Zenit by Outbreak [web]
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popularity : 62% |
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alltime top: #4038 |
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added on the 2009-08-30 20:02:02 by thec |
popularity helper
comments
quite ok
added on the 2009-08-30 20:23:32 by zefyros
Pretty much a party production (again, sigh) but I think we managed ok this time around. Please edit setup.xml to match your video device as good as possible. Yeah, we should make a setup box some day ;-)
Too small. Not as enjoyfull as other outbreak demos. But nice music.
nice for party prod. now do it in 64k :)
I seem to recall it was the best demo in the compo, at least that's something ;-) But too short.
nice fx, very coderscolors etc tho :)
nice job mates :)
snoutmate: do it in 64k yourself.
thec: video. NOW.
thec: video. NOW.
Very short, but the cube trees are great and the music was fine, too.
decent little demo.
I've got this:
strange because I thought we fixed that one... I wonder if breakin got the right version.... I'll try to provide a video shortly, sorry for the inconvenience.
A bit short, but it has a nice oldschool vibe to it. Fun to watch :)
wiz@pom:~/Desktop/zenit$ ./zenit.elf
./zenit.elf: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory
(My linux is using libjpeg 7)
Looks good, I vote for source or video!
./zenit.elf: error while loading shared libraries: libjpeg.so.62: cannot open shared object file: No such file or directory
(My linux is using libjpeg 7)
Looks good, I vote for source or video!
same error as martin
screen shot looks nice :)
martin: there is a new version in the zip archive, please download again and hopefully it'll run.
Wiz: source is complicated because we have a gazillion libs and its not super straight forward to compile... but a video could prob. be arranged.
thec: I had the same problem than martin and it's working now.
Short (too short :p) and nice!
Great music, quite "usual" but I like it.
The fonts are not really good.
In short, good and clean production, especially for a almost-party-prod.
Short (too short :p) and nice!
Great music, quite "usual" but I like it.
The fonts are not really good.
In short, good and clean production, especially for a almost-party-prod.
Quote:
Could not compile materials/standard.frag
Compile message:
(35) : error C7531: global variable gl_FragData requires "#extension GL_ARB_draw_buffers : enable" before use
Geforce 8600, ancient drivers.
Welll, I added that to the shader files and it runs fine. What a lovely little demo.
Best demo on the party :)
Short but sweet. Loved the personalized greets.
Watched it again, it deserves a thumb.
A nice little demo to fill the quiet period after Assembly.
Not a lot of content, but what is there is done pretty well.
Not a lot of content, but what is there is done pretty well.
Thanks to xtrium it worked. One symlink and it worked.
Simple but pretty cool.
Now go textured, or go to sizecoding :)
Simple but pretty cool.
Now go textured, or go to sizecoding :)
So short :(
... but here's my thumb anyway.
... but here's my thumb anyway.
too short, but the music rules!
very nice. lovely music as well. I would love a longer version but well worth a thumb as it is :)
Could not compile 'materials/standard.frag'.
Compile message:
ERROR: 0:1": Version number not supported by GL2
Compile message:
ERROR: 0:1": Version number not supported by GL2
I recommend the video then.
Not bad, and the music is very soothing indeed.
Bit short, want moar!
With that reverbed lead sound, the music reminded me of Plants vs Zombies :) Can't be bad, hehe.
Up Butt Cocothumb!
With that reverbed lead sound, the music reminded me of Plants vs Zombies :) Can't be bad, hehe.
Up Butt Cocothumb!
Nice growing cubes.
some parts are ugly, others are pretty. leaves an impression of being an oversized 64k.
cute
thec: it's working now, thanks.
a bit short, but nice.
a bit short, but nice.
Extremly uggly collors, nice music but to short.
The first part of the tunnel does it for me :)
good choreography
i liked that part with the cubes n stuff but the tunnel, not so much. and i expected more parts :)
Seems like this demo is good at generating different error messages at least, you can add
Could not compile 'clouds/sprite.vert
Compile message:
Vertex shader failed... blabla
to the list! ;)
Could not compile 'clouds/sprite.vert
Compile message:
Vertex shader failed... blabla
to the list! ;)
sdw: you prob. don't have 3.0 shaders do you? run the video otherwize, maybe you'll like it.
Simple but nice.
thec: Radeon 4890, so shader 3.0 should be no problem.
ati is your problem :)
Thec delivers as usual :)
Personal greetings roolz ;)
Personal greetings roolz ;)
Nice!
Liked the scene with the kind of lightnings and the cubes. Yeah sorry, cubes blablabla... ;)
kinda short :/
for the music
I'll just pretend it won
Very nice, but I get an error here:
ATI FireGL V5700 here.
Code:
Could not compile 'clouds/sprite.vert'.
Compile message:
Vertex shader failed to compile with the following errors:
ERROR: 0:22: 'assign' : l-value required "color" (can't modify a uniform)
ERROR: compilation errors. No code generated.
ATI FireGL V5700 here.
ASCII art logotype falling by characters
"Outbreak" logotype graphic
music
giant blue 3D ball fluctuating, with 3D rounded blue/white/black cubes building on it, smokes/rays coming out of the cubes
3D Sun representation into 3D black tunnel, Sun divides out to light sprites, blue and white light sprites, greetings words
"Outbreak" logotype graphic
music
giant blue 3D ball fluctuating, with 3D rounded blue/white/black cubes building on it, smokes/rays coming out of the cubes
3D Sun representation into 3D black tunnel, Sun divides out to light sprites, blue and white light sprites, greetings words
nice
Nice Music
Short but lovely demo. Nice music and I totally like the greetings part.
Sweet and elegant at the same time!
smooth prod :)
lot's of nice cubes = instant thumb up!
neat execution
nice
No source = No thumbs up!
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