Seen As FR-019 by wiCkeDz
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added on the 2004-09-20 18:54:36 by wickedz |
popularity helper
comments
wow, trsi demomaker 2004 (werkzeug1) strikes again. creativity!
sucks added on the 2004-09-20 19:01:16 by sam
do something innovatie instead.
innovative ofcourse.
please delete that prod from pouet.net
omg :)
nice but yeah i guess you know why
That's one way of learning to use the tool I guess, but not something that you should really release publicly, in my opinion.
This is really an ugly rip of the fr-019. You even managed to make it slow on my machine...
"Far above the average" ?
"We're the best fuck the rest" ?
not even in dreams wankers..
+1 to delete this prod from pouet.net
"Far above the average" ?
"We're the best fuck the rest" ?
not even in dreams wankers..
+1 to delete this prod from pouet.net
lamer
i just can't believe it. yeah, you are so far above average. this is such a fucking lame rip-off! i suppose this is not supposed to be a serious release - in your best interest. don't you realize what you have done ? there is no point in posting such stuff.
no
of course it's a crappy way of being creative, and it results like something really stupid and bad.
But to be honest, I think there is a lot of work involved from tool learning to the (bad) copy of the original.
Anyway, it should be out of pouet.net as there is nothing about creativity in this prod.
But to be honest, I think there is a lot of work involved from tool learning to the (bad) copy of the original.
Anyway, it should be out of pouet.net as there is nothing about creativity in this prod.
yeah, maybe you're really wrong there.
Quote:
I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....
Maybe i am realy wrong here :-(
Yes, you are.
is it just me or the download link is broken?
ok, maybe it's good for learning, all right, maybe it's even amusing to see that you could do this, but hey, keeping it as a secret or at most showing it a few (not necessarely scener) friends would be acceptable too, but releasing it here is really pointless imho..
so next time - if you choose werkzeug to release prods - create your own demos, and if you only want to prove yourself your abilities this way, don't release it as a prod
ps: Gargaj: it's only you :)
so next time - if you choose werkzeug to release prods - create your own demos, and if you only want to prove yourself your abilities this way, don't release it as a prod
ps: Gargaj: it's only you :)
thats just wrong
this is a bad dream ... i gonna wake up
wiCkeDz: I forgot to mention that it must have been a huge work to achieve it though.
Next time dont forget to include creativity/innovation in your work, I'm sure you could make great stuff with such patience ;)
Next time dont forget to include creativity/innovation in your work, I'm sure you could make great stuff with such patience ;)
Interesting experiment!
I must say I am impressed, that you are able to remake this with the tool. Must have been some hard work.
Hehe fun stuff :-D
I must say I am impressed, that you are able to remake this with the tool. Must have been some hard work.
Hehe fun stuff :-D
i think you guys are all overreacting this a bit.
- originality value is sub-zero
- no idea why it was released
- not sure if you have consent of using the very same track. (and i would be interested in how you got the original .v2m)
but then again...
- pretty accurate conversion considering colors and such (i know, FAR from perfect, but hey, not bad)
- quite nice amount of work involved.
- PLEASE RAISE YOUR HANDS IF YOU MANAGED TO DO SOMETHING DECENT WITH WERKKZEUG AND YOU'RE NOT FIVER2 :D
so i wont thumb this down (bigot idealist alert), if you promise to do something original next time. :)
- originality value is sub-zero
- no idea why it was released
- not sure if you have consent of using the very same track. (and i would be interested in how you got the original .v2m)
but then again...
- pretty accurate conversion considering colors and such (i know, FAR from perfect, but hey, not bad)
- quite nice amount of work involved.
- PLEASE RAISE YOUR HANDS IF YOU MANAGED TO DO SOMETHING DECENT WITH WERKKZEUG AND YOU'RE NOT FIVER2 :D
so i wont thumb this down (bigot idealist alert), if you promise to do something original next time. :)
no. i don't like this. sorry.
WAY TO GO!! DESTROY THE DEMOSCENE!!
Ok, great achievement to get in control of wekkzeug, but next time better be more creative - at least you could remix several demos :)
Ok, great achievement to get in control of wekkzeug, but next time better be more creative - at least you could remix several demos :)
geez dudes why thumbing down this well-done remix of fr-019 ? do you blame every musical remix ? do you blame every handmade pix inspired by a photo ? do you blame yourselves being mix of your parents ? :p
seriously you know that many major painters have begun by copying their masters...
in my opinion this prod is not a rip-off but a tribute foos!
PS: i don't know wickedz ;)
seriously you know that many major painters have begun by copying their masters...
in my opinion this prod is not a rip-off but a tribute foos!
PS: i don't know wickedz ;)
Lemme guess, your next release is going to be a recreation of "ix" using demopaja??
Trying to port a demo to a 'foreign' platform, such as the C64 version of Second Reality, is a noble effort. But recreating a demo for the original target OS using more-or-less the identical tools/engine is, well, you know, lame...
Trying to port a demo to a 'foreign' platform, such as the C64 version of Second Reality, is a noble effort. But recreating a demo for the original target OS using more-or-less the identical tools/engine is, well, you know, lame...
Remember to add some yellow to the highlights of the pinkish env-objects..Very noticeable difference there :) some text stuff is too dominating in this release too.. in the original it doesnt stand out this much.
Strange to see the small differences that makes the fr version better on many points. still.. not bad for a first prod as they say :)
Strange to see the small differences that makes the fr version better on many points. still.. not bad for a first prod as they say :)
"PLEASE RAISE YOUR HANDS IF YOU MANAGED TO DO SOMETHING DECENT WITH WERKKZEUG AND YOU'RE NOT FIVER2 :D"
gargaj: o/
;-D
gargaj: o/
;-D
Farbrausch people: what are you trying to do? Kill the demoscene with your evil demotools?
you're 11 years late, fools!
(blablabla 1993)
;)
you're 11 years late, fools!
(blablabla 1993)
;)
"remixing" a demo can be a good experience, and make a good product, by here you changed nothing except colors or cameras...
bah.
kassoulet: trying to reproduce "by hand" a masterpiece is a noble challenge too!
I thought he just modified the .k1.
As it seems he really recreated all by hand, it's a great work.
As it seems he really recreated all by hand, it's a great work.
btw speaking about so-called Creativity, don't be too hypocritical please... a human prod is hardly completely original, man can often easily spot its inspiration sources from pop or underground cultures, unless its author has been living alone in a not-Lascaux cave without any media nor book :p
kiddz, don`t try it with your dad`s home stereo :)
gargaj, i think visualice and cp/paniq (zeitmaschine) might raise their hands aswell...
no, nO, NO, NOOOOO...
"the point is to show that demos can be really made with this tool"... oh joy, it's a demotool! And hey! look! I can do something similar to what they did (just a lil more ugly), using their same tool!
This is fuuuuun... Everybody danceeee... Life is gooodddd.
"the point is to show that demos can be really made with this tool"... oh joy, it's a demotool! And hey! look! I can do something similar to what they did (just a lil more ugly), using their same tool!
This is fuuuuun... Everybody danceeee... Life is gooodddd.
hehe fr suffers :)
nice ripoff. v2m was just copypasted from unpacked binaries, right ?
ryg : /me loves zeitmaschine
nice ripoff. v2m was just copypasted from unpacked binaries, right ?
ryg : /me loves zeitmaschine
Hell of an effort, but... no
Impressive amount of work, and it's obvious this isn't a repacked re-release of fr-019 because things are... squarer.
In essence, I guess this proves that it's possible to make Farb-rausch's intros with their tools.
The best thing I can say about it, though, is that the flower in this version looks better than the one in the real intro.
In essence, I guess this proves that it's possible to make Farb-rausch's intros with their tools.
The best thing I can say about it, though, is that the flower in this version looks better than the one in the real intro.
the v2m was the original one from fr-019 - you can hear that I've changed lots of the synth's parameters over the last years as it definitely doesn't sound like it was supposed to.
where is it? download is fucked
crusader: did we seriously need an fr-lookalike-prod to establish the fact that fr can make fr-type prods with their own engine? no.
if the download-link had worked i could probably have seen this prod too.. (hint)
if the download-link had worked i could probably have seen this prod too.. (hint)
just read his comment gloom :)
he postet the intro in this werkzeug forum. i found this link there (still working):
http://www.vectronix.org/wbb/download.php?id=178
he postet the intro in this werkzeug forum. i found this link there (still working):
http://www.vectronix.org/wbb/download.php?id=178
aaaaaaaaaaaaaaaaaaaaaaaah. had a quick look over that vectronix site too. and now i'd like to die.
PLEASE. please go away!
PLEASE. please go away!
Ok, I got a violent reaction about this production at first, and i'd like to make some more constructive comments,
allright, i was mistaking on two points here, i'm sorry i haven't seen the fr-019 final so i didn't know and i thought you wrote this down yourself. then i tought you were a group (plural) :-) sorry again.
ok it's a nice effort to understand how effects are made. but once again you shouldn't have released this.
That's a good intention, but you're wrong thinking it's the best way to learn. Next time you should just take your sources of inspiration a little further, and develop your own demotools before playing arround, and use a music which isn't a rippoff, and use original graphics all in a coherent and continuous design.
I mean, yes, one week is a really short time to make a demo. That's what provocated such violent reactions i think. A demotool is very elite, and it takes years of development. Considering the fact that fairlight's tools have been under development since 1997, yep, we can say that seeing someone just using a whole made and ready demotool to copy an existing production was quite annoying.
Well it's not because all productions feature sprites and scrollers that they're the same ;-)
Each of the amiga/c64 intros/demos required code, music and graphics. everything was remade at each time..(in most cases.. if we close the eyes down upon the occasionnal rippings, and source reuse...).
Finally, well, you just had a wrong start to make demos, but i hope it won't disgust you. Do never copy someone's else work again, and everything will be fine.
Regards,
Quote:
That prod is a rebuild of the final version of fr-019 and in the final version they use that text...
allright, i was mistaking on two points here, i'm sorry i haven't seen the fr-019 final so i didn't know and i thought you wrote this down yourself. then i tought you were a group (plural) :-) sorry again.
Quote:
ahh lamers can't rebuild that demo in one week.
Farbrausch self need more time for his final version because they can't sitting daily 24h in front of PC to make the demo running same like me. I rebuild it completly bymyself.
ok it's a nice effort to understand how effects are made. but once again you shouldn't have released this.
Quote:
At next will come complete own prods. But for learning the best way is to copy a finished product.
That's a good intention, but you're wrong thinking it's the best way to learn. Next time you should just take your sources of inspiration a little further, and develop your own demotools before playing arround, and use a music which isn't a rippoff, and use original graphics all in a coherent and continuous design.
I mean, yes, one week is a really short time to make a demo. That's what provocated such violent reactions i think. A demotool is very elite, and it takes years of development. Considering the fact that fairlight's tools have been under development since 1997, yep, we can say that seeing someone just using a whole made and ready demotool to copy an existing production was quite annoying.
Quote:
I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....
Well it's not because all productions feature sprites and scrollers that they're the same ;-)
Each of the amiga/c64 intros/demos required code, music and graphics. everything was remade at each time..(in most cases.. if we close the eyes down upon the occasionnal rippings, and source reuse...).
Finally, well, you just had a wrong start to make demos, but i hope it won't disgust you. Do never copy someone's else work again, and everything will be fine.
Regards,
oh my god what a fanboi-tro. seriously dude - make something fresh instead.
Well, erm... Danke BEA ;)
Whatever. Yeah, this sucks. OTOH, the scene needs new people. Wickedz: I suggest visiting a few demoparties, making friends in the scene, getting yourself into a group etc. While you've chosen to do something giving you a guaranteed flame-bait for your first production, you've obviously got some talent and should become part of the scene.
Whatever. Yeah, this sucks. OTOH, the scene needs new people. Wickedz: I suggest visiting a few demoparties, making friends in the scene, getting yourself into a group etc. While you've chosen to do something giving you a guaranteed flame-bait for your first production, you've obviously got some talent and should become part of the scene.
Wickedz>>
This is actually a pretty good remake, and I was rather impressed. Must of been quite a bit of work recreating the k1 from the ground up. Anyways, I agree with scamp, you've obviously got some talent and are quite knowledgeable with the tool. You've also shown what you can do, and I'm sure you should be able to find a scene-grup to join rather easily.
This is actually a pretty good remake, and I was rather impressed. Must of been quite a bit of work recreating the k1 from the ground up. Anyways, I agree with scamp, you've obviously got some talent and are quite knowledgeable with the tool. You've also shown what you can do, and I'm sure you should be able to find a scene-grup to join rather easily.
flame++
Will people put the crack pipe down for a goddamn minute?
Yes, it's crappy. Yes, it's done before. So freaking what. It's his first shot at releasing something, and it still looks better than any other non-fr werkzeug release yet.
Kick this, then please don't hesitate to kick other cheap knock-offs. Like that kasparov on C64 anim.
Support. In any case, "het zit in z'n hart"
Yes, it's crappy. Yes, it's done before. So freaking what. It's his first shot at releasing something, and it still looks better than any other non-fr werkzeug release yet.
Kick this, then please don't hesitate to kick other cheap knock-offs. Like that kasparov on C64 anim.
Support. In any case, "het zit in z'n hart"
What the hell is all the fuss about.. It's clear these people used a known reference, because that's the only way to make the point they are trying to make. And that would be "look, we used our tool reproduce one of the best scene prods" (or close enough). And that's plain nice and fair.
hahahaha! a kick in the face! Way to go man!
Wow, you've really impressed me. Eye for details, much work, this lookalike is pretty good. I looked at werkkzeug when it was released, I couldn't "work" with it...
RESPECT.
RESPECT.
Well done!
It is very good as a first demo attempt, on the technical side at least. Since the goal was not to create something new, I do not see a problem that this is a very good copy of fr-019.
I am a bit surprised about the strong negative reactions here really... But I suppose some people managed to misunderstand the product.
It is very good as a first demo attempt, on the technical side at least. Since the goal was not to create something new, I do not see a problem that this is a very good copy of fr-019.
I am a bit surprised about the strong negative reactions here really... But I suppose some people managed to misunderstand the product.
mjz, the negative reactions are because the same people that criticize this release is the same people that haven't accepted werkkzeug as a TOOL and instead think its a time to sluff off on code. What's it's designed to do is to make the groups focus more on design (which should be emphasized in the first place) Imho.
coding seems to get less important... thats a bad thing
just the usual coder vs designer squabble...
What turnover :)
What better way to learn a tool than to make a tribute to its creators?
-> Welcome to Pouet wickedz. Get used to it.
-> " It is not a demonstration what i can do, it is a demo to show what everyone can do with werkkzeug". No. FR does demos that show what can be done with Werkkzeug. This is your work.
-> As such, it is a good thing to larn to recreate something. Graphicians do the same to learn new techniques, musicians as well.
-> But I don't think it belongs here. If every scener would post his scrap-book here, Pouet would be pointless (joke prods aside).
-> I second scamp. Visit a party. Get in tough with people. Make something you can call "own". The satisfaction will be much higher then a copy anyways.
-> " It is not a demonstration what i can do, it is a demo to show what everyone can do with werkkzeug". No. FR does demos that show what can be done with Werkkzeug. This is your work.
-> As such, it is a good thing to larn to recreate something. Graphicians do the same to learn new techniques, musicians as well.
-> But I don't think it belongs here. If every scener would post his scrap-book here, Pouet would be pointless (joke prods aside).
-> I second scamp. Visit a party. Get in tough with people. Make something you can call "own". The satisfaction will be much higher then a copy anyways.
Patrick Groove: umm... make something fresh with the same amount of effort?
what gargaj and shifter said.
in the same way that we have gamers and game coders, we now have demotool users and demo coders.
I -do- respect the skill involved in high-level usage of a program. Can't wait to see what they make next.
This is like a game mod that reproduces the art and level design of the original game though.
I -do- respect the skill involved in high-level usage of a program. Can't wait to see what they make next.
This is like a game mod that reproduces the art and level design of the original game though.
Congratulations, you've managed to annoy the hell out of half of pouet :) I think this is good remake. Very good, in fact. But, obviously, nothing original, so no thumbs up.
Could someone please create a demotool for erasing crap like this from one's memory?
I will not thumb this down, due to the obvious amount of work involved. Also, I believe that imitation is a good first step in learning. However, imho one should NEVER actually release those COPYS. You proabebly learnt a lot making the remake, but it doesn't help on the fact that you took a good looking intro, and made some uglyfied "version" of it.
Next time make a demo with lobsters.
Next time make a demo with lobsters.
i don't remember the majority of the downvoters having thumbed down the release of .werkkzeug in the first line.
<sherlock>without .werkkzeug, this one wouldn't have been done.</sherlock>
as for the prod: nice try. it's not something that i would have released, because it's a first-timer. and coming up with a remake for the first release ain't the best thing to do either.
btw, it's quite funny to see how the downvoting magically went on turning into positive votes right after shifter posted =)
<sherlock>without .werkkzeug, this one wouldn't have been done.</sherlock>
as for the prod: nice try. it's not something that i would have released, because it's a first-timer. and coming up with a remake for the first release ain't the best thing to do either.
btw, it's quite funny to see how the downvoting magically went on turning into positive votes right after shifter posted =)
!!! REMIX !!! :)
well... heavy question...
-i understund the idea of remake of a "popular intro" (bad for you, haven't own one ):
-saw the result i think it's faaaar better than the averange in this year...
!BUT!
Remake of an existing intro is the _easyest way_ ! A bad way !!! Using content of it is a bad thing (don't count that you credited the author or not, it's bad !)... I feel i must thumb down because of this but i should not. Hoping that you present something _UNIQUE_ next time !!!
well... heavy question...
-i understund the idea of remake of a "popular intro" (bad for you, haven't own one ):
-saw the result i think it's faaaar better than the averange in this year...
!BUT!
Remake of an existing intro is the _easyest way_ ! A bad way !!! Using content of it is a bad thing (don't count that you credited the author or not, it's bad !)... I feel i must thumb down because of this but i should not. Hoping that you present something _UNIQUE_ next time !!!
no thumb down from my side. I won't doom anyone using demotools though I can't understand why someone (except the group that developed it) does it.
to second a few people, amongst them delax and scamp: doing it the hard way (writing your own tools, engine, effect, whatever crap) needs even more time and effort than redoing demos/intros with WZ but also is ALOT more fun.
and yes, you might visit some parties...
to second a few people, amongst them delax and scamp: doing it the hard way (writing your own tools, engine, effect, whatever crap) needs even more time and effort than redoing demos/intros with WZ but also is ALOT more fun.
and yes, you might visit some parties...
An ugly version of an old fr intro. Nice exercise. Now do something less pointless .
uhm ... yes, i guess there's a lot of work behind it... i liked the object in the last scene (scroller, mutierte diskokugel) somehow more than it was in the original version... u should really try something unique next time... well its okay if you make such things for practicing anyway...
it maybe would get a thumb up from me if you would have coded it ;)
it maybe would get a thumb up from me if you would have coded it ;)
i found it boring, just like the original.but i cant see why so many are complaining, lack of imagination has always been plaguing the demoscene, this is just taking it to the extreme.
would have been better if he used addict2 or something to do fr019 :P
nice graphical remix.
not that great, but well done anyway ... ode to fr ... shame the music sounds completely loopy now :)
It not quite there, but still not entirely bad either - I'll give it a piggy. I think one should think of this as an artist's entry, more than an intro.
.
very good work with the tool, wickedz.
now get a coder and do something else, it might look worse but it'll be *yours*. my view on .wz :)
now get a coder and do something else, it might look worse but it'll be *yours*. my view on .wz :)
maali: i would've been scared actually :D addict1 is completely crap and addict2 is unreleased, so... :D
bad to shit
HANDSOMISH
c'est genre quand c'est a moitié HANDSOME et completement AMICHE ?
paskeu bad to shit c'est TROP english peut etre... n'empeche que ca me donne des idée pour la futur prod de popsy après le rippage de zic ;)
Gargaj: i want addict2 to be released :D
wiCkeDz: seen as fr-019 picture quality is sucks... fr-019 rocks!!!
wiCkeDz: seen as fr-019 picture quality is sucks... fr-019 rocks!!!
Try this:
Thanks.
Code:
const float h = cosf(fov * 0.5f) / sinf(fov * 0.5f);
const float w = h / aspect;
Matrix r;
r._11 = w; r._12 = 0.0f; r._13 = 0.0f; r._14 = 0.0f;
r._21 = 0.0f; r._22 = h; r._23 = 0.0f; r._24 = 0.0f;
r._31 = 0.0f; r._32 = 0.0f; r._33 = zf / (zf - zn); r._34 = 1.0f;
r._41 = 0.0f; r._42 = 0.0f; r._43 = -zn * zf / (zf - zn); r._44 = 0.0f;
return r;
Thanks.
I think this quote sums it up nicely: "If you can't do it better why do it?"
Maybe something original next time?
Maybe something original next time?
What I mean by my comment: You have the tallent to do something good (the prod shows that), but you can't beat Farbrausch at their own game. No matter what you do, it will suck. So, change the rules of the game and do something original.
contrary to common beliefs, i think this is wonderful for first ever prod. he didn't submit it to any party, he just wanted to show what he can do to find a group for himself. for that i salute him.
i wish i could use this tool as good as him ;)
i wish i could use this tool as good as him ;)
If this had been done with addict1, I would thumb it up. ;) But seeing that it's done with the same tool as the original... Nice effort, but shouldn't be released.
good work.
Quote:
Because many people did not understood that.
Don't say people don't understand, when people just don't approve what you made.
Quote:
With my rebuild i have shown that the 3D modelling, the direction of the cam and the design was easy to handle for me.
No, you didn't. You've shown you can more or less reproduce some shapes and some camera paths (really nothing about the design, less than zero).
You're a cameraman pretending to be a director.
For the music, you have no excuse. I bet you haven't even tried. If you did, you'd know that quite all the average/good musicians will give you a music if you just ask them properly, because they have plenty of "leftovers" from unreleased/abandoned prods.
The work is good, nontheless. But you still have to show you're capable of drawing, directing and doing the design by yourself.
this post is not about the prod, but wiCkeDz himself. This guy rulz, to say the least. His activelly participate in werkkzeug learning forums and really helps everyone there. I think he made a mistake publishing this as an original prod, but we should look to ourselves and think of all the stupid mistakes we all have made before. So be less elitist and more lovelyscenelike people, because that is what this is all about.
Blame on you guys who think scene is about make the fastest code and the most cruel criticts.
Blame on you guys who think scene is about make the fastest code and the most cruel criticts.
dunno where the problem here is? for a firstie and meant as a tribute this rockz. typical "i am sooo leet because i can rotate cubes" poetry here.
But anyway when the people can post theire 256 Byte bullshit i can also post those stuff
Some of that "bullshit" is actually way more creditable than what you've done.
Some of that "bullshit" is actually way more creditable than what you've done.
I think it`s quite an achievement to get it to look so identical to the original products as it does.
I sure hope Wickedz can come up with his own ideas now.
I sure hope Wickedz can come up with his own ideas now.
No, it wasn't wrong posting it on Pouet. What would be wrong, would be releasing it on a party. Now that would suck. But here... i don't know why it shouldn't, it will just get lost among tons of other forgotten stuff. The only ones who make it "wrong" in the eyes of the author, are people who keep mashing on it. This whole discussion, i think this particular case takes much more (mostly negative) attention than it deserves. We have been through that already a number of times, with all sorts of tools. People, cool off. Noone can be everything from the very beginning, so anything that helps is a natural step into improvement later.
I had seen it a while ago. It's not badly done, and it's first prod, so i could thumb it up just to encourage you, Wickedz, of doing another, possibly better prod...
But now that you've allowed to say "256 byte bullshit"... please apologize! They are not that trivial!
I'm not sure i'm fond of Wickedzs attitude, but otherwise i would be available for cooperation. Yes, i'm looking for other newbees to expand my group by someone productive. :>
I had seen it a while ago. It's not badly done, and it's first prod, so i could thumb it up just to encourage you, Wickedz, of doing another, possibly better prod...
But now that you've allowed to say "256 byte bullshit"... please apologize! They are not that trivial!
I'm not sure i'm fond of Wickedzs attitude, but otherwise i would be available for cooperation. Yes, i'm looking for other newbees to expand my group by someone productive. :>
Ya know what would've been cool? A parody of "Poem to a Horse" instead of a copy. Something like, "Poem to a Tool", and have a bunch of operators floating around.
code
first demo (or intro) remix/remake i've ever seen. it would be ok prod for me, but i can see many stupid thumb downs, so to compensate:
nice job, thanks for sharing
boooh to all wanna-be elite sceners who thumb this down
boooh to all wanna-be elite sceners who thumb this down
boooh to me.
wiKKedW4nK: you suck arse, big time.
and you are more stupid than avarage stupidity.
anyway: i realize that not everybody needs to know how a car works to be a good and safe driver, but however you have to know the rules of trafic.
p.s.: WankedWick0, if this would be the US you'd have voted for bush.
and you are more stupid than avarage stupidity.
anyway: i realize that not everybody needs to know how a car works to be a good and safe driver, but however you have to know the rules of trafic.
p.s.: WankedWick0, if this would be the US you'd have voted for bush.
But anyway when the people can post theire 256 Byte bullshit i can also post those stuff
go and die! stupid demo tools... we are lucky that theres no more wickedz out there!
go and die! stupid demo tools... we are lucky that theres no more wickedz out there!
Well, then accuse farb-rausch (and many other demogroups) of using demotools. All artists should die because they can't code, right?
This isn't a rip for me, because he haven't claimed at any point that demo contents are his own creations. All this demo has to say is "I can handle .werkkzeug1 well" and it shouldn't be considered anything more. Some originality would be really cool, but I can live without it. This guy was just showing his .wz1 skills and did his job well. If you can do something better in .werkkzeug1, then go thumb it down (but post a link to your .wz1 prod along with your thumb). If not, then try thinking about what this demo was really going to show and base your vote on this.
I agree that demo making is about being creative and presenting demo skills in such way wasn't best idea, but well. Thumb up, because of quality of his work, not content.
This isn't a rip for me, because he haven't claimed at any point that demo contents are his own creations. All this demo has to say is "I can handle .werkkzeug1 well" and it shouldn't be considered anything more. Some originality would be really cool, but I can live without it. This guy was just showing his .wz1 skills and did his job well. If you can do something better in .werkkzeug1, then go thumb it down (but post a link to your .wz1 prod along with your thumb). If not, then try thinking about what this demo was really going to show and base your vote on this.
I agree that demo making is about being creative and presenting demo skills in such way wasn't best idea, but well. Thumb up, because of quality of his work, not content.
puhhh ... I think this thread looses its sense more and more ...
IMHO most the down-thumbers did their votes just because it "HAS TO BE THUMBED DOWN" as all the other "DOWN THUMBERS" can't be wrong and as they can't be wrong and I want to be part of it, I HAVE TO thumb it down as well ... not thinking about what intention this production had nor judging about its content and its quality ...
anyway ... as I totally agree with Kryzsiek-K a >THUMB UP< from me !
Think about it ...
IMHO most the down-thumbers did their votes just because it "HAS TO BE THUMBED DOWN" as all the other "DOWN THUMBERS" can't be wrong and as they can't be wrong and I want to be part of it, I HAVE TO thumb it down as well ... not thinking about what intention this production had nor judging about its content and its quality ...
anyway ... as I totally agree with Kryzsiek-K a >THUMB UP< from me !
Think about it ...
sorry but I prefere "old type" of demos: - break the limits - and demotools are totaly opposite to this.
You have a tool and tool have it's own limits. Whatever you made with tools you are bounded with limits of that tool. And using a tool is like "look, see what I can do in 3D Max, werkkzeug1... (name a tool)".
You have a tool and tool have it's own limits. Whatever you made with tools you are bounded with limits of that tool. And using a tool is like "look, see what I can do in 3D Max, werkkzeug1... (name a tool)".
Yes, I agree with this, but usually coders can't do art and artists can't code, so using some kind of tool in the middle is the only solution for this. Of course it's best when both coder and artist are on the same group, but some artists just can't find one (as it was the case here).
Anyway, I fully agree that breaking limits of the tool is very different from breaking limits of hardware/OS you are running and that's the reason I'm writing a demotool on my own now.
Anyway, I fully agree that breaking limits of the tool is very different from breaking limits of hardware/OS you are running and that's the reason I'm writing a demotool on my own now.
What Krzysiek-K said.
Krzysiek-K: respect!
Why copying prods in their own category?
Should have been at least a rmx...
You nasty bastards thumbing this down away from the scene. Afaics he hasnøt made any postings or prods since this rant back in '05.
He just wanted to show what he can and cannot do, and as so he managed really well. I think pouet is a great place to demonstrate your skills, and this prod is great at doing this.
If it had been released at a party I would have thumbed it down hard, but just on pouet I simply do not understand why you are all so angry.
Seems like we lost a would have been great scener :+(
He just wanted to show what he can and cannot do, and as so he managed really well. I think pouet is a great place to demonstrate your skills, and this prod is great at doing this.
If it had been released at a party I would have thumbed it down hard, but just on pouet I simply do not understand why you are all so angry.
Seems like we lost a would have been great scener :+(
Atari sucks.
lemmus. you were right.
No sources makes this quite useless even as a demonstration of the tool... Yea, I know it's old.
RULEzzzzzzzzzzzzzzzzzzzzzzz!!!
what is this
What lemmus said is totally truth. This as first prod in WZ is excellent and for the scenner begginer this massive thumb down is very shocking and demotivating.
Lemmus speaks wise words. I for one will thumb this up. Would I vote for it at a party, no. But here sure. Its a good effort and how many else have had the will and patience to do this amount of work in Werkkzeug who wasn't in FB?
Shame on all the haters that just bash people for just trying to get started. I don't know if wickedz is still doing stuff, but apparently he did take down his nice werkkzeug fan/users forum. I guess the haters got what they wanted.
Shame on all the haters that just bash people for just trying to get started. I don't know if wickedz is still doing stuff, but apparently he did take down his nice werkkzeug fan/users forum. I guess the haters got what they wanted.
this one's too decent so i won't give it a thumbs down ;)
Quote:
This is really an ugly rip of the fr-019. You even managed to make it slow on my machine...
"Far above the average" ?
"We're the best fuck the rest" ?
not even in dreams wankers..
+1 to delete this prod from pouet.net
those lines you quoted are from original version by farbrausch...
Glop.
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