Zavie information 1353 glöps
- general:
- level: user
- personal:
- portals:
- slengpung: pictures
- cdcs:
- cdc #1: 1995 by Kewlers [web] & mfx [web]
- cdc #2: Jesus Christ Motocross by Nature [web] & Traktor [web]
- cdc #3: The Lacquerer by Higher Lyrics
- cdc #4: Insight In An Unseizable World by Cocoon [web]
- cdc #5: VX2 by Spectrals [web]
- 256b MS-Dos Relax by Řrřola [web]
- That is a perfect use of 256 bytes.
- rulezadded on the 2019-03-05 08:00:03
- demo Windows Scarecrow by PlayPsyCo [web]
- I'm only discovering now this very much underrated prod. How did it only rank 5th? Maybe the style didn't work too well on big screen?
It's something really interesting you made here; this is what scene poetry should be like. As others have commented, all aspects of the music are spot on, but the prod is marred by the very rough animation quality. - rulezadded on the 2019-02-22 17:53:27
- invitation Windows Destination by Top Right Bottom Left [web]
- I liked it and it was enjoyable, especially since by the time I watched it I had managed to forget that you had spoiled me the concept. I can understand some of the criticism, but I wouldn't be able to point where the demo lacks strength.
In any case, it works well as an invitation. - rulezadded on the 2019-02-18 18:32:42
- demo Windows Silo by Limp Ninja [web]
- The large hexagonal bokeh DoF feels completely out of place.
The prod didn't really work on me in general. In fact, the constant flashing caused me discomfort at some point. - isokadded on the 2019-02-17 12:44:07
- demo Amiga OCS/ECS Revolutionary Beehaviour by Five Finger Punch [web] & Insane [web]
- Also, during the Moebius strip part, I was expecting a reference to Escher, which didn't happen. :(
- isokadded on the 2019-02-17 12:36:13
- demo Amiga OCS/ECS Revolutionary Beehaviour by Five Finger Punch [web] & Insane [web]
- Nice flow. I really like how the effects and the story went hand in hand. :)
- rulezadded on the 2019-02-17 12:32:15
- demo Windows Safety Measures by Ümlaüt Design [web]
- Nice work on sound design here. The quality of the text screens is also noticeable. Sadly the aliasing in the rendered scenes comes in contrast with it.
Regarding the quality of the rendering, I can imagine how you might want to make a point of keeping it low, to focus on the effect of sound, but I have to agree with reptile that the absence of AO is visually shocking: the puck feels completely disconnected from the surface despite the sound telling otherwise. - rulezadded on the 2019-02-17 12:08:33
- demo Windows Hetoxoteh by Satori [web] & Andromeda Software Development [web]
- The concept didn't work for me. I couldn't quite point if the demo had performance issues or if the stutters were by design.
- isokadded on the 2019-02-17 10:30:27
- demo Windows mara by Altair
- Very nice aesthetics. During the demo I was a bit distracted by some of the visual glitches (like the lighting of the fabric revealing the underlying mesh topology in the 2 heads shots) but nothing to argue about.
Out of curiosity, are the fracture and physics animation real-time or pre-baked? - rulezadded on the 2019-02-17 10:22:02
- demo Windows Searching through the Voids by Musk
- The problem solved itself by updating the graphics driver.
Very enjoyable experience, and what fizzer said. Can we have a VR version of it? :) - rulezadded on the 2019-02-17 10:04:23
account created on the 2009-04-14 10:50:22
