rac information 328 glöps
- general:
- level: user
- personal:
- first name: egal
- last name: egal
- 64k Windows kaffepaus by Vantage [web]
- i really like this production. it features lowres realtime-raytracing and a cool drum and bass tune. i also really like the runtime-synthetised textures and the stylish objects. the tune seems to be crunched by a frequency-based packer.
- rulezadded on the 2001-07-29 14:39:44
- demo MS-Dos grundlagenforschung by Digital Underground [web]
- this demo was entireley coded by cer. it features scanned pictures of konrad zuse (german computer inventor) and grace hopper (inventor of cobol).
nice pc-midskool effects and a nice catchy breakbeatish tune with a star wars sample. - isokadded on the 2001-07-29 14:36:00
- 64k Windows fr-08: .the .product by Farbrausch [web]
- one of the best releases 2000. the texture-generator must be awesome, as is the sample generator engine. farbrausch have done a great job.
- isokadded on the 2001-02-03 20:56:06
- invitation Windows Assembly 98 Invitation by The Black Lotus [web]
- i like the invitation, although there is only one effect and screen.
the invitation basically consists out of a hardware-accelerated
version of the nix-typical metaballs effect; niceley done (blubb)! - isokadded on the 2001-01-14 23:44:30
- demo BeOS Linux MS-Dos Windows Astral Blur by The Black Lotus [web]
- this prod isn't actually ugly, i think, but repeats some standards that tbl have done before.
i really like the metaball effects like in jizz and stash, but
the 'shrooming parts and psychedelic landscapes somehow suck (although they are niceley rendered).
nevertheless, tbl is a great source of inspiration for me, still today. - isokadded on the 2001-01-14 23:39:18
- 64k Windows antimoney by Threestate
- this one has a real raw stylee that really goes "bss'tè"!
i really like the kind of faked typematic appearance of
the render engine. - isokadded on the 2001-01-14 23:30:14
- 64k Windows 49152 by Digital Underground [web]
- well well, not "wir bauen ein neues europa" at all so far.
our production could have been much better if it hadn't been hacked together in such a hurry;
the so-called design gives me the creeps everytime i think about it.
as our fellows of unik already have done, perhaps we will move on to direct x and hardware acceleration
quite soon, after i have given birth to a new machine. - isokadded on the 2001-01-14 23:24:35
- demo Gameboy dawn by Icebird [web]
- sorry again, somehow i messed up the entire submission process.
anyway, this is one of the best demos i've seen running on the gb classic. this production features some pixeled graphics, raster and splitscreen effects, a bump mapper and a faked multidirectional tunnel besides a great tune. - isokadded on the 2000-12-01 01:41:53
- demo Commodore 64 Art Bizzare by Haujobb
- this 8-bit release by haujobb really rocks the place. it features bump-mapping, rotating flatshaded cubes and an oldskool sinus plotter. it's really worth a download.
- isokadded on the 2000-11-26 19:25:47
- demo Windows da phlow by Digital Underground [web]
- to be honest, the gfx-code i wrote for this production partly really sucks ass. anyway, the quite-non-so-subtle symbolism here makes us grin sometimes.
- isokadded on the 2000-11-26 19:09:57
account created on the 2000-11-13 21:49:37
