the so complete pouët.net oneliner
- 2015-05-20
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resurrection ! -
I'd borrow the XOR texture function from HellMood as it would enable me to do some cool stuff, but I don't like ripping people off. I wonder if he'd e okay. I'd credit him of course. Yeah, GLSL got no native xor function. -
Sure, go for it. Credits would be cool =) Also, i'll try to make "XOR" shorter/faster =) -
That's not true. I'm pretty certain GLSL has a native xor (since GLSL 130. GLSL 450 is current), GLSL ES maybe doesn't have it. -
yep. GLSL ES 3.00 has bitwise operators, that's apparently not what's under the hood of teh shader toy -
Well, that's why I prefer not to use WebGL / GLSL ES. ;) Among some other reasons. -
I invented xor-texture approx.1995's ;) -
I invented black background in Jesus era. -
I know someone who invented jesus -
I inverted xor-textures -
xor vs and-textures: which is better? -
It's a kind of insistance I disagree. -
@golinish, close call. If you check AND texture for zero and only draw then, i'd go for it ;) https://www.pouet.net/prod.php?which=62079 Otherwise, XOR. -
HellMod, https://www.pouet.net/prod.php?which=64016 thread is over -
Like a flood upon Earth, coming from space, in huge dissociable amounts. Dirty. Blub. -
Hello demo people! https://twitter.com/demos_we_care is looking for suggestions. Tell me about your CDCs -> http://atebit.org/demoswecareabout_contribute.php -
If you cry in space the tears will stay on your face. -
https://www.youtube.com/watch?v=rYuh1WV6NAk -
Scenework-Grabber Copyright claim DEFEATED. http://www.pouet.net/prod.php?which=29167 -
https://www.youtube.com/watch?v=JCFdzH-XhjM - 2015-05-21
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compiling mesa3d because fuck my life -
Testing testing http://demozoo.org/productions/138144/ -
FEMALE FRIEEEEEEEEEEEEND -
that akward moment when you've started to use adblock on pouet to block brain damaging avatars. -
like yours? *ducks*
