teadrinker information 93 glöps

- general:
- level: user
- personal:
- first name: Martin
- last name: Eklund
- portals:
- demozoo: profile
- demo JavaScript FORTRESS by Gray Marchers [web]
- Wow, had missed this one! Great sense of space. Love the grading here as well!
- rulezadded on the 2025-08-06 20:51:46
- demo JavaScript WUNDERLUST by Gray Marchers [web]
- Solid Prod! Love the fractal scenes, excellent composition, lighting and color grading!
- rulezadded on the 2025-08-06 20:40:24
- demo Amiga OCS/ECS Neural Assault by Rage [web]
- Underrated, I keep coming back to this one. Amazing music and art style, many great transitions. Fun as well! Only weak part is the lengthy 3D scene. (which probably was a lot more exciting in 93)
- rulezadded on the 2025-07-31 14:16:20
- demo Amiga AGA Stonenautica by Stonehead [web]
- Very nice prod! Great use of voxeltunnels. Would have liked to see more of that ending neural scene!
- rulezadded on the 2025-07-31 12:29:22
- 64k demo MicroW8 RE:FORM by Rivals
- (now proper links...)
https://teadrinker.net/blog/re-form.html
https://github.com/teadrinker/microw8-c-example - isokadded on the 2025-05-02 02:33:26
- demo Amiga OCS/ECS 3D Demo 3: The Last Drop by Lemon.
- Lovely, that's a lot of dots! Great nostalgic vibes. :)
- rulezadded on the 2025-05-02 02:21:48
- 64k demo MicroW8 RE:FORM by Rivals
- Thanks you everyone for the kind words!
There is a write-up at:
https://teadrinker.net/blog/re-form.html
For MicroW8 technical stuff, check out this repo:
https://github.com/teadrinker/microw8-c-example - isokadded on the 2025-05-02 02:10:19
- demo TIC-80 Grow by Oftenhide
- So cinematic! <3 Love the composition of both images and sequence. Amazing soundtrack as well!
- rulezadded on the 2025-04-28 22:34:57
- 256b MicroW8 Coil the Bass!
- thank you everyone!
>What kind of synth model is it ?
I'm using the MicroW8 snd(int index) hook, which returns a single float sample (alternating left and right channels, so it's called 44100x2 times per second)
The sound generation is running the same code as is driving the visuals, it's based on the plasmosis plasma ( https://www.reddit.com/r/tinycode/comments/1aq13hj/text_plasmosis_14_byte_plasma_winner_of_16b/ ) running with a buffer of 960x21 (and at a speed synced to match buffer size * 60 fps), buffer data is played back at half speed (compared to the buffer id) so at a different speed than the simulation. If frames are dropped due to performance issues, it will run the simulation multiple times on the visual side to remain in sync.
In audio-dsp terms, it's kind of like a single delay line with a 6db IIR filter combined with some kind of strange 2d blur, and value offset / wrap-around. - isokadded on the 2025-02-18 14:10:57
- 32b ZX Spectrum technocarpet by 3SC [web]
- wow! missed this compo, so saw it now! Top notch, love the audio-sync and how the visuals build up :)
- rulezadded on the 2025-02-18 13:46:40
account created on the 2011-06-12 18:59:19