Weektro by Bitpopler [web]
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added on the 2005-12-28 22:11:22 by v3nom |
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comments
runtime error
added on the 2005-12-28 22:17:01 by alien^PDX
Crashes :(
COOL!!!
(requires PixelShader 3.0)
(requires PixelShader 3.0)
yeah quite nice :)
ah! ps3.0. that explains why it doesn't start up at all.
I don't understand why this production requires Shader model 3.0.
it's possible this to make on 2.0 equally well.
it's possible this to make on 2.0 equally well.
prolly not in 4k tough.
the shot seems raytraced so I can see why its PS3.
the shot seems raytraced so I can see why its PS3.
looks great
übernice!
really cool.
Crashes on AMD 64bit 3800+ Radeon 9800XT XP SP2 latest drivers.
I don't really like julia fractals, and ps3.0 seems like quite a lot for it's content
what, a ripped shader in 4k ?
oh wait, 99% of shader effects in demos are ripped.... oh well...
oh wait, 99% of shader effects in demos are ripped.... oh well...
why don't you go for ps4? sorry but I prefer 4kb demos with less hardware dependency.
hi folks
as you see ps 3.0 is needed for this intro besause of branching an raytracing loops in the ps.
ps 2.0 wouldn't be enough to achive realtime framerates. on ps2.0 the loops must get roll out what cause a constant execution time that is realy long. the most loops can be exited earlier.
of corse ps3.0 seems to be overkill vor 4k, but it only seems. I realy like ATI besause of sponsoring bp, but they made the mistake to set on speed. they decelerated the development of new tec. nvidia 6series is long available on low prizes. so why not propagate them. of course in most cases no branching is needed on ps but why don't we use giant steam engines?
the shader is not new and was allready implemeted in cg. http://graphics.cs.uiuc.edu/svn/kcrane/web/project_qjulia.html there also exists a paper about raytracing julia sets. the intro was witten in few days and the olny chellange was to write a short asm shader. the ported hlsl shader compiled has nearly 40% more instructions. the party version uses the hlsl version because of lack of time and my badly constitution on the party. i will make a final soon and build in some resolution selection.
we made this intro to just release anything and it was more fun the earnest, so don't judge too hard. ;-)
ddeml will store a kkaptured version on our page (bitpopler.de)
as you see ps 3.0 is needed for this intro besause of branching an raytracing loops in the ps.
ps 2.0 wouldn't be enough to achive realtime framerates. on ps2.0 the loops must get roll out what cause a constant execution time that is realy long. the most loops can be exited earlier.
of corse ps3.0 seems to be overkill vor 4k, but it only seems. I realy like ATI besause of sponsoring bp, but they made the mistake to set on speed. they decelerated the development of new tec. nvidia 6series is long available on low prizes. so why not propagate them. of course in most cases no branching is needed on ps but why don't we use giant steam engines?
the shader is not new and was allready implemeted in cg. http://graphics.cs.uiuc.edu/svn/kcrane/web/project_qjulia.html there also exists a paper about raytracing julia sets. the intro was witten in few days and the olny chellange was to write a short asm shader. the ported hlsl shader compiled has nearly 40% more instructions. the party version uses the hlsl version because of lack of time and my badly constitution on the party. i will make a final soon and build in some resolution selection.
we made this intro to just release anything and it was more fun the earnest, so don't judge too hard. ;-)
ddeml will store a kkaptured version on our page (bitpopler.de)
I like how people are complaining about hardware requirements for a 4k, despite this being rather neat for 4k. Don't you people have something better to do, like making this in 4k without ps3.0 to show just how awesome you really are?
Just added the url for video version and "Der Bitpopler popelt Bits" www. ;)
Finally I could watch it and I really like the colorful visuals and the music.
Finally I could watch it and I really like the colorful visuals and the music.
"lame"
nice
nice
Nice, had to watch the video though.
it works fine, but it was neither entertaining nor pretty. :)
fractals rule!
damn thing won't close. however i am still able to post this comment about how shit the window code is. right, time to reboot...
I like the tech, respect.
ok
wow! crazy shit!
What kind of HW was used to record the video ? the framerate is impressive.
What kind of HW was used to record the video ? the framerate is impressive.
hehehe, a 4K with a video capture... and for PC! gee... technology advances fast... :)
ok
good one
but why is the screenshot white when the exe is technicolour?
nice
very good ^^.
.
kewl enuff !
what patermobil said
cool stuff tho !
cool stuff tho !
yep
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !