Within the Mesh by Mandarine [web]
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popularity : 65% |
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alltime top: #1408 |
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added on the 2013-08-18 08:20:59 by fra ![]() |
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comments
:D
I thought the use of the shadow in the last scene was excellent.
Nice prod definitely a thump up for this.
dreamy. like the story, track, modelling
Wow! Very cool stuff
Very interesting for a flyby. Great atmosphere, and wha Zavie said about the shadow.
Great introduction. i was like "yay, a story driven demo". But somehow it ended a little early. gfx and modelling were ace though.
Cute! I love this!
Congrats guys!
Congrats guys!
Great style, colors and overall feeling, but too short.
That scanline just kicks ass! :) Really nice demo. The only thing missing: a text, or a fadeout, or something that “exits” the demo at the end.
Great demo tho!
Great demo tho!
Looks amazing and very atmospheric and the music fits the visuals perfectly. The demo ends a bit abruptly though...
nice
"I was set upon this world to try and Outtrack you but THIS is what I've become."
Very nice how you turned a 2.5D ride into a fullblown 3D one.
SOlid reference to to Beyond the Walls of Eryx
I thoaught it was a nice gesture that ASD was greeted first.
Very nice how you turned a 2.5D ride into a fullblown 3D one.
SOlid reference to to Beyond the Walls of Eryx
I thoaught it was a nice gesture that ASD was greeted first.
What everyone said, most excellent.
What a great surprise! Loved it!
best demo this year for me.. maybe some more texture details..
I like the atmosphere, really tripping. A little short i expected more (but its better quality over quantity).
different and goodlookin'
Kinda liked the atmosphere.
reminds me of a dark version of eden explora2 somehow :)
oh yeah
Great atmosphere. Some parts felt a bit unfinished, but overall good.
Well that ended right when I started to get excited about the story...
Yes. Same here as Gargaj..
Until there it was very atmospheric, now unfinished?
Until there it was very atmospheric, now unfinished?
Yes, great atmosphere as said. And ended abruptly.
very atmospheric - thanks to the excellent soundtrack.
best logo display since years btw.
best logo display since years btw.
Excellent, really enjoyed it!
Absolutely awesome.
Loved it, although the ending left me wanting some more.
Regarding the length: I loved when it ended. Shouldn't have been longer IMHO.
Nice
as said before, atmos great... loved the audio at the beginning too before it became more sparse
this is what a 3d flyby should look like
What everybody said.
Awesome!
Lovely little demo, I really liked the ambience, and especially the ending scene with "walking ghosts". There was more poetry in this single scene than in any demoscenepoetry-demo released <3
What Ok3anos said
What flure said
what stfsux said
what comankh said
Great visuals but a bit short, left me wanting more!
i quite like this one
i'm sure Tuo could love it also !
This one was rather interesting
great but too short
What gaspode said.
great prod.
Indeed a bit more tension in the very end could have been cool, but it works well as it is imho.
The only thing for me: maybe the greetings would have been better in another moment (like the credits), to preserve the mood.
Congratz!
Indeed a bit more tension in the very end could have been cool, but it works well as it is imho.
The only thing for me: maybe the greetings would have been better in another moment (like the credits), to preserve the mood.
Congratz!
Nice!
Nice visual!
Really cool! But I'm left wishing it was longer :D
A very nice surprise to see Mandarine back in action. Really liked the atmosphere.
Lovely atmosphere, lovely crystals, lovely concept.
Dream-team! :-)
The prod is a bit short (2 min 30 is not enough for a slow-paced fly-by which includes a 30 seconds static screen as intro) ;
From an aesthetic point of view it's perfect, music integrates well !!
The prod is a bit short (2 min 30 is not enough for a slow-paced fly-by which includes a 30 seconds static screen as intro) ;
From an aesthetic point of view it's perfect, music integrates well !!
alkama+astrofra
bOOm!
Cool, but where's the over half? :)
It reminds me of equally inconclusive 3ds mega-mesh walk-through demos of the 1990s / early 2000s, though this is a lot slicker and more polished looking, due to its "first-person version of Walls of Eryx" thing, which is pretty interesting too (which in turn is a reference that I never noticed).
It reminds me of equally inconclusive 3ds mega-mesh walk-through demos of the 1990s / early 2000s, though this is a lot slicker and more polished looking, due to its "first-person version of Walls of Eryx" thing, which is pretty interesting too (which in turn is a reference that I never noticed).
by the way, i think the length of this demo is properly set, despite everybody complaining.
I also like the length. It manages to say everything it needs in it, the unresolved ending writes itself in the head of the viewer, or at least it did in mine :). I actually think it leaves a stronger impression this way.
I think more people should follow the example set by this prod. Set the mood, let the concept sink in, but don't overstay your welcome. IMO, perfect length.
Nice and all, but, uhm, where's the rest of the demo?!
.
a bit short, but whats there is nice.
Sooo shiny, but what Gargaj said.
well what Gargaj said...
this was really nice, but definitely too short and completely not finished. it gives the need to watch more.
what iks said.
Not a longer version of this prod, just more prod please :-)
This was an excellent one! Enjoyed every single second of it.
weird, thus good!
Nice trailer, looking forward to the full-length movie! :p
Loved the overall atmosphere (visuals and music combination)
Loved the overall atmosphere (visuals and music combination)
A subtle production which creates an atmosphere very sucesfully, i like the music and mood, and those shadow figures were great.
good moody prod
mkay...
I had missing graphics like in http://i.imgur.com/WzFoUvb.jpg ...
http://pastie.org/8306405 for its engine_log.txt file (missing shaders?).
Maybe it is because of my very old, updated Windows XP Pro. SP3 with its ATI Radeon 4870 video card (512 MB; PCIe; driver v9.4 since newer drivers cause Windows XP's clock to slow down with DVI and rare, random hard lock ups with videos, etc.). I had to use non FSAA, 1280x1024, no HDR, etc.
Overall, it was OK.
http://pastie.org/8306405 for its engine_log.txt file (missing shaders?).
Maybe it is because of my very old, updated Windows XP Pro. SP3 with its ATI Radeon 4870 video card (512 MB; PCIe; driver v9.4 since newer drivers cause Windows XP's clock to slow down with DVI and rare, random hard lock ups with videos, etc.). I had to use non FSAA, 1280x1024, no HDR, etc.
Overall, it was OK.
Quote:
Maybe it is because of my very old, updated Windows XP Pro. SP3 with its ATI Radeon 4870 video card (512 MB; PCIe; driver v9.4 since newer drivers cause Windows XP's clock to slow down with DVI and rare, random hard lock ups with videos, etc.)
Naah, that can't possibly be related. At all. No no. No way.
The weird pseudo-holographic effect, the handling of the surreal landscape -- great.
Storyline not so great, but eh.
The subtitle font was a bit too bold and the titles themselves could have used a little copyediting, but ignore the pedant (me) on that. ( ;
Storyline not so great, but eh.
The subtitle font was a bit too bold and the titles themselves could have used a little copyediting, but ignore the pedant (me) on that. ( ;
Really strange to me.
Good, but should have been a bit longer i think...
Great
good
I like this very much. Great atmosphere. Great music.
Very nice.
With a small change to the end sequence it would feel much more consistent and without this "what next, is that already done?" feeling, but nice work anyway :)
Great tribute to one of my all-time favorite demos.
Wow, what a trip
Awesome! But too short :(
Excellent !
Holy crap this was cool.
Could have been longer though.
Could have been longer though.
nice!
(unexpectedly) nice!
nice
rawks
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