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Wake Up! 16b by Desire [web]
screenshot added by HellMood on 2026-05-17 02:36:13
platform :
type :
release date : may 2026
release party : Outline 2026
compo : combined 128b
ranked : 2nd
  • 55
  • 1
  • 0
popularity : 66%
 66%
  • 0.98
alltime top: #3498
added on the 2026-05-17 02:36:13 by HellMood HellMood

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There is no spoon.
rulez added on the 2026-05-17 08:15:31 by Depeche Depeche
How?!
rulez added on the 2026-05-17 08:43:33 by Olympian Olympian
Oh wow that is amazing
rulez added on the 2026-05-17 10:22:18 by Ramon B5 Ramon B5
Yes, that's what I meant when we talked about demos that don't look like their technically limited by their size.

Great work, eager to see the writeup
rulez added on the 2026-05-17 10:29:32 by dominikr dominikr
🤯
rulez added on the 2026-05-17 10:45:45 by cruzer cruzer
Sick
rulez added on the 2026-05-17 12:42:11 by gopher gopher
wow
rulez added on the 2026-05-17 12:42:48 by dipswitch dipswitch
Code:int 10h ; set gfx mode 0 (40x25) mov bh,0xb8 ; set bx start of video ram mov ds,bx ; set data segment to video ram L: lodsb ; load a byte from ds:si (initially 0x100) sub si,byte 57 ; si == 199. 57 == 3*19 xor [si],al ; mangle some screen/audio data... out 61h,al ; PPI port B: do speaker stuff jmp short L ; do whatever the fsck you just did again

I see green on the screen, so there must be 0x02 at those places in vram. And 0x02 on port 61h is also the speaker on/off (link).
It's just white when I run dosbox without a special config, and HellMoods config has graphics as cga_mono and
Quote:
monochrome_pal = green

That's how the green gets into it.

So... it jumps around in the vram area, xoring 0x02 into random bytes. 57 and 65536 are coprime, so we have a long period until everything wraps around. Why it does the sound that it does - I don't know yet
added on the 2026-05-17 13:41:42 by dominikr dominikr
It's 56 ;) (lodsb increments si)
The green comes from simulating an old monochrome CGA monitor
it does not actually set something to green (0x02)
Please have a little patience for the write up =)
added on the 2026-05-17 14:31:17 by HellMood HellMood
ouch!
rulez added on the 2026-05-17 21:02:45 by p01 p01
Especially the sound turns out really nice, like a reverb!
rulez added on the 2026-05-17 22:22:19 by Kuemmel Kuemmel
great
rulez added on the 2026-05-17 22:59:59 by grz grz
The audio creates a perfect vibe that matches the visuals. Mind blowing 16 bytes 🤯
rulez added on the 2026-05-17 23:31:23 by ace-dent ace-dent
what
rulez added on the 2026-05-17 23:37:56 by provod provod
Here is the Write Up =)
added on the 2026-05-18 00:39:52 by HellMood HellMood
Super nice sound! Thx for the write up.
rulez added on the 2026-05-18 03:06:10 by byteobserver byteobserver
Normally I spend much more bytes on much worse sound. Impressive achievment. :-D
rulez added on the 2026-05-18 09:30:33 by Plex Plex
Impressive! Congratulations

Quote:
Normally I spend much more bytes on much worse sound. Impressive achievment. :-D

Hahaha! ;)
rulez added on the 2026-05-18 10:04:53 by sim sim
<3
rulez added on the 2026-05-18 10:52:18 by 4gentE 4gentE
So cool
rulez added on the 2026-05-18 10:53:42 by grip grip
Wow!
rulez added on the 2026-05-18 14:38:15 by uncle-x uncle-x
what the fuck
rulez added on the 2026-05-18 14:44:46 by halcy halcy
Absolutely brilliant!
rulez added on the 2026-05-18 14:50:19 by rp rp
This is demoscene
rulez added on the 2026-05-18 15:38:29 by mstuomel mstuomel
Klein aber oho!
rulez added on the 2026-05-18 15:52:51 by darya darya
cool
rulez added on the 2026-05-18 18:06:54 by frog frog
Experimental audio from very short assembler programs. And when I say very, I mean very!
rulez added on the 2026-05-18 18:09:59 by Sesse Sesse
awesome!
rulez added on the 2026-05-18 19:46:33 by lordnkon lordnkon
🤯
rulez added on the 2026-05-18 20:01:05 by rloaderro rloaderro
Knock, knock, Neo
rulez added on the 2026-05-19 01:41:02 by willbe willbe
wtf
rulez added on the 2026-05-19 08:44:54 by SiR SiR
HellMood is without context the king of ultra tiny gem! Considering this is a 16bytes visual effect, with a music?!!! it's out of this world, awesome!
rulez added on the 2026-05-19 10:23:38 by leonard leonard
Inconceivable!!!
rulez added on the 2026-05-19 10:42:23 by 71M 71M
Brilliant production. Thumbs down for trying to sell us some incoherent and nonsensical LLM drivel as "write-up" though.
rulez added on the 2026-05-19 10:47:05 by utz utz
​ 
rulez added on the 2026-05-19 11:43:35 by psenough psenough
16 bytes !
rulez added on the 2026-05-19 11:56:03 by gloky gloky
omg, this is insane!
rulez added on the 2026-05-19 17:47:01 by sigflup sigflup
I like how this spends 6 bytes properly setting video and address without any hacks, and has just 10 bytes left to do the rest! Interesting that it inits all chars to 20h/space instead of 0. From there, it's a brilliant one-instruction sound routine and no-instruction draw routine (just changing chars in text RAM) for perfect audio/video sync. The "free" green text using an emulator setting feels a little cheaty :), but even gray would still be great.
rulez added on the 2026-05-19 18:52:14 by phoenix phoenix
Wow
rulez added on the 2026-05-19 20:03:19 by xeron xeron
HellMood 'What are you trying to tell me? That I can dodge sizelimits?'
Morpheus 'No HellMood I'm trying to tell you that when you're ready, you won't have to.'
rulez added on the 2026-05-19 20:55:07 by reality404 reality404
insane
rulez added on the 2026-05-20 15:43:12 by juvi juvi
16b, and both visuals and sound are actually good, and there is concept as well! 🤯 Exceptional!
rulez added on the 2026-05-20 17:06:06 by teadrinker teadrinker
Thanks for the writeup, awesome stuff!
rulez added on the 2026-05-20 18:05:06 by revival revival
We're done.
rulez added on the 2026-05-20 18:46:00 by zipola zipola
I personally am a big Hellmood fan and I bow to this prod.
rulez added on the 2026-05-20 23:08:53 by acryl acryl
mind-blowing!
rulez added on the 2026-05-21 08:15:24 by Asato Asato
Nice one!
rulez added on the 2026-05-21 09:43:43 by violator violator
This is so awesome that I had to try running it in real hardware. The green text is a natural fit for MDA/Hercules, so I patched the address from 0xB800 to 0xB000 which is what MDA uses.
I don't have the exact IBM computer, but used a 286 with EGA card capable of emulating MDA/Hercules, and a real MDA monitor, so it's close enough.

Here is my recording: https://www.youtube.com/watch?v=LNBFLRxP0mQ

Sorry for the low quality audio (the constant noise is from the machine itself). Please note that this monitor (IBM 5151) has a HUGE phosphor persistence, which I think hurts the presentation in this case because it's very fast.
rulez added on the 2026-05-21 11:21:15 by miragept miragept
Krasse Scheiße!
rulez added on the 2026-05-21 12:05:53 by bodo^rab bodo^rab
sweeeet!
rulez added on the 2026-05-21 12:26:55 by v3nom v3nom
@miragept: Thank you so much for this ♥ I'm happy to see it works like intended, even with a slightly different sound due to the byte change. Maybe it would indeed be a bit better to have it run slower, but what i found remarkable is, that the sierpinski structure becomes actually more visible (towards the end) than in my version =)
added on the 2026-05-21 14:07:16 by HellMood HellMood
@HellMood: It's my pleasure to showcase this gem in hardware that is rarely targeted! And if you wanna see it live, you know what to do... Don't forget to come to Inércia 2005^H^H26! :)
added on the 2026-05-21 15:37:19 by miragept miragept
Wow
rulez added on the 2026-05-21 21:56:57 by tonic tonic
Wow even with that music!
rulez added on the 2026-05-23 06:54:36 by AntDude AntDude
Great
rulez added on the 2026-05-23 15:14:31 by Frequent Frequent
sick!
rulez added on the 2026-05-23 18:23:59 by Funkstill Funkstill
Insane. Well done.
rulez added on the 2026-05-24 14:11:36 by error64 error64
Wow
rulez added on the 2026-05-25 09:13:58 by polygon polygon
16b
rulez added on the 2026-05-25 14:45:19 by wullon wullon
You are the chosen one.
rulez added on the 2026-05-25 20:08:58 by gaspode gaspode

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