kb_ information 1575 glöps
- general:
- level: user
- personal:
- first name: T.
- last name: H.
- portals:
- csdb: profile
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: PROTOZOA by Kewlers [web]
- cdc #2: V2 Synthesizer System by Farbrausch [web]
- cdc #3: Unclear Throat by Pluisje
- cdc #4: Edge of Disgrace by Booze Design
- cdc #5: Absolute Territory by Prismbeings
bbs posts 2914 posts
- vectors not facing one another. (code)
- demoscene assembly at 33c3 (parties)
- RGB keyboard support? (general)
- Random line of code thread (code)
- Random line of code thread (code)
- Random line of code thread (code)
- Random line of code thread (code)
- TRSAC Berserker edition - 21st - 23rd of October 2016 (parties)
- TRSAC Berserker edition - 21st - 23rd of October 2016 (parties)
- TRSAC Berserker edition - 21st - 23rd of October 2016 (parties)
- Desperately seeking a Vectrex for TRSAC (general)
- Random "work in progress" shots (general)
- Negative commentry (again?) (general)
- GetTickCount on Windows 10 (code)
- Random "work in progress" shots (general)
- Solskogen 2016 - 15th to 17th July - Flateby, Norway (parties)
- The very last D3D9(Ex) question ever! (code)
- Noob question about multichannel flac (music)
- Revision 2016 - 25th to 28th March - Saarbrücken, Germany (parties)
- Revision 2016 - 25th to 28th March - Saarbrücken, Germany (parties)
- Captures of streamkillers (general)
- How To Camera (gfx)
- Revision 2016 hall impulse response (parties)
- Revision 2016 hall impulse response (parties)
- Revision 2016 hall impulse response (parties)
- Revision 2016 hall impulse response (parties)
- Revision 2016 hall impulse response (parties)
- C++ and Linear Algebra (general)
- How To Camera (gfx)
- C++ and Linear Algebra (general)
- How To Camera (gfx)
- How To Camera (gfx)
- UNder-Construction Again. Second ATW Party. December 27-28-29 Germany (parties)
- Any Hercules Demos available? (general)
- programming and magic (residue)
- UNder-Construction Again. Second ATW Party. December 27-28-29 Germany (parties)
- Random line of code thread (code)
- D3D11CreateDeviceAndSwapChain, Fullscreen & Optimus (code)
- The art of connecting oldschool gear to your video projector chain at parties (parties)
- The art of connecting oldschool gear to your video projector chain at parties (parties)
- UE4 engine vs. rendering quality of demos (general)
- Assembly 2015 (parties)
- Assembly 2015 (parties)
- Photo/video consent at parties (parties)
- Photo/video consent at parties (parties)
- Let's deep dream (offtopic)
- does ZX Spectrum platform needs to be subdivided? (general)
- Paula interrupts (code)
- UE4 engine vs. rendering quality of demos (general)
- UE4 engine vs. rendering quality of demos (general)
account created on the 2000-12-22 04:12:07
