zatom information 16 glöps
- general:
- level: user
- personal:
- first name: ku
- last name: lio
bbs posts 62 posts
- DirectX shared texture (code)
- DirectX shared texture (code)
- Demo'ish objects (offtopic)
- MFX source code (code)
- Web GL (code)
- Demo'ish videos (offtopic)
- texture coordinates for sphere mesh (code)
- Random image thread (residue)
- modelling a city (general)
- Random image thread (residue)
- Random image thread (residue)
- Random image thread (residue)
- My old job: £24k, digital art stuff at a Uni, maybe good for a scener (general)
- Scenic. (offtopic)
- Random image thread (residue)
- Demo'ish videos (offtopic)
- Astonishing 3D mandelbrot renderings (general)
- Random Image Thread : The Movie (general)
- Tips 4 making avatars 4 pouet (general)
- Demo'ish videos (offtopic)
- alternatives to blender (general)
- Revision control system for your demo sources? (general)
- NEUROPOL's Open letter to the demoscene (offtopic)
- Random image thread (residue)
- So, you learned Objective C... (general)
- Demo'ish objects (offtopic)
- Random image thread (residue)
- which is dead ? the GPU or the CPU (general)
- z-buffer, render targets & shaders (general)
- Outline 2008 is announced !! :) (general)
- the ultimate demo'ish game ? (residue)
- Question to you web tech guys about 3D... make me earn my bread. (general)
- Random image thread (residue)
- Screenshots from my next demo (general)
- MouseTracker v0.000001 - mouse capturing made easy (hopefully) (general)
- MouseTracker v0.000001 - mouse capturing made easy (hopefully) (general)
- MouseTracker v0.000001 - mouse capturing made easy (hopefully) (general)
- MouseTracker v0.000001 - mouse capturing made easy (hopefully) (general)
- breakpoint 2008 (general)
- breakpoint 2008 (general)
- getting processes with 3d contexts (general)
- how to get your demo to xbox360 (general)
- how to get your demo to xbox360 (general)
- how to get your demo to xbox360 (general)
- Will ASD: LifeForce reach the all-time top? (general)
- Random youTube Thread (residue)
- Random youTube Thread (residue)
- geforce 8xxx geometry shader performance (general)
- Will farbrausch's fr-041: debris reach the all-time top? (general)
- Random image thread (residue)
account created on the 2003-04-25 12:23:32