Importance of Greetings nowadays
category: general [glöplog]
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A drinking game based on this would be brutal.
Hmm... Do I sense Jägermeister as a new Revision sponsor? :)
IMHO.. Greetings are best in the last part / end part if there is such, but there are various ways to integrate them, if needed, into the flow of the demo.
Too many times though, the greetings are there just to make prod longer ;)
Too many times though, the greetings are there just to make prod longer ;)
It´s important if executed nicely in an intro or demo! Or even some message with it!
Greetings from holland to the all of you!
Greetings from holland to the all of you!
@Bifat looking forward to your new non-folklore amiga demo! Being different is what can lead the way to new fashions and trends on the amiga scene!
Scrollers/messages and greetings are fun and part of the scene experience. But I also think it's optional: no prod should remain unreleased simply because it lacks a greetings part.
What sim said!
- Bonding is important, and greetz spread positive feelings in our rather overwhelmed world.
- Greetz mark scene history: by greeting folks, you help their aliases achieve a small immortality - especially if you describe why you greeted them.
- You can insert greetz into the .nfo of the demo if sizecoding gets a bit too much. Don't let perfectionism get in the way of a decent demo: you can always make a post-party "full" release.
- Integrating greetz in your demo is often a size challenge, which is another way to show your skills!
- Text is ~cheap material for various effects, depending on the platform and the tools.
- If you're new to coding and the scene in general, text manipulation tricks will remain useful even if you go commercial someday.
- Bonding is important, and greetz spread positive feelings in our rather overwhelmed world.
- Greetz mark scene history: by greeting folks, you help their aliases achieve a small immortality - especially if you describe why you greeted them.
- You can insert greetz into the .nfo of the demo if sizecoding gets a bit too much. Don't let perfectionism get in the way of a decent demo: you can always make a post-party "full" release.
- Integrating greetz in your demo is often a size challenge, which is another way to show your skills!
- Text is ~cheap material for various effects, depending on the platform and the tools.
- If you're new to coding and the scene in general, text manipulation tricks will remain useful even if you go commercial someday.
**ckings are not in fashion anymore but has anybody sent them lately? What might be the last known instance?
Greetings lists are the best way to make enemies.
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**ckings are not in fashion anymore but has anybody sent them lately? What might be the last known instance?
Siegerländerfinnlandliebhabergruppierung are sending fuckings in the right direction nowadays
@ham Thanks for the Spreadpoint greetings. ;-)
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