shadez information 1975 glöps
- general:
- level: user
- personal:
- first name: Tuomas
- cdcs:
- cdc #1: Live Evil by Mandula [web]
- cdc #2: Delicious by Yodel [web]
- cdc #3: Lifeforce by Andromeda Software Development [web]
- cdc #4: receptor by TBC
- cdc #5: Midnight Run by Andromeda Software Development [web]
- demo Windows THE VERY BEST OF by LOBSTARRS & 200% CODERS & Limp Ninja [web]
- wasn't that same 3d model in Russian electronic cubes huh? :)
- isokadded on the 2004-11-02 13:49:25
- 512b MS-Dos BinLaden by 3Dpoison
- ahh, finally music in <1k intros becomes true (well, there has already been some audio output in 256b intros, but this one is listenable, yet simple). good visuals and message, too.
- rulezadded on the 2004-10-30 14:30:29
- demo Gameboy Color knark by Phantasy
- imo demotronic is technological sweet and really good demo, but it doesn't contain smart ideas such as this one does and this one is really unique and fresh design-wise, which you cannot find e.g from demotronic
- isokadded on the 2004-10-28 14:22:30
- demo Amiga OCS/ECS Extension by Pygmy Projects
- saw it on dtv, good effects and superb music (i had to get it from modarchive after seeing this)!
- rulezadded on the 2004-10-23 13:51:18
- 256b MS-Dos Inside (256b) by Global Corporation
- kinda nice colours :) hmm that zip seems to contain many 256b intros of which inside.com is right one
- rulezadded on the 2004-10-21 12:17:08
- demo Windows B10 by Satori [web]
- screenshot made me want not to download it... but i did, and i expected it to be very bad or something. weirdly it wasn't, it kind of took me in. 60 to 90 seconds of that would've been enough for me... definitely too long.
- isokadded on the 2004-10-21 00:56:44
- demo Nintendo 64 ultrafox64 by MegaHawks INC
- hehe, cool
- rulezadded on the 2004-10-20 14:21:21
- demo Gameboy Advance Ego GBA by Mainloop [web]
- z sorting bugs :) anyway, quite nice style
- rulezadded on the 2004-10-18 22:03:16
- 4k Gameboy Advance Blue Typhoon In An Orange Storm by Scoopex [web]
- tilemodes or chunkymodes don't make gba any easier platform to program 4k imo. and gba hasn't as much cpu power as pc or amiga does.
- isokadded on the 2004-10-17 19:55:24
- 4k Gameboy Advance Blue Typhoon In An Orange Storm by Scoopex [web]
- respect for doing 4k for gba, it isn't that easy. nice effect that lines thingie, music could be better, but oh well 4k has its limits. conclusion: i liked
- rulezadded on the 2004-10-17 11:46:24
account created on the 2002-06-11 10:29:37
