Kuemmel information 1111 glöps
- general:
- level: user
- personal:
- first name: Michael
- last name: Kübel
- cdcs:
- cdc #1: Puls by Řrřola [web]
- cdc #2: Megapole by Red Sector Inc. [web]
- cdc #3: sp04 - Hello, Kevin - A Dental Journey by Spacepigs [web]
- cdc #4: 0b5vr GLSL Techno Live Set by 0b5vr
- cdc #5: vestige by erpholia
- demo ZX Spectrum Makes sence by g0blinish
- that was really cool, especially also the music !
- rulezadded on the 2020-11-22 15:58:21
- 256b MS-Dos splash screen 2 by Haujobb
- code recycling...but yellow arrow and message makes it worth well :-)
- rulezadded on the 2020-11-07 16:38:23
- 256b Acorn 2499 by Progen
- ...as a proof of concept and with your perfectly fitting example here I re-coded 2499 in a mix of normal ARM code for the precalc, then switch to Thumb mode and do the rest in that state. I also changed resolution to 640x480, as it seems my Raspberry Pi3 or 4 likes that more (may be a screen mode definition issue..)
Anyway, I could bring that down now to 220 Bytes due to the Thumb instruction set :-) Find it here to download (assembles with the GNU assembler). If I find time may be I should add that to the sizecoding wiki. - isokadded on the 2020-10-24 23:10:36
- 256b Acorn 2499 by Progen
- ...nice to see the usefullness of the FPEmulator being exploited in a 256'er :-)
- rulezadded on the 2020-10-21 22:59:29
- 256b Acorn fastplasm256 by optimus
- Nice to see you're getting more into ARM coding !
...just from a short look at the code if you set r1 also to screen_addr_input before the OS_ReadVduVariables it will overwrite the block with the screen address result and you could use just ldr r0,screen_addr_input in the mainloop to get the screen address and remove the adr r0,... and the ldr r0,[r0].
May be you could also save one more instruction when using strb r4,[r0,r1] in the sine loop and later on using ldrb r3,[r1,r2] instead of ldrb r3,[r1,],#1 where you would replace the r1 with the sine base address kept from the sine loop (change the registers...). Finally also I can't see where you use r6 (mov r6,#0).
Can you check if that works ? Just lazy morning paper-coding here ;-) - rulezadded on the 2020-10-21 08:54:33
- demo PICO-8 karkki8
- Such a nice style and cool particle-ish effect !
- rulezadded on the 2020-10-18 22:34:27
- demo Windows Demons by The Planet Of Leather Moomins [web]
- Best in compo ! Greatly weird fun !
- rulezadded on the 2020-10-18 22:33:01
- 1k Windows Jumpgate 10.24 by Fulcrum [web]
- Really cool to cramp those fractalish space ships together in 1k !
- rulezadded on the 2020-10-16 23:11:51
- wild Animation/Video Scene is a Battlefield by Moods Plateau [web]
- ...made me so sad to see the empty Revision hall in the first scene...but so many good memories shown !
- rulezadded on the 2020-10-15 22:57:17
- 1k MS-Dos Chrome Revenge by Abaddon [web]
- So shiny ! Great effort on HighRes/DOS/SSE !
- rulezadded on the 2020-10-15 22:55:18
account created on the 2011-06-01 22:43:05
