More Or Less Zero by Dead Hackers Society [web]
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alltime top: #785 |
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added on the 2008-10-26 12:11:16 by evil |
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comments
Nice mixture of new and oldschool, challenges the STe, managed to survive a poor competion viewing experience, and looking forward to getting home and trying it on real hardware.
Thanks again guys :)
Thanks again guys :)
oh nice surprise during the first coffee ;)
watched it with steem... some effects don't work... but most of the parts are working...
nice work ;)
watched it with steem... some effects don't work... but most of the parts are working...
nice work ;)
loads of original techniques! very brave to do all that techno fullscreen shit in 2008! dhs style! i love the vertical zoom-scroller and most of the raster effects.
Very nice !
nice code,good colors,kewl graphics and a fitting music :) <3 it.
the part in the screeny is the weakest one btw.
the part in the screeny is the weakest one btw.
Great! Loved the zooming scroller. You could have picked a better screenshot considering that screen is virtually the only one in the demo with a direct counterpart on ST ;)
Some parts really made me wow!
And kudos for pushing the techniques.
And kudos for pushing the techniques.
As I prefer to let my Ataris collect dust instead of switching them on I had to watch the video version. :) Pretty nice demo with cool effects. Alcafrens :) bars are always nice to watch! Contrary to Earx and Parapete I didn't like the zooming scroller though. :D I also didn't really like the fullscreen pictures. Still, very enjoyable demo, nice job!
Danke!
A coder boner for sure!
Thank you DHS and company. Very good parts! I wish they were a bit synced up with the music, but they're nonetheless enjoyable. The voxel thinghy is my fav effect for the time being :)
P.S. Dies on my MSTE in the part with the (very) chynky rotator that has some sort of waveforms in the left and right edges of the screen (in lieu of a better description!). I'll ivestigate a bit!
P.S. Dies on my MSTE in the part with the (very) chynky rotator that has some sort of waveforms in the left and right edges of the screen (in lieu of a better description!). I'll ivestigate a bit!
Great demo, thanks a lot !
Some really nice effects and nice to have them fullscreen, but a 6 minute creditscene?
Colorburst TO MY BRAIN! :-)
:D nice show
Nice stuff and glad to see Gizmo / FR active on Atari again :)
screenshot reminds me of something I liked very much ;)
screenshot reminds me of something I liked very much ;)
cool fx show
rasters \o/
eyebrow raising stuff.
eyebrow raising stuff.
Great show.
Like it.
keops, re. my comment about the screenshot I can't actually remember where it's from. I guess from your comment it's in an Equinox demo? I though maybe a Holocaust one...
yum yum!
liked it!
a good old fashioned megademo
nice prod, refreshed old effects.
Parapete : about your comment, you probably mean this one
http://equinox.planet-d.net/vertical_rasters.png
from
http://www.pouet.net/prod.php?which=4163
http://equinox.planet-d.net/vertical_rasters.png
from
http://www.pouet.net/prod.php?which=4163
AWESOME!!!
Very nice effects ... but incredibly annoying soundtrack :/
Aha, keops yes I did have that one in mind, but also there's a screen in the 'Face In The Abyss' part of Choice of Gods by Holocaust that looks very similar too.
Hatari runs it about 85% but I definitly have to try it on my STE someday!
*all thumps up* for this awesome demo - refreshing to see something new on STE!
And *surprise surprise* this time no tunnels in :D
*all thumps up* for this awesome demo - refreshing to see something new on STE!
And *surprise surprise* this time no tunnels in :D
oh noes, teh Atari is winning over AAAMIGAAHH! :(
Awsome show! Music was superb.
Awsome show! Music was superb.
I could only watch the video as my STE is 3000 km away, which makes it hard to really appreciate the overscan effects.
Cool demo, nice mixture of old and new effects, great musics and graphics.
Cool demo, nice mixture of old and new effects, great musics and graphics.
very nice stuff, but the music was just too repititive.
*repetitive
acid music
3 rubber bands
rotating pix mapping
vertical, horizontal rolls, interlaced
2 spirals, interferences effect
colorful plasma effect
green picture of a person
lightful maps
vertical scalator rolls, horizontal rolls
greetings font
2 blue 3D spikes rotating
volcano landscape 3D
vertical multiscroll, zoom, font, multidirection scroll, white background
landscape trees picture, sunset
end part parallax scrolling of
text and background graphic, font
mellow music
3 rubber bands
rotating pix mapping
vertical, horizontal rolls, interlaced
2 spirals, interferences effect
colorful plasma effect
green picture of a person
lightful maps
vertical scalator rolls, horizontal rolls
greetings font
2 blue 3D spikes rotating
volcano landscape 3D
vertical multiscroll, zoom, font, multidirection scroll, white background
landscape trees picture, sunset
end part parallax scrolling of
text and background graphic, font
mellow music
WOHA! This made my day!
Amazing music! NIIIIICE fullscreen gfx by gizmo(?)!. I could swear I have seen the burning cow before though. Is it a reuse or something? but who cares! this rocks in all ways! thank you!
Amazing music! NIIIIICE fullscreen gfx by gizmo(?)!. I could swear I have seen the burning cow before though. Is it a reuse or something? but who cares! this rocks in all ways! thank you!
and a thumb nat! :D
The Very BEST STE demo i've seen for a long time ! thank u DHS
STE rules....:-)
Very nice surprise! :-) Some screens make me go hmm.
Good fullscreen code, some really nice fullscreen pictures and a great soundtrack!
Evil: Damn, how do you put the Lance Mod-Player into the fullscreen code? Seems to be a hard job...
Good fullscreen code, some really nice fullscreen pictures and a great soundtrack!
Evil: Damn, how do you put the Lance Mod-Player into the fullscreen code? Seems to be a hard job...
Proteque: It's a re-edit for 4096 colors from his works featured on his blog
OK! That's finally what the e in STe stand for! I understand now! :)
evl... ahjo... but i can extrapolate how it would look like in 416*273 ;) but i'll check the vid version later... btw... maybe next time you should do a overscan gen... so far i read you did all by hand... it's that hearvy to code and saves alot of time ...
isn't hard i mean ;)
evil, hehe I didn't mean to imply anything by my comment, I don't even know how the effect is done so I shut my mouth now :D
Wonderful work for an awesome demo. Stay Atari !
This demo just killed me ...
DHS !!!!!
DHS !!!!!
just forgot to tell it rocks :D
NIcely done! It didn't work very good on my mste so I guess I'll dl the video. But nice work guys!
STE Power in its real form!! great work guys!! cant ask for more!! my kid even poped down himself..
evil: Except in the beginning (logo & tunnel), the demo works very well in Steem 3.2/TOS 206 but I can't get it working in Hatari. Hatari just outputs crap.
Some nice effects, good graphics but main music is boring. Big + for hdd version!
Hooray for participating!
WOW! A beautiful display of STe-specific capabilities... Rather unusual, even though this machine is so old now. I really like the music and considering it is a sample that loops, it does not feel so repetitive.
S-T-E ! polished artwork. only the end tune is not my taste... the rest roxxx!
Lots of effects but some of them weren't very good looking. Coderpron can be displayed in a visually pleasing way too... Would have maybe benefited from more involvement from some graphics people.
I don't mean to bash the creators' hard work but I just think there's quite a bit of room for improvement here..
I don't mean to bash the creators' hard work but I just think there's quite a bit of room for improvement here..
The tunnel was nice, so was the zoomer.
Two textured spikes 6 fps?. One spike is enough and you'll get 12 fps. But why in earth 2 textured spikes?
Two textured spikes 6 fps?. One spike is enough and you'll get 12 fps. But why in earth 2 textured spikes?
mored: two spikes does not take twice the time to draw. in fact, second sprike in this is mirror of first one and as such, takes about 0.3 frame to produce (at most). entire screen runs 5 to 6 vbl, about 8 to 10 fps. if you think that is slow then do remember this is in fullscreen which always takes some extra time and makes thing more triky. even when doing just c2p and clearing in fullscreen part of screen and actual rasterising elsewhere.
and that background is moving every frame :)
(really nice use of gfx stripes+rasters there by the way)
and that background is moving every frame :)
(really nice use of gfx stripes+rasters there by the way)
great demo !
i didn't seen it running on real hardware, i must wait next week ><
i didn't seen it running on real hardware, i must wait next week ><
I love it ! Absolute code pr0n.
@wiztom
Mukava kuulla sinustakin todella. Ainut Suomi-kooderi Atari ST:llä.
Nytkun sais Sinut ja Mad-Pierren(holocaust) vielä kerran tekemään demo/intro niin ei tarviaisi paljon tänne kirjotella :)
Mukava kuulla sinustakin todella. Ainut Suomi-kooderi Atari ST:llä.
Nytkun sais Sinut ja Mad-Pierren(holocaust) vielä kerran tekemään demo/intro niin ei tarviaisi paljon tänne kirjotella :)
Absolutely fabulous. I could only watch the video, no luck I made an old pc station to convert any kind of image disks. Crappy motherboard, it's floppy controller seems out
Absolutely brilliant STE demo, just love it, especially the main tune. You should get a Nobel prize for it :)
Very nice :)
More STE only code please !
About the overscan, does it work on MegaSTe as well ?
More STE only code please !
About the overscan, does it work on MegaSTe as well ?
This is awesome. I only viewed it in steem, but I could still see enough to be impressed, espec. the 3d volcano landscape
Very good one
Nice!
The music is cool. Is there a MP3/OGG of it?
I forgot to mention that the ending credits are too long. :(
Wow. I thought it was a Falcon demo at first :D shame on me. Too bad for the sample loops, but that's the price to pay when you don't have Paula in the computer. Wouldn't it be possible to load more samples from the HDD during the demo, between two fullscreens ? (just asking, it might be a dumb question)
Awesome !
Good demo, some fantastic effects, not very cohesive, still rules though.
i can understand you don't like the idea of using 4 floppies for a relatively short demo.. but how about calling the current version the "floppy remix" and also releasing an "extended remix" for hdd owners/compo/videos etc? using 4mb instead of 2mb and getting a longer 505 track in return sounds like a good deal imho :)
Pfff...the original 2 disk version failed to run on 3 different STe's....
Exin: Standard STe's?
actually much better than I was expecting it from the screenshot above. Next I must watch it on the real STE.
I love the typical 505 msx .. totally of my taste. And many thanks for the greetings. Keep the spirit alive!!!
I love the typical 505 msx .. totally of my taste. And many thanks for the greetings. Keep the spirit alive!!!
Old school rockers!
one of best STe demos ever! or maybe even the best!! :)
overscan effects are uber impresive!!! you ROCK!
overscan effects are uber impresive!!! you ROCK!
Wow really nice stuff again by DHS ! I only saw the crappy video on YouTube but I hope the mpeg4 gives more justice to this great demo. I wish my STE was still working :(
slick production :)
the nicest ste demo for a very long time!!
brilliant! after seeing this one I had to look up the STE specs again ;) truly amazing and very nice design, too !
the sample(s) DID get on my nerves after a minute, though ;)
the sample(s) DID get on my nerves after a minute, though ;)
p.s. I did not mean to imply that the music was "bad" or so! it's just too repetitive
how does the sound stuff work ? do you simply load a couple of samples from disk and play them, looping each sample a couple of times ?
here is an idea:
1) write a synthesis engine and replayer that calculates a "bit" of the "next" pattern loop each frame
2) thus get rid of lots of sample data on disk(s)
3) profit, of course :-) !
(to max profit, mix several "precalc'd" tracks -- at the same sample rate it is relatively "cheap", no need for addx etc..)
(damnit, I should code this player but I'm probably too lazy for that.. ;))
how does the sound stuff work ? do you simply load a couple of samples from disk and play them, looping each sample a couple of times ?
here is an idea:
1) write a synthesis engine and replayer that calculates a "bit" of the "next" pattern loop each frame
2) thus get rid of lots of sample data on disk(s)
3) profit, of course :-) !
(to max profit, mix several "precalc'd" tracks -- at the same sample rate it is relatively "cheap", no need for addx etc..)
(damnit, I should code this player but I'm probably too lazy for that.. ;))
Lots of atari coder porn here.
Evil & Loddek: On the STe 1040(donno how much memory) and the 520 (with 2 and 4MB Ram) after inserting the second disk, it jumps back to the tos screen. (ST Low). On the Mega STE with 4MB i think, it made strange loading noises....like it was clacking a few times and then repeated that. Screen kept being black. I was changing disks for the images and floppy drives. The same result, except that the Keyboard on my STE 520 broke... I also tried different ram modules on the 520. The others were not mine.
very cool ... imagine that one released back in 1994 or so ... :)
evil:
I understand. Back in "1994 or so" I wrote a (mod-like) replayer that used up just a single rasterline but we "amiga people" had it good because, as "rickst" already mentioned, we had "paula" ;)
(....i.e. hardware sample mixing for all you kids out there ....;)
(the player simply decompressed and wrote the (incremental) paula register sets for each "frame" ... ;)))
well, you could use greetings/pics/textscreens/simple effects to cover the sample precalc, just like you did for the 3d scene (I assume) ...
..however, I probably should do this myself instead about talking about it ..
off topic:
(well, 1994 calls and wants their raCer back..)
here's a little present (a wipeout clone (early alpha!, please don't spread widely) I programmed over the last weekend :)
(keyboard controls are printed on the console, works best with a ps2 pad (via ps2 usb adapter, I have a "center" one..)
raCer
(start tks.exe for big fun, 'k' is boost -- forgot to mention..) :D
p.s.: using comments for chat is probably a bit lame, sry ;)
p.p.s: Again: Great demo, really looking forward to your next one !
I understand. Back in "1994 or so" I wrote a (mod-like) replayer that used up just a single rasterline but we "amiga people" had it good because, as "rickst" already mentioned, we had "paula" ;)
(....i.e. hardware sample mixing for all you kids out there ....;)
(the player simply decompressed and wrote the (incremental) paula register sets for each "frame" ... ;)))
well, you could use greetings/pics/textscreens/simple effects to cover the sample precalc, just like you did for the 3d scene (I assume) ...
..however, I probably should do this myself instead about talking about it ..
off topic:
(well, 1994 calls and wants their raCer back..)
here's a little present (a wipeout clone (early alpha!, please don't spread widely) I programmed over the last weekend :)
(keyboard controls are printed on the console, works best with a ps2 pad (via ps2 usb adapter, I have a "center" one..)
raCer
(start tks.exe for big fun, 'k' is boost -- forgot to mention..) :D
p.s.: using comments for chat is probably a bit lame, sry ;)
p.p.s: Again: Great demo, really looking forward to your next one !
evil: I dont remember. It was some Windows Gui St2disk thing. It was at the meeting and i tried different floppies.
Evil: As i said, i was on a party. (Read again, it was not MY mSTE &STE 1040) And my own STE got a broken keyboard controller from that. so that means no mouse or joystick. Cant tell if the keyboard still works...since it only makes ping, whatever key i press....
Wonderfull STE demo! Always nice to see ST code released in 2008! Now I should finish my amiga music disk to release it.
BTW I don't test it on real STE, did your "special" fullscreen work on every STE?
Again, nice work guys!
BTW I don't test it on real STE, did your "special" fullscreen work on every STE?
Again, nice work guys!
cool!!!
one good demo
wow. best STe demo I've seen so far. Congrats !
Rocks!
Works almost accurate with SainT 2.13.
Rockssssssssssssss
Incredible! The first demo almost full screen and always with a party in the VBL!
The music is really nice and the graphics are among the most beautiful ever seen on ste! When the code ... it is truly amazing!
I love the small details such as the raster blue scroll in one vbl to the volcano part !
Conclusion is probably the best demo on Atari STE produced!
The music is really nice and the graphics are among the most beautiful ever seen on ste! When the code ... it is truly amazing!
I love the small details such as the raster blue scroll in one vbl to the volcano part !
Conclusion is probably the best demo on Atari STE produced!
sexy stuff all-around
Awesome :)
Cool demo !
Nice fullscreens !
Nice fullscreens !
oldschool effects respect!
=)
guys, check it out :)
Hardcore code, as usual... Well done. :)
Oldschool effects at their finest
Kicks some serious asses really hard!
Great tune, great STe code!
Great tune, great STe code!
One of my most viewed demos! Love it!
totally ace effects+the music rox!
Excellent demo! Made me buy an STe again! :)
Great among great ! Ste makes the difference. DHS coders & team makes the Awesome !
New gen effect, design, original... Congrats dudes !
New gen effect, design, original... Congrats dudes !
another brilliant atari production, the tune rocks.
nice
what, forgot?
Great demo! Showing a true potential of STE :)
DHS just excels at the STEring wheel.
Nice!
excellent. love it!
Best ever Atari STe demo?
Works great in Hatari too fwiw...
Works great in Hatari too fwiw...
superb!
SweeEeet!
Nice music and effects. Overall a tad slow, though.
forgotten thumb!
Nicely presented effects!
Really cool music!
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instead, click here !
Floppydisk version
MPEG-4 movie
It does not work on any known emulator today, so run it on a real STe or watch the video please. The video have a couple of quirks (colour bandings) but shit happens..