Optimus information 13801 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Byte
- portals:
- csdb: profile
- slengpung: pictures
- zxdemo: profile
- demozoo: profile
- cdcs:
- cdc #1: Contrast by Oxygene [web]
- cdc #2: Robotnik by Rage [web]
- cdc #3: Fruit Cake by Deus [web]
- cdc #4: Heart Core by Illi Recentes ImperatoreS
- cdc #5: Stargazer by Orb [web] & Andromeda [web]
- cdc #6: Extatique by adinpsz
- cdc #7: Batman Forever by Batman Group
- cdc #8: Artphosis by Hitmen [web]
- demo SNES/Super Famicom 2.68 MHz Demo by Abandon
- Must be the first interesting demo I have seen in SNES (All the other I have in my HD are just plain hardware fx scrollers). Unfortunatelly, none of the two emulators does it perfect (Zsnes or Snes9x). I think Zsnes run more parts, but other parts run better on Snes9x and I never get the vectorballs on my screen ;P
- rulezadded on the 2005-02-01 16:47:03
- demo VIC 20 Kefrensmania by Dekadence [web]
- rulezadded on the 2005-01-31 13:51:12
- diskmag Windows Hugi #29 - The Blue One by Hugi [web]
- rulezadded on the 2005-01-29 21:29:04
- 512b MS-Dos fountain by Brainwank [web]
- It's ok, however there is a much cooler in 256b http://www.pouet.net/prod.php?which=5307
- isokadded on the 2005-01-28 16:49:15
- 128b MS-Dos 80byte fractal by LGDT
- Link? I am kinda bored to make the code from that (even if it's a matter of few minutes) and I'd love to have a working zip with the com file or source..
- isokadded on the 2005-01-27 14:34:33
- demo Atari XL/XE numen by Taquart
- Best demo in any 8bit machine ever!!!
- isokadded on the 2005-01-23 03:46:51
- demo Commodore 64 Loeylyn lyoemaet naenninnaepykaet by oetoekaet [web]
- Funny name for a demo, what does it mean? ;)
- isokadded on the 2005-01-22 11:06:22
- demo Windows Quadric Ejakulation by Promille Dezign
- More raytracing demos, this rulez!!!
- rulezadded on the 2005-01-21 15:18:06
- 32k game Windows Pac 32k by Crew 99 [web]
- Nice. Some cool new ideas for pacman games (diferrent colored dots that needs twice or thrice to be cleaned), but when you get the power, why the color or gfx of ghosts doesn't change into something to make it recognisable that you can eat them?
- rulezadded on the 2005-01-19 19:01:52
- 32k game MS-Dos/gus Ische by Code Red
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MOOD MOOD MOOD MOOD MOOD MOOD MOOD MOOD MOOD MOOD MOOD MOOD - rulezadded on the 2005-01-19 18:47:23
account created on the 2000-12-14 14:58:36
