archee information 202 glöps

- general:
- level: user
- personal:
- first name: Peter
- last name: Soltész
- demo Wild Do you love by Hardread [web]
- When you see it, you'll shoot bricks.
- rulezadded on the 2011-09-21 14:41:06
- 4k Windows cdak by Quite & orange
- Incredible! It's a shame on me, I did not hear of this before.
This is one of the few prods, that I do not know how to code after first look. And it sounds like enough space was left for music.
All my respect. - rulezadded on the 2011-08-09 17:34:57
- 64k Windows uncovering static by Fairlight [web] & Alcatraz [web]
- This moved the whole demoscene forward by a huge step. Especially if other groups will be able to use this rendering method too.
- rulezadded on the 2011-08-07 02:26:01
- demo Windows Spin by Andromeda Software Development [web]
- Insane degisn! I dream exactly this when I go jogging and run out of oxygen.
- rulezadded on the 2011-08-06 22:02:45
- 4k Windows Coder Porn! by Archee [web]
- Youtube or just nVidia 8800.
- isokadded on the 2011-08-06 21:47:36
- game Windows Dibidogs - Rush by Kajak Games
- I seem to have downloaded the wrong version of the dlls. Can fix this? (switch to staticly linked runtime)
- isokadded on the 2011-08-06 15:52:09
- 4k procedural graphics Windows leizex by Rgba [web]
- Congrats again!
Don't be shy to release it on a party. More people would find this beauty that way. - rulezadded on the 2011-07-27 13:39:20
- 96k game Windows Sumotori Dreams by Archee [web]
- Even major company's anti piracy efforts proved inadequate. Its a waste of time to do too much protection in this prod, if it can always be cracked, as you said.
If you have no respect to demosceners, you can find other websites than pouet. For example the ads space on warez sites.
- isokadded on the 2011-03-04 17:46:49
- demo MS-Dos Windows the fulcrum by Matrix
- When I first saw this long time ago, I was amazed, but today the implementation doesnt feels so precise. I miss spline animation instead of the linear interpolation.
However the projected shadows and other fake effects, and the bumpmapping are still amazing on that old hardware.
This is one of the works that dragged me into the demoscene. Many thanks. - rulezadded on the 2011-01-20 22:14:50
- demo Windows fr-063: Magellan by Farbrausch [web]
- The Smooth Particle Hydrodynamics parts use too few particles. Probably about 3000. This would be normal in a 4K intro, but today its possible to do 128000 particles real time. Some techdemos have already been released.
http://code.google.com/p/gpusphsim/ People should get such code for future demos:) - isokadded on the 2010-12-29 17:28:26
account created on the 2006-02-22 15:21:05