hfr information 1137 glöps

- general:
- level: user
- personal:
- first name: hellfire
- last name: haujobb
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Xaos by Mist
- cdc #3: you am i you am the robot by orange
- cdc #4: Texas by keyboarders
- cdc #5: The Legend of Sisyphus by Andromeda Software Development [web]
- 40k Amiga OCS/ECS Return to Gaza by Ghostown
- A strong message and very effective visuals!
- rulezadded on the 2025-08-19 14:17:31
- demo invitation Amiga AGA No-CPU Challenge by Demostue Allst★rs
- Like Amiga demomaking isn't already limited enough, you still have to think of new additional limitations - and you decide to do without the CPU...?!
What the heck is wrong with you guys? ;) - rulezadded on the 2025-08-19 13:59:38
- 4k Windows Rau by Nuance [web]
- Really captivating atmosphere and successful play with perspective, where at first you think you're part of a crowd and then suddenly everyone is staring at you.
In a way "XO" inherited a little bit of "Hexer". - rulezadded on the 2025-08-19 12:50:44
- demo Commodore 64 WavyCube by Tempest
- Solid one-screener with a nice rubber cube!
The black & white design and the system font could be improved, though.
And could have used some more sync points from the music to keep it more interesting (simply flashing logo letters for example). - rulezadded on the 2025-08-19 11:58:07
- demo Windows Fast Forward II - Encore by Doomsday
- Very energetic demo with a good idea, animation and visuals.
It's a bit difficult to connect with a crash test dummy without a face, though.
The concert/crowd-scene runs really slow on my 4070TI 12GB. - rulezadded on the 2025-08-11 11:28:27
- 4k Linux TECHNOMANCER by epoqe [web]
- Really great mood but terrible music by today standards.
- rulezadded on the 2025-08-07 10:32:59
- 512b MS-Dos mc-352 by kolor [web]
- Nice one, Fontex!
- rulezadded on the 2025-08-01 10:13:59
- demo Amiga OCS/ECS DataVerse by Tristar & Red Sector Inc. [web] & Mystic [web]
- Very nice demo with fine pixel art.
Had to darken my room to see anything on the sparesly pixel-populated copper-chunky modes. - rulezadded on the 2025-07-31 11:54:05
- demo Amiga AGA Stonenautica by Stonehead [web]
- At first it was pretty cheesy, but it gets really good towards the end.
The voxel tunnel works really well. And the ink transition with the octopus was a nice touch. - rulezadded on the 2025-07-30 10:46:23
- demo Gameboy Advance Vibe by Desire [web]
- It might have been a much better demo if you had invested the time in learning C++ and GBA-specs rather than prompting - but probably not until Nordlicht, so I'm a bit undecided about the use of AI here.
I'm also wondering why everything is running so slowly. Is your code completely executed from ROM or are you copying it to internal WRAM? - isokadded on the 2025-07-30 10:32:01
account created on the 2001-11-06 10:36:21