Industrial Revolution by Smash Designs [web] | ||||||||||||||
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popularity : 62% |
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alltime top: #3646 |
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added on the 2007-04-08 11:07:23 by Sverker |
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comments
A bit slow-paced but still good
rulez added on the 2007-04-08 11:09:48 by Sverker
Not the best demo that SD has made. Lacks some sort of "wow factor" to me, at least. Also, is H.R. Giger even credited in the demo/nfo?
Nice demo but I couldn't get of the feeling of recyclation of code. How about doing something 100% different from your previous stuff Aeg? But anyway, some effects, like e.g. this pond looked very nice. I look forward to see this again.
Exactly what you would expect from a sds demo (déjà vu galore, one cool new trick, dreadful soundtrack, ugly colour textures). Love the mapping bug in the screenshot. ;)
A lot of codercolors and stuff, but still very nice.
I liked it. A bit low framerate at times, and one radial plasma too many, but overall nice. Also pretty good soundtrack.
somewhat confusing design but otherwise excellent.
some nice ideas
Some nice stuff in there, but lacks in the design department :)
fuck, thumbed it accidentaly down. oh well.
wo(l)rd!
the gfx did really benefit from bigscreen+webstream, watching it now they look rather bad. some new cool effects, alot of recycle as one would expect..
what holloman said
but I'm still impressed
but I'm still impressed
Awsome stuff. The lakes are really cool, so is the rest ;)
Was great feeling cause it's so special and cool, the tune feat well this SF world, between Giger and Commander Blood. Rulez!
recycling.. doesnt deserve thumb up or down. just neutral "huoh"
and "love all positive comment about cool effects" ... "huoh" to all newbies who havent seen these effects recycled ... :)
and ps. i hate that tunnel texture
Well, the thumb is only for the first music and some of the effects. Maybe AEK should kick sonic's ass to make some more tracks. Recycling musics is still shocking...
ok, I could not spot the new effect this time. But thumb up for releasing a decent demo on C64!
cann was!
Not much improvement for Smash but still nice to watch.
Yep, that tunnel texture is exactly the same as in all other SD demos. And it doesn't look good..
Usual SD demo. There are still some effects seen before in previous SD demos. From the new stuff I like the plasma floor, the trail dots (ok maybe a bit slow but), and the little animation references to other demos. And the music rocks!
Usual SD demo. There are still some effects seen before in previous SD demos. From the new stuff I like the plasma floor, the trail dots (ok maybe a bit slow but), and the little animation references to other demos. And the music rocks!
what a crappy demo. still best in wolrds 10 / 10!!!1
and I believe that same old tunneltexture is taken from Reflex('s Mathematica?)
and I believe that same old tunneltexture is taken from Reflex('s Mathematica?)
i really like the soundtrack.
100/100 perfect demo!!!11 hit. never seen such a great demo before. very goods effects on c-64 i only played commando before wow very r0xxing okay bye
some good effects
This just rocks.
das gut
I have to join the chorus complaining about the tunnel texture... and maybe a bit more consistent colorscheme would've been nice as well. But it's still quite cool overall.
Very nice demo again!
Recycled & buggy code, wired gfx, unpolished, unfinished.
Sucks.
Sucks.
Great work !! :)
Ok, there was 2 or 3 effects I liked in this demo but the static H.R. Giger-scans pisses me off to no end.
Hmm, I don't really like it. Pretty ugly, nothing I didn't already see in other SDS demos and the music was not that good either.
Ok but lengthy parts prevent me from thumping up...
dancing girls, music, graphics, effects (plasmas, rubber bands, 3Ds buildings, ...)
Maybe some parts are to long.. should have been 2nd.. great prod.
oops TBL whale inside :)
oops TBL whale inside :)
This should've been 4th, seriously. Saying that this is in any way better than the Oxyron demo is just ignorant.
I recall liking this at the compo. Was a bit unfinished tho.
other than the vector-animation copies at the start and end, and the ground/sky texture movement in the screenshot and factory scenes, there's nothing new or interesting here. the 2nd tune is once again reused from triage 5. recycling is good for the environment, not for demos.
For the shouts to Spaceballs and TBL plus the raytracer.
Some cool parts... Still way too long and quite boring.
I give a thumb for the SOTA & tbl references plus the twister, but the rest was almost all recycled stuff... and that damned texture from Mathematica should be banned by now methinks...
I am not much into C64 scene happenings, but as a standalone demo I liked its atmosphere quite much
cool
Good one :)
i didn't like the graphics and music wasn't that impressive, either. some effects were nicel.
I feel this one had nice music and decent effects.
fine..
Has potential, but too much effects seen before. Also don't like the slow pace.
roxx
delayed..
I like it. the music rocks.
total Rulage.!
c64 at its best.!
thanXalot for this pearL.!
c64 at its best.!
thanXalot for this pearL.!
GREAT!!! Looks & Sounds Good :>
Scheisse ist das geil
Scheisse ist das geil
ahh, and: This is our Wolrd xD
I like it.
me really likes this
Smashing.
I say okay
Not their best, but still good. Loved the part with the building and the textured sky.
really nice, love the house scene with passing clouds, the other demo references are cool too.
I dislike how little attention seems to have been paid to polishing most of these scenes. Visual atrifacts, poor colour choices, etc etc. However, I find a lot of Smash Designs work to be really inventive in the sense of how they combine together effects to produce unusual visuals, and this demo is an excellent demonstration of their approach.
This could have been so good. The effect in the screenshot has so much potential but sorta falls flat because of the tiling error. There's a glaring spelling error not even a minute into the demo. Just so many small things I feel could have been better, but for some reason, aren't.
Some great parts here
ok
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