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My C64 YouTube links for demos etc. are rejected with the words: no :: 60hz crap

category: general [glöplog]
After an argument with a mod here in the oneliners, my C64 YouTube links for demos etc. are rejected with the words: no :: 60hz crap

Before this argument with a mod here, it was no problem, that I put 60hz YouTube videos to releases.
added on the 2025-05-23 21:06:00 by G-Fellow G-Fellow
This video was rejected C64: Origo Dreamline - Tour De Force [1990] https://www.youtube.com/watch?v=sXQARTvZ5us
added on the 2025-05-23 21:11:01 by G-Fellow G-Fellow
you don't think it would be nicer to add captures with the correct framerate
added on the 2025-05-23 21:12:08 by havoc havoc
Quote:
you don't think it would be nicer to add captures with the correct framerate


I have my reasons to capture in 60hz

Would it not be nice to accept that I put 60hz C64 YouTube videos to releases? But instead, because of a argument you refuse this now, with the words: no :: 60hz crap

If all admins and mods at pouet refuse my 60hz C64 videos, then remove all of them, now. And you have one guy less that put C64 releases here to pouet.
added on the 2025-05-23 21:17:27 by G-Fellow G-Fellow
i'd say you're reading way too much into this

but if it makes you feel better to remove all your 60hz captures for 50hz prods please do feel free to go ahead and submit change requests for that
added on the 2025-05-23 21:28:11 by havoc havoc
You should be not allowed to be mod.
added on the 2025-05-23 21:30:58 by G-Fellow G-Fellow
why
added on the 2025-05-23 21:36:44 by havoc havoc
Explain yourself why it was no problem that I put alot of 60hz C64 YouTube videos to C64 releases and all of the sudden it is not allowed anymore?
added on the 2025-05-23 21:39:21 by G-Fellow G-Fellow
What are your reasons for capturing in 60hz?
added on the 2025-05-23 21:43:16 by neon neon
i wouldn't call that a problem but it certainly leaves room for improvement wouldn't you agree
added on the 2025-05-23 21:46:22 by havoc havoc
Explain yourself, why it was no problem that I put alot of 60hz C64 YouTube videos to C64 releases and all of the sudden it is not allowed anymore?
added on the 2025-05-23 21:47:38 by G-Fellow G-Fellow
Quote:
What are your reasons for capturing in 60hz?


neon, ask him why he blocks it now
added on the 2025-05-23 21:49:18 by G-Fellow G-Fellow
Dumb question: Is there a reason why you can't capture in 60 Hz and drop the duplicate frames before encoding? You could even smooth out the timestamps to get perfect 50 Hz if you want, although I doubt it would mean much on most people's screens.
added on the 2025-05-23 21:52:50 by Sesse Sesse
who says it was me...
added on the 2025-05-23 21:53:04 by havoc havoc
Quote:
Quote:
What are your reasons for capturing in 60hz?

neon, ask him why he blocks it now

I do not care about that. The 60hz videos should never have been accepted in the first place. What are your reasons for capturing in 60 hz?
added on the 2025-05-23 22:02:40 by neon neon
Quote:
Quote:
What are your reasons for capturing in 60hz?


neon, ask him why he blocks it now


Why are you deflecting? If your reasons are other than „it’s a skill issue“ then hen they sure are worth hearing out
added on the 2025-05-23 22:08:01 by darya darya
what about ntsc captures?
added on the 2025-05-23 22:12:02 by wysiwtf wysiwtf
those should be in 60hz obviously. but it's a bit besides the point
added on the 2025-05-23 22:34:19 by havoc havoc
Given the state of capture hardware and software in the last 10 orxso years, there are exactly three reasons to record C64 demos in 60Hz:

1. It‘s an NTSC prod.
2. You‘re lazy.
3. You‘re stupid.

(there’s a hypothetical 4th reason, „you’re watching your captures with VLC and ‚realized‘ they’re looking ‚better‘ in 60Hz“, but that’s the same as 3, really)

Two scenarios:
a) you’re capturing from real hw. This means you need equipment capable of converting the not-quite-PAL 288p coming out of the machine anyway, and adding a capture card/dongle that can’t do 50 would just be cheapimg out, really.
b) you’re using an emulator. First you should be asking yourself if you’re the right person to do a capture. Second, you should check if the emu is capable of writing out a 50 Hz video, and third (let’s be real here, that’s the most likely option), if not, you can set your screen to 50Hz and capture the emu output from there. Now you might interject „but kb, my screen can only do 60“. To which I can only reply: Try(/cry) harder. 99% of PC monitors can display a 50Hz signal even if they don’t advertise it, and all GPUs can add custom display modes nowadays. Just add 1080p@50 and it most likely will work.

Then there’s the persistent myth that it’s somehow worse to play a 50Hz video on a 60Hz screen than recording in 60 to begin with. This is, surprise, complete hogwash. It doesn’t matter where in the chain the 50->60 conversion happens, it‘ll look the exact same (VLC notwithstanding). And just because _you_ think it’s better to do that conversion during recording, it’s pretty much what in bird culture is called a dick move to force that decision onto everyone else. And that’s what you do if you add 60fps YT video of a 50Hz prod on here.

(plus, on devices actually capable of playing 50fps natively it‘ll look as shit as it looks for you even if it really didn’t need to.)

I‘m not a pouet mod and immensely thankful for that, but next time you get a „no.“ just substitute it with what I wrote here.
added on the 2025-05-23 23:06:21 by kb_ kb_
+1 to never accepting links to 60fps captures of PAL demos.
added on the 2025-05-24 08:23:43 by Blueberry Blueberry
When I compare C64 50hz captures and 60hz captures on YouTube. I think the 60hz captures run a bit smoother, even I put on my OS the display to 50hz. But I can ofcourse capture in 50hz again. I did only wonder why all out of the sudden it is now a problem to accept 60hz captures, but alot releases before, it was no problem.
added on the 2025-05-24 11:18:01 by G-Fellow G-Fellow
Have you considered that sometimes problems are not recognized at all in the beginning, then may receive some scrutnity at some point and are only actively addressed way later on? Like, I dunno, "100 years ago nobody thought that smoking is bad, why do we ban it all of a sudden?"
The fact that 60 Hz captures were ever accepted is a mistake, and should not serve as an argument that they should kept being accepted.
TBH the very existence of multi MB captures of C64 demos used to make my skin crawl bigtime. After a long while I now have mixed feelings about them. Go ahead, spit on me.
added on the 2025-05-24 11:55:50 by 4gentE 4gentE
To capture C64 releases and put them on YouTube, can bring old sceners back or make some new people to join the C64 scene. To capture C64 releases and upload them to YouTube is a hobby and supports the C64 scene.
added on the 2025-05-24 12:01:59 by G-Fellow G-Fellow
I know, and you're right. It's the bloat and resource wastefulness that bugs me. But I'm getting there. ;)
added on the 2025-05-24 12:22:14 by 4gentE 4gentE

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