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Frontier by Hoaxers & Wrath Designs [web]
screenshot added by hedning on 2013-07-14 09:08:58
platform :
type :
release date : july 2013
release party : Solskogen 2013
compo : oldskool demo
ranked : 1st
  • 39
  • 5
  • 0
popularity : 60%
  • 0.89
alltime top: #4415
added on the 2013-07-14 09:08:58 by hedning hedning

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Very stylish and awesome demo. Requires 512kb REU, though.
rulez added on the 2013-07-14 09:09:56 by hedning hedning
Cool graphics and sine scrollers :)
rulez added on the 2013-07-14 09:11:39 by Optimus Optimus
the music <3 awesome prod (= any chance to get the track as .mp3?
rulez added on the 2013-07-14 09:15:55 by sensenstahl sensenstahl
That x/y distorted scroller was ace
rulez added on the 2013-07-14 09:53:09 by evil evil
A bit ADHD but very good.
rulez added on the 2013-07-14 10:41:57 by w00t! w00t!
Awesome! Nice scroller etc. Great job guys!
rulez added on the 2013-07-14 10:44:06 by Pete_K Pete_K
Cool but needs REU
rulez added on the 2013-07-14 12:14:23 by Queen_Luna Queen_Luna
Very enjoyable! Good thing I didn't trash that REU yet ;-)
rulez added on the 2013-07-14 12:25:56 by unlock unlock
Great demo with expertly crafted visuals, well done.

Personally I like it best when C64 (and Vic 20) demos run on stock hardware, so I hope that 512k REU doesn't become the new standard.
rulez added on the 2013-07-14 13:41:44 by mermaid mermaid
kewl scrollers, nice graphics, fitting music, but i miss some effects ;)
rulez added on the 2013-07-14 14:35:08 by ɧ4ɾɗվ. ɧ4ɾɗվ.
nice demo!
rulez added on the 2013-07-14 19:40:16 by rudi rudi
I don't quite like demos with slower pace, but the solid effects make this a solid thumbs up!
rulez added on the 2013-07-14 22:43:33 by ___ ___
Nice demo with great music but the 512k requirement spoils it quite a bit for me. Shouldn't all this be possible on a standard C64? This is a genuine question and no flaming as I'd really like to know what the 512k are used for.
rulez added on the 2013-07-15 07:55:58 by StingRay StingRay
Really nice demo. Love the flow, the graphics and the smooth effects.

@Stingray: It's not the extra ram that is the reason they used a REU, but rather the fast memory transfering (DMA) that can be done by using the REU controller.

Seeing that this demo was competing in an Oldschool compo at a PC party and not a C64 compo it could potentially be competing against Amiga demos (OCS/ECS) which more often than not use memory expansions (most Amiga 500 demos require 1mb+). So I don't see the fuzz about using the same advantage on the 64 in that case. Although I also prefer C64 demos to not require REU's.
rulez added on the 2013-07-15 12:12:16 by nbm nbm
Edit: I see now that the oldschool compo was for all Amigas (and Atari etc.). That could mean 68060@50mhz with 32mb.
added on the 2013-07-15 12:59:07 by nbm nbm
I'm with StingRay (just this once ;-).
I simply adore the graphics and respect the huge amount of effort that has apparently gone into this demo and that scroller in the screenshot is just plain awesome, but i would have enjoyed it even more - much like Mermaid - if this was running on a stock C64.
rulez added on the 2013-07-15 20:40:59 by Paranoid Paranoid
Thanks for the comments !

@nbmaudio: You got it right, thanks for pointing it out, your the first who actually managed to see this :)
Noone on csdb did yet, even when Firehawk mentioned it (we will add more info later)

And today, everyone can see this so if its standard stock or non stock, it doesn´t matter im my opinion. It was almost 10 months of hard work inbetween real life, and were proud of this demo.

I belive this is a first, havent seen anything using the DMA like this before. Having ekstra memory was a bonus. Just download the source from csdb and look for yourself :)
rulez added on the 2013-07-15 23:04:58 by BHF BHF
what knoeki said! And to add, this was an awesome unexpected surprise :D
rulez added on the 2013-07-15 23:17:27 by ferris ferris
easily THE prod of the party.
rulez added on the 2013-07-15 23:19:03 by Gargaj Gargaj
BHF, iirc there was a small demo 10-11 years ago from TMR/Cosine that used the DMA, but it's nowhere near as massive as this one.

Today, everyone can see this in an emulator or on youtube, yes. Not everyone can see it on their actual C64 though, that was my point. It's still a great demo (and I said so both on CSDb and here). I'm not trying to put you or the demo down, just expressing a highly personal opinion.
added on the 2013-07-16 07:51:34 by mermaid mermaid
Found it: Snata by Cosine. The DMA is used for the border colours.
added on the 2013-07-16 08:04:18 by mermaid mermaid
Wonderful wonderful music!
rulez added on the 2013-07-16 10:24:48 by grip grip
I'm sure a lot of work went into this, but it was a bit too long-winded for me. Piggie it is.
added on the 2013-07-16 12:04:41 by mic mic
rulez added on the 2013-07-16 15:39:27 by kusma kusma
Great demo, love the music! youtube link.
rulez added on the 2013-07-16 16:28:39 by RDS RDS
Or this youtube link by Lemming for a "crisper" version :)
added on the 2013-07-16 17:37:41 by BHF BHF
It was really nice to watch, the only thing that annoys me is that I did not see that it was running on expended C64 on the compo intro page.

(In all fairness it seems to me that this should have been advertised in an obvious way, if only because as far as people were concerned they were comparing two C64 demos running on identical platforms.)
rulez added on the 2013-07-16 20:52:05 by Dbug Dbug
+1 for the Voyager theme cover :)

(cool demo as well!)
rulez added on the 2013-07-16 21:12:38 by Alpha C Alpha C
Superb graphics...
And as for the 512kb, well, i bet we needed as much on Atari ST to precalculate all the fonts rotations! But yeah, it should have been said it's an expanded c64.
rulez added on the 2013-07-16 21:13:41 by baah baah
The parts are way to long, really liked the music in the middle. A piggie.
added on the 2013-07-16 22:10:10 by Zplex Zplex
Very nice effects!
rulez added on the 2013-07-16 23:05:31 by wertstahl wertstahl
very cool sin-scrolltext :)
added on the 2013-07-17 01:21:35 by crayon crayon
Got to love those graphics and scrollers, REU or not.
rulez added on the 2013-07-17 08:21:51 by break break
great stuff
rulez added on the 2013-07-20 00:09:26 by phobium phobium
Liked this. A bit disappointed tho' it needs expansion, but the sci-fi references alone and the execution deserves a thumb.
rulez added on the 2013-07-20 15:00:26 by Charlie Charlie
Not bad. ST:VOY scene reminded me of R-Type for some reason. Haha.
added on the 2013-07-20 20:57:22 by AntDude AntDude
What break and the others said. Great stuff.
rulez added on the 2013-07-20 21:13:52 by Preacher Preacher
You shall not use more than 64k! Anyhow, too good to get thumbed down...
rulez added on the 2013-07-20 23:22:11 by cryer cryer
Piggie material
added on the 2013-07-22 14:00:58 by SandLover SandLover
Best scrollers. Nice gfx.
rulez added on the 2013-07-31 21:32:15 by noname noname
rulez added on the 2013-08-02 12:09:39 by moqui moqui
Ah those scrollers!!
rulez added on the 2013-08-03 16:43:17 by BackSpace BackSpace
I really like the dithering in the multi color color pictures here, catchy tune, too.
rulez added on the 2013-10-08 20:40:46 by JAC! JAC!
uhm, reu, really? nice content though.
rulez added on the 2013-10-19 19:26:39 by comankh comankh
Top production! And that second track is really so damn nice.Cool work,guys!
rulez added on the 2014-03-02 21:55:02 by Corial Corial
Pretty wonderful.
rulez added on the 2014-03-03 01:10:19 by lennart lennart
rulez added on the 2014-05-15 21:54:42 by Sir_Lucas Sir_Lucas
Oops, missed this one completely.
When pace picked up I began to like it. Ace scrollers! Music too.
rulez added on the 2014-07-05 11:05:52 by Emod Emod
I still cannot comprehend just how good the music from about 2:10 is. That's chippower!
added on the 2014-11-19 13:45:39 by Corial Corial

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