Random "work in progress" shots
category: general [glöplog]
Quote:
@1x: I heard quads are the new triangles. :)
they're twice as good :D
Gargaj: beat is really on par if not better than Noisia/Prodigy, but... I always had a little problem with this slightly cheesy/demoscenish tune. Is it a tradition to put random/banal high pitch "melody" to balance out lower frequencies or smth?
Nah, it's for an emotional response. Both in CT and CT2 the first half of the song is just a brutal beatdown, so after that you need a breather and then a huge epic hook. It's a very standard tension-release-climax structure in most club music :)
Yeah, what do I know... was mostly thinking that a bit darker/sicker tune would fit better as this breather ;P Hard to say without trying though.
That depends on where you wanna go with it.
See, to fully understand, you have to back to the original motivation of CT - the track was a culmination of anger (Memento soundtrack wasn't well received, which was my first gig as a CNS musician) and confusion (I was dropping out of university at the time) and I just really wanted the CT soundtrack to be primal therapy, which is why it's so dark and raw and uncompromising. What happened was that it somehow managed to resonate with a frequency in the audience that they were apparently waiting for and allowed them to connect with it in a very emotional level. It's something I still couldn't explain for a few years.
With UC the mission statement was very similar, but ten years have passed; I told Zoom the way I thought about making the UC soundtrack is thinking of CT as like a bare-knuckle amateur boxer who has no technique at all but has a distinctive unpredictable style that just floors people in the first round. UC was supposed to be the same boxer ten years later, now with 10 years of professional experience and technique, style a lot more precise, a lot more surgical, but still based in the old ways of being chaotic and visceral. So the UC soundtrack is a bit slower to allow for more groove, the mix is more detailed, there's more technology under the hood, but the motivation is still "what's the biggest / loudest / nastiest bass tone we can get out of this".
The importance of a melodic second half is I think another continuation of that aforementioned resonance with CT (and hopefully with UC too), where in my experience that's where people really connected with the track, as they do usually - I suppose part of the reason I did it is because my hardcore/hardstyle background where a big supersaw hook is generally what tracks use (or used to use) as their main selling point, but it just made sense that way because CT was already quite close to hard dance territory, and UC takes that up a notch by actually having hardcore kicks (again, music changed in 10 years, it was time to integrate more new influence). In a way, the more I think about it, the more I felt an uplifting melody was able to represent a way out for me from the unrelenting first half, the same way I needed a way out from all the shit that was happening to me, so I guess you could consider it like a narrative device for the protagonist that allows them to overcome the adversity.
Oh and also because Mick Gordon fucking rules.
See, to fully understand, you have to back to the original motivation of CT - the track was a culmination of anger (Memento soundtrack wasn't well received, which was my first gig as a CNS musician) and confusion (I was dropping out of university at the time) and I just really wanted the CT soundtrack to be primal therapy, which is why it's so dark and raw and uncompromising. What happened was that it somehow managed to resonate with a frequency in the audience that they were apparently waiting for and allowed them to connect with it in a very emotional level. It's something I still couldn't explain for a few years.
With UC the mission statement was very similar, but ten years have passed; I told Zoom the way I thought about making the UC soundtrack is thinking of CT as like a bare-knuckle amateur boxer who has no technique at all but has a distinctive unpredictable style that just floors people in the first round. UC was supposed to be the same boxer ten years later, now with 10 years of professional experience and technique, style a lot more precise, a lot more surgical, but still based in the old ways of being chaotic and visceral. So the UC soundtrack is a bit slower to allow for more groove, the mix is more detailed, there's more technology under the hood, but the motivation is still "what's the biggest / loudest / nastiest bass tone we can get out of this".
The importance of a melodic second half is I think another continuation of that aforementioned resonance with CT (and hopefully with UC too), where in my experience that's where people really connected with the track, as they do usually - I suppose part of the reason I did it is because my hardcore/hardstyle background where a big supersaw hook is generally what tracks use (or used to use) as their main selling point, but it just made sense that way because CT was already quite close to hard dance territory, and UC takes that up a notch by actually having hardcore kicks (again, music changed in 10 years, it was time to integrate more new influence). In a way, the more I think about it, the more I felt an uplifting melody was able to represent a way out for me from the unrelenting first half, the same way I needed a way out from all the shit that was happening to me, so I guess you could consider it like a narrative device for the protagonist that allows them to overcome the adversity.
Oh and also because Mick Gordon fucking rules.
I once made a demo because I had nothing better to do. Cue 15 years after and I still have no idea what I'm doing.
No giving up!
just added lensflare and particle
The 3DO and Sega Saturn and some primitive Nvidia card I think used quads. We should make more demos about them ;)
some nightly PICO-8 code ☺
revision 2017 gif compo winner ^^
@rez: It runs 1 FPS here :) Just kidding, well done :p
"ludicrous speed"
Visy : nice big.... well ... what is this ?
@nytrik: early farming tool, 8000 BC.
or a fossilized nose bone of a Brontotherium, late Eocene.
rez: uuuuh hope it turns out to become a intro/demo :)
rez: really love those "fusion style" texts http://csdb.dk/release/?id=58447 (one of the first I've seen was in that demo + noisy pillars <3)
@nytrik: some material tests on the usual hires bunny model.
god I love generating 4K textures, so much detail for those lovely macroish closeups.
Testing the new audio setup for Revision (minus PA, damnit :( )
:) :)
This is very cheap.