make an executable of the export? Or I have to house arrest a coder to do this to me? :)
Now, is there a "player" or a simple tool to make an executable of the export? Or I have to house arrest a coder to do this to me? :)
MAC VERSION when?
I did not comment on this yet?!
Great synth.
Great synth.
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