Tigrou information 915 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: hplus by Halcyon
- cdc #2: STS-02: Electric Kool-Aid by Synesthetics
- cdc #3: Lifeforce by Andromeda Software Development [web]
- cdc #4: Media Error by Fairlight [web] & Carillon & Cyberiad [web] & orange
- invitation Windows fr-033: like there's no tomorrow by Farbrausch [web]
- like optimus and jac said
- rulezadded on the 2010-03-06 09:15:24
- 256b MS-Dos takoz by Devrecı [web]
- is it a abandoned city or an old cheese?
in all cases, this is a fucking good 256b intro ! - rulezadded on the 2010-03-05 19:44:46
- 256b ZX Spectrum A true story from the life of a lonely cell by skrju [web] & Triebkraft
- a 256b showing something different that floating point / math equation results
- rulezadded on the 2010-02-27 11:22:25
- 512b MS-Dos starfield 512b by Sensenstahl
- FFFFFFFFFFFFFUUUUU ??
- isokadded on the 2010-02-22 13:36:17
- 512b MS-Dos starfield 512b by Sensenstahl
- http://www.pouet.net/prod.php?which=2540
- half the size
- particles
- colorful
- realtime blur effect
- ten years ago - isokadded on the 2010-02-21 11:48:49
- demotool Windows Polydraw
- thx for the info. new and faster compiler, structure support,... really huge update this time (there was no one since nearly 6 months...)
and yep, evaldraw doesnt support shaders or direct opengl/directx support, it was first created for texture generation and manipulating voxels, this is the reason i have decided to write polydraw.
Also, i have noticed most shaders I included as samples doesnt run on my intel GMA laptop, the reason being the intel shader compiler to be more strict than nvidia one (eg : some casts must be declared, constants have to be written with floating point and so). Thats certainly explain problems on ATI cards. I believe there was more or less a standard for shaders but it seems all brands interpret them as they want. (is there any official documentation about this ?)
If i have time i will try to fix these problems. - isokadded on the 2010-02-01 18:12:07
- game Windows TSS Demo by Aukiogames [web]
- This is more midtown madness than gta...
However, controls and general playability are very good for this kind of non-commercial game - rulezadded on the 2010-02-01 11:25:34
- 4k Windows Patenga by Traction [web]
- last part with pseudo water was very cool
- rulezadded on the 2010-01-25 20:59:27
- demo Windows Pandalization by Frogwize [web]
- so strange...
- rulezadded on the 2010-01-24 18:59:34
- demo MS-Dos Windows Plastik by Purple [web]
- not my cup of tea
- sucksadded on the 2010-01-24 16:10:28
account created on the 2006-07-29 00:26:05
