Gargaj information 7081 glöps
- general:
- level: user
- personal:
- first name: Gergely
- last name: Szelei
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: Xaos by Mist
- cdc #2: Saint by Halcyon & Da Jormas [web]
- cdc #3: 604 by AND [web]
- cdc #4: 0010 1010 by Federation Against Nature [web]
- cdc #5: kolonija by kosmoplovci [web]
- cdc #6: synthematik by Outracks [web]
- cdc #7: There by Still [web]
- 8k Java Wild fatboySIM by 1935711
- Probably the funniest platform choice of the year so far.
- rulezadded on the 2023-08-29 02:47:11
- demo JavaScript Das Färjan by Proxima Centauri [web]
- Quote:
Well, if you know how to package an HTML demo so that it would work on a PC, I'd be glad if you could help. As a newcomer, I'm open to a little assistance. Mind you, I didn't have a PC with me at the partyplace at all.
https://cables.gl/docs/4_export_embed/dev_embed/export_exe/export_exe
Quote:Are you always this friendly to new people making demos?
Are you new though? I've known you in the scene for ~10-15 years, you have credits going back even longer, and more importantly you've been in the Meteoriks jury judging other people's work on the merits of visual quality, direction, etc... Surely you should be able to tolerate some heat just on the basis of that - walk the walk, and stuff.
Quote:Do you ever wonder why demomaking is a disappearing art form?
Is it because it's easier to watch the Youtube version than the real thing? - isokadded on the 2023-08-28 13:47:43
- demo JavaScript Das Färjan by Proxima Centauri [web]
- - 700MB download, because the whole demo is in there TWICE (good lord), not to mention each instance includes the music twice (so a total of 4 mp3s), and a bunch of 4k normal maps stored as HDR(?!?!)
- starts by trying to INSTALL a webserver, but provides no configuration to actually run the bloody thing
- 4k textures (good) with awful UV maps / texel density that ends up looking lowres (very bad); at least bake some lightmaps as a second UV set or get some SSAO up in the place.
- Impact
- initially a promising interpolation of the Das Boot theme that after the first minute or so sadly ends up staying on the general MIDI sound quality and completely ignores the "dramatic" action that's on screen
- no attention to detail - smokestack fumes underwater, console screen smoothscrolls text, you can see the edge of the water plane
- completely misplaced pacing where the dramatic peak action happens at around the 3 minute mark, and then the prod just dispassionately waffles around for 2 more minutes.
i'm sure the response will be "but it's just for fun / you shouldnt take it seriously" but i don't buy that excuse. - isokadded on the 2023-08-27 16:54:21
- demo JavaScript Gommeflip by :3 maf1a
- Quote:
to run it: possible with
* npx serve with an active internet connection in the dir with the index.html
* chrome to the server address; add /index.html to the route
I'm not quite sure why that's completely necessary for a demo that's a single shader + audio file; also not sure why the audio only starts in halfway and then drops out ~10 seconds later, or why the whole thing restarts when you resize the window... Technical issues aside, what's left is basically two, at best three effects? Not exactly making the best of the (somewhat seen-before) concept. - isokadded on the 2023-08-25 20:51:02
- demo Windows Moods: Mazarine
- I'm just gonna apply some good faith and assume that the 9/8 jungle at the start was because of a bold artistic choice and not because you can't loop a sample properly.
- isokadded on the 2023-08-12 18:43:58
- demo JavaScript Mundane Institute by mikucom
- How is this running so slow? I would ordinarily love this but the framerate is atrocious.
- isokadded on the 2023-08-10 01:05:49
- demo JavaScript Wake Up / Rise Up
- Likeable.
- rulezadded on the 2023-08-10 01:03:54
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
demo's will be larger than their capture
*demos
Also, that statement is only true in 1080p, and not in, say, 4k - which you can run the same demo in. - isokadded on the 2023-08-07 18:08:12
- demo Windows Still 93 by Divine Stylers & Style
- This is levels of awful I never thought was possible, in almost a hilarious way. There's just... so much, from using ChatGPT to produce "my first OpenGL tutorial", to the framerate, to the colors, the 10 minute length, to the fact that this tripe was made by groups called Divine STYLERS and STYLE and had credits for "art direction"... It's frankly impressively bad.
- sucksadded on the 2023-08-06 15:56:58
- demo Windows The Legend of Sisyphus by Andromeda Software Development [web]
- Quote:
Unfortunately crashes here about two thirds or so into the loading process (Radeon RX570).
"Worked" here on an RX580, but it definitely didn't look like it was supposed to and the music kept stuttering - which also happened on my NVIDIA PC where it looked correct.
I don't know.
There's a lot - A LOT - to love here: it is a compositing masterpiece and it definitely feels like one of those pieces where there's barely any demoscene influence detectable on it, and instead feels like a modern music video produced by a forward-thinking creative studio with a ton of resources - to have this made by a handful of people for a demo compo (i.e. running realtime) is both impressive and hopeful. ("Old guard" argument notwithstanding.)
But then the more it flashes the more my eyes get tired of it, and there's that midsection where it's basically the same content for a solid 3 minutes both visually and aurally, and it just feels like someone either ran out of ideas, or was perhaps too overconfident to trim it...? (And mind you, all those shots are fantastically composed - but it becomes an exercise in permutation rather than something progressing the experience.) And then out of nowhere a tunnel, because you can't get rid of ALL the demoscene cliches, apparently :(
Like, don't get me wrong, if this (and Mechasm - a demo that is, entertainingly, the diametric opposite of this) is the future of demos, sign me the fuck up - but kings are meant to be measured with the scale of kings, and to reach perfection it could've massively benefited from at the very least an editing pass. - rulezadded on the 2023-08-05 22:55:30
account created on the 2001-08-10 21:46:26
