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Dave the Ordinary Spaceman by Lasi Interactive
[nfo]
screenshot added by Queen_Luna on 2008-07-26 19:57:51
platform :
type :
release date : july 2008
release party : Assembly 2008
compo : gamedev
ranked : 1st
  • 14
  • 7
  • 0
popularity : 64%
 64%
  • 0.67
alltime top: #6127
added on the 2008-07-26 19:57:51 by Queen_Luna Queen_Luna

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strange and slow
Looked nice on the stream...
added on the 2008-07-31 23:18:55 by xernobyl xernobyl
Just watched the stream and this ones my favourite ! But the game stutters here, final please !
rulez added on the 2008-07-31 23:33:11 by Pap Pap
looked very nice on screen!
rulez added on the 2008-08-01 08:39:10 by shadez shadez
looks so promising
rulez added on the 2008-08-01 13:56:37 by Bobic Bobic
We are going to continue the developement of Dave (and eventually release the source code too) so stay tuned!
For news and stuff go to thykka.ath.cx/dave
added on the 2008-08-02 04:44:07 by Thykka Thykka
This is fucking sweet. How do you handle the rewinding? Also should some info appear on my the remote screen? I have no way of knowing how many volts I've got.
rulez added on the 2008-08-02 18:49:44 by Claw Claw
most sick platformer evah Oo
rulez added on the 2008-08-02 21:23:15 by EviL EviL
Does it require PS3.0? I can't run it here :|
added on the 2008-08-04 16:03:50 by xernobyl xernobyl
hm... I only see a television set and hear some music, nothing except pressing ESC works (WinXP 32bit, ATI 2900XT)
added on the 2008-08-04 16:05:57 by kb_ kb_
@kb, try typing 105

the game and the idea is awesome! execution is also as good.
rulez added on the 2008-08-04 16:08:10 by decipher decipher
cool! better download the fixed version from here.

Thykka: the source is already included? accident?
rulez added on the 2008-08-04 16:39:02 by RufUsul RufUsul
does not work on my pc...
will try later on the notebook
added on the 2008-08-04 20:02:38 by v3nom v3nom
For everyone with troubles running the game: there's some stuff in known_bugs.txt which usually make the game playable (with the expense of eye-candy)

RufUsul, in that case they're supposed to be there. In fact you might be able to compile a working unix version with the source!
added on the 2008-08-04 21:17:59 by Thykka Thykka
Gah! I want to thumb this up for the concept and the teletext interface alone... but the over-zealous use of effects and the rock-hard difficulty curve make me go for a piggy instead.

I hope you do continue development of this, and I hope you make it more accessible
added on the 2008-08-05 20:23:11 by evilpaul evilpaul
nice
rulez added on the 2008-08-05 21:05:36 by Premium Premium
This absolutely fucking rulez! Looking forward to future releases.

Shame it doesn't run without pixel shaders - would lke it if the esc key didn't exit the entire program.
rulez added on the 2008-08-07 13:10:59 by mg mg
OS X version available at http://thykka.ath.cx/dave/
Should work well on macbook pros, mac pros, and at least newer intel imacs. With macbook on intel mac mini you can make it work by disabling shaders (edit config at dave.app/Contents/Resources/dave.conf)
added on the 2008-08-10 13:04:08 by jupet jupet
os x package tested only on my macbook (can't cope with shaders) and friends recent imac (runs ok). Please mail me how the _os_x_ version does or doesn't work. jupet at kirah dot fi
rulez added on the 2008-08-10 13:30:39 by jupet jupet
rulez added on the 2008-09-20 17:02:54 by iks iks
Great idea and realization - apart from the fact that it is pretty unplayable
added on the 2009-01-05 22:39:02 by T$ T$
great execution but it really takes a while before mastering the control. I never had the need to use recording before game over at level 2.. :)
rulez added on the 2009-03-05 00:07:32 by Paralax Paralax
Received a BSoD when I executed it on my PC. Then watched the video. Awesome idea and design!
rulez added on the 2009-05-03 14:54:11 by Defiance Defiance
Incredibly slick.
rulez added on the 2009-07-27 13:20:39 by polartimecast polartimecast

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