Duckers information 971 glöps
- general:
- level: user
- personal:
- first name: Anders
- last name: Lassen
- cdcs:
- cdc #1: Doomsday by Complex [web]
- cdc #2: Chaos Theory by Conspiracy [web]
- cdc #3: kindernoiser by Rgba [web]
- cdc #4: Spacecut by Carillon & Cyberiad [web]
- demo Windows b1nar1es by Deathless [web]
- a lot of good code, but crappy put together and crappy design/colors. also, the ripple effects were WAY to fast here. bet they weren't framerate independent
- isokadded on the 2005-02-24 12:43:16
- musicdisk Commodore 64 Beatnik by Triad [web]
- cool tunes, but the really nice thing about this is the elegant interface
- rulezadded on the 2005-02-24 12:26:08
- diskmag Wild becanne 04 by Centolos [web]
- !!
- rulezadded on the 2005-02-17 23:46:35
- demo Gamecube kinderkram by Hitmen [web]
- I have a gamecube, but how the hell am i supposed to get this thing running on it?
- isokadded on the 2005-02-11 14:12:21
- demo Windows Visible Echos by The Tin Dragons [web]
- nice to see new people trying, but even for a firstprod, this thing is so utterly crappy in every respect that i just can't let it get the pig
- sucksadded on the 2005-01-31 23:23:02
- demo SNES/Super Famicom 2.68 MHz Demo by Abandon
- do the avi thing?
- isokadded on the 2005-01-31 20:45:03
- demo Amiga AGA Democratic by Nature [web]
- i love the oldschool mood! A bunch of nice effects except for those blocky-pixel red-brown directional sine-waves.
- isokadded on the 2005-01-29 13:07:33
- 4k musicdisk Amiga AGA hacks for tracks by Ephidrena
- How do i change track? however, the quality of this 4k synth is incredible!
- rulezadded on the 2005-01-27 17:41:51
- demo Windows Push the tempo by Solar [web]
- Crashes on centrino2ghz, radeon9700 mobility
- isokadded on the 2005-01-24 17:13:05
- demo Windows Xenon by Outracks [web]
- I'm to blame for the soundtrack, thats why the musician isnt credited :) The reason why this is so fucking slow is because everything was drawn with glBegin() and glVertex3f() and in addition to that i managed to have the draw() routine inside a for 0..10 loop. We don't know why.
- isokadded on the 2005-01-23 14:38:25
account created on the 2002-10-15 15:44:00
