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Random "work in progress" shots

category: general [glöplog]
Balls aren´t touching. :P
added on the 2017-07-08 20:52:28 by Virgill Virgill
Sperm blobs now!
added on the 2017-07-08 22:11:56 by Optimus Optimus
Jamming with my unnamed custom wip sampler. I will need to build a case now.
added on the 2017-07-09 13:30:06 by skarab skarab
looping dickwave!
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added on the 2017-07-10 15:56:58 by rez rez
:D
LOL! So much win
Oh well, there goes browsing pouet at work for a while...
added on the 2017-07-11 10:07:59 by bloodnok bloodnok
:'D
added on the 2017-07-11 11:22:17 by raer raer
PICO-8 3d!

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added on the 2017-07-19 11:47:47 by rez rez
A quick write up on the "life on the grid" production is out!
added on the 2017-07-26 14:38:35 by quisten quisten
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I'm coming for you, lug00ber, Alkama & Netpoet!
added on the 2017-08-08 17:19:20 by rp rp
Some good older stuff there RP :) ASynth <3
added on the 2017-08-08 19:43:05 by leGend leGend
My coder-art for the fox pic in Broken, before Isildur completely redraw it:
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NUFLI version of the title pic before I opted for MC instead:
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added on the 2017-08-08 20:06:04 by visy visy
Scrapped effect #1: 16x16 dot effect
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4x4 mode tests with three brightness level "pixels":
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added on the 2017-08-08 20:15:33 by visy visy
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added on the 2017-08-09 12:28:37 by rez rez
rez OMG!
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came to mind immediately and of course Starglider II
added on the 2017-08-09 13:12:03 by leGend leGend
That is SO awsome Rez :D
added on the 2017-08-09 17:07:18 by Deus Deus
rez!!!
Rez that is nuts.
added on the 2017-08-10 01:55:26 by bloodnok bloodnok
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added on the 2017-08-20 19:39:47 by losso losso
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added on the 2017-08-23 18:55:29 by LJ LJ
interesting, your process seems pretty spaced out
added on the 2017-08-23 23:59:54 by msqrt msqrt
It is!

I only get 20-30 minutes of focus time every few evenings to work on my prods. This time there was several breaks a 1-3 due to school events, family holidays/visits, preparation for conference talks ( where I usually LIVE code a little demo in 20-30 minutes ), ...

Doing early tests helps to find perf. and technical issues.

In the case of VOLTRA, I could have drawn actual characters with a glow in realtime... except for Firefox which is 4x slower at that than the other browsers so I filed a bug on Bugzilla and look for a workaround that was fast and compact: Built a list of fill patterns with each character incl. its glow. Building a sprite sheet took more space, and I thought doing a sprite sheet and blit'ing blocks of the frame buffers manually would be also take more space ... but it would allow to change the colors on the fly.

Another thing I fiddled with was the possibility to add audio filters to the speech synthesis but again this resulted in a discussion with some devs working on the browser and that's not possible :\
added on the 2017-08-24 09:31:44 by p01 p01
awesome work p01, you are nut! :D
added on the 2017-08-24 10:45:34 by rez rez

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