hfr information 1141 glöps
- general:
- level: user
- personal:
- first name: hellfire
- last name: haujobb
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Second Reality by Future Crew
- cdc #2: Xaos by Mist
- cdc #3: you am i you am the robot by orange
- cdc #4: Texas by keyboarders
- cdc #5: The Legend of Sisyphus by Andromeda Software Development [web]
- demo Playstation Portable Cortex by Dekadence [web]
- Some of the scenes and colors are very enjoyable but also easily forgetable.
Music was beautiful, though. Also props for the platform. - rulezadded on the 2024-04-08 16:50:43
- wild JavaScript scrolll by blinry [web] & winniehell [web]
- A great idea very well executed.
- rulezadded on the 2024-04-08 16:29:20
- 256b MS-Dos Polar Beat by Řrřola [web]
- Strong music and hypnotizing sync.
- rulezadded on the 2024-04-08 16:14:13
- 256b MS-Dos super pilsner urquell world by Haujobb
- Nice colors, shapes and movement.
Much better than 8th in my book but I'm probably biased by title and group ;) - rulezadded on the 2024-04-08 16:05:26
- 256b MS-Dos Apollönchen by Kuemmel [web]
- Sieht sehr geschmeidig aus!
- rulezadded on the 2024-04-08 16:03:00
- demo Amstrad CPC Ghost NOP by Pulpo Corrosivo & Futurs [web]
- Really cool! Wasn't aware of AMSCII and it works so well.
Also good use of the CPC palette for the raster effects! - rulezadded on the 2024-04-08 14:13:39
- 4k C16/116/plus4 Chromatic Destination by Resource [web]
- Pretty cool and I see the technical achievement but to be honest I prefer the previous versions esthetically and simply because they run much smoother.
- rulezadded on the 2024-04-08 13:59:14
- 4k procedural graphics Windows Fragments of Self by yx [web]
- Beautiful.
- rulezadded on the 2024-04-08 11:29:15
- 64k Windows Naumachia Insianis by Brain Control [web]
- Very entertaining during the compo
- rulezadded on the 2024-04-07 23:54:05
- demo PICO-8 The Mind by Haujobb & SWEET16
- Quote:
How's that even possible
I'm planning to do a little write-up on the visual and audio part of this demo.
And also to clean up the source code for the individual parts, as right now some of the code (included in the zip) is already minified and probably not very helpful to look at.
But before that we'd like to concentrate on a final version which also contains the end-part which we had to skip last minute before the deadline and made us improvise heavily on the ending...
However, what really helped us a lot create this was:
- Adapting Rocket (thanks Kusma and Emoon) to work with the Pico8 serial port. So we could store all sync stuff in cart data and didn't have to code everything manually, saving us a lot of code tokens.
- Using the not-very-documented PCM channel (running at 8bit mono 5.5kHz) to mix 4 lo-fi channels (basically a 4chn Amiga MOD) in addition to the Pico8 sounds.
And as I was too lazy to provide proper tools, Virgill had to work in two trackers simulteanously to create the soundtrack...
- Still remembering bit-fiddling tricks from the 90s which are otherwise totally useless today but still work pretty well to process many 4bit pixels in parallel.
Also thanks to the team, you are all awesome. - isokadded on the 2024-04-07 16:40:47
account created on the 2001-11-06 10:36:21
