All Hallows' Eve by Atlantis & Bonzai & Genesis Project [web] | ||||||||||||||
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popularity : 60% |
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alltime top: #5114 |
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added on the 2022-10-30 10:18:40 by hedning |
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comments
Awesome Halloween Holiday Megademo
rulez added on the 2022-10-30 11:20:09 by Queen_Luna
as "usual", massive GFX work, nice FX (hey coder, we love you too ;)
very nice production
very nice production
Wow, this was one of the best C64 megademo I ever seen in a while!
Fantastic in all ways imaginable!
very nice themed demo
Great music, graphics and nice effects. The "Graveyard Dance" part made my day. :) Also super cool "turn disk" parts!
Terrific! :]
Please accept this severed thumb
Lot's of content, especially graphics and some nice effects in between.
This is simply scary cool, great, fantastic, everything at once :D
Superb demo in every aspect (music, graphics, effects, surprises, teamwork ... and and and). Thumbs totally up!
massive!
wow. amazing
Yet another funny and slick production. Allready watched it three times!
Awesome spooky stuff.
Such great graphics!
Great show!
Creative stuff.
nice megademo with a lot of content
Excellent piece. Also Cauldron, so perfect.
Absolutely wonderful!
Massive indeed.
Buen trabajo!!
efforts
Mega cool!
OK.
Wonderful! What a pleasant, seasonal demonstration to watch and to savour (in the middle of the night, or just at midnite).
Splendid idea Trap and Raistlin. Congratulations!
Great start with the Pumpkin-theme from Cauldron game!
Perfect execution and synchronization. Excellent, top-notch pixels here (woah! just great). Gorgeous (but short, imo) SIDs. Lovely the part-by-part idea making it a real show.
The turn disks parts are very matching the demo atmosphere (Makaimura and "poor" Knight Arthur FTW!;))
The "old movie" (boners) part was something I had an idea back in the days, inspired by "Knights of the Sky", Amiga simulator game. Here you did it really well.
Amazed by all the gfx (did I say that already?;)) and the music.
Amazed by the glass effect "Do not be afraid".
Amazed by the fire part and skull.
Those little details, little "hidden" messages (Cauldron theme, Performers, Ash...).
Just great =).
Sidenote:
I am surprised to hear/read there were some "animation" remarks. Who cares how much animation there is when it fits beautifully and makes the demo more polished and pleasant to watch and re-watch?
Really surprised by such remarks knowing that the demomakers put a lot, really a lot of sweat to make their product as perfect and nice as possible. And still there are some, pardon me, whiners who knows better how it should have been done. Sad... Sad..
There are not too many of scenners left still coding quality demos. Why pointing out some not too insignificant details instead of giving the creators our important support. After all, the demos are made to entertain us!
Ha! What a luck had the Suomi dudes to have an opportunity to watch such a great demo on the big screen ;). I bet you had a wonderful time =). Copy-parties rulez!
I wish to write more, but hey, gotta go for a meeting ;).
Thank you so much, tussen takk, tack sa mycket, dziekuje bardzo, köszönöm, danke schön, dank u, kiitoxia, gracias...
Splendid idea Trap and Raistlin. Congratulations!
Great start with the Pumpkin-theme from Cauldron game!
Perfect execution and synchronization. Excellent, top-notch pixels here (woah! just great). Gorgeous (but short, imo) SIDs. Lovely the part-by-part idea making it a real show.
The turn disks parts are very matching the demo atmosphere (Makaimura and "poor" Knight Arthur FTW!;))
The "old movie" (boners) part was something I had an idea back in the days, inspired by "Knights of the Sky", Amiga simulator game. Here you did it really well.
Amazed by all the gfx (did I say that already?;)) and the music.
Amazed by the glass effect "Do not be afraid".
Amazed by the fire part and skull.
Those little details, little "hidden" messages (Cauldron theme, Performers, Ash...).
Just great =).
Sidenote:
I am surprised to hear/read there were some "animation" remarks. Who cares how much animation there is when it fits beautifully and makes the demo more polished and pleasant to watch and re-watch?
Really surprised by such remarks knowing that the demomakers put a lot, really a lot of sweat to make their product as perfect and nice as possible. And still there are some, pardon me, whiners who knows better how it should have been done. Sad... Sad..
There are not too many of scenners left still coding quality demos. Why pointing out some not too insignificant details instead of giving the creators our important support. After all, the demos are made to entertain us!
Ha! What a luck had the Suomi dudes to have an opportunity to watch such a great demo on the big screen ;). I bet you had a wonderful time =). Copy-parties rulez!
I wish to write more, but hey, gotta go for a meeting ;).
Thank you so much, tussen takk, tack sa mycket, dziekuje bardzo, köszönöm, danke schön, dank u, kiitoxia, gracias...
Great stuff, I like how you managed to stay on the Halloween theme during the entire demo.
I absolutely love it!
Wow graphics overload and surprisingly consistent even with 9 coders and 5 artists... i mean graphicians involved. ! Loved the vhs track distort with the ad :D also skull candle scroller was smooth. Even an ik+ like game at the end.
ok
Arthur turnin the sides ;-)
How did I miss this? Damn. Great production!
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