Paralax information 898 glöps
- general:
- level: user
- personal:
- first name: Mario
- last name: Topf
- portals:
- slengpung: pictures
- demozoo: profile
- cdcs:
- cdc #1: The nonstop Ibiza experience by orange
- cdc #2: Vanillarocker by mfx [web]
- cdc #3: Number One/Another One by Carillon & Cyberiad [web] & Fairlight [web]
- cdc #4: The Legend of Sisyphus by Andromeda Software Development [web]
- demo Windows Zapdrumm by Speckdrumm [web]
- hm we seem to have some problems especially with ATI cards. Have sceners with newer ATI cards been able to watch the demo as it's supposed to be?
- isokadded on the 2008-12-31 14:42:58
- demo Windows Stargazer by Orb [web] & Andromeda [web]
- An oldskool trip down HD lane always makes my pixelshaders tingle. Seriously, this prod purely and simply rocks.
- rulezadded on the 2008-12-31 11:50:20
- invitation Windows The Ultimate Meat-Thing 2008 by Nuance [web]
- So much scene spirit in one prod. Out-of-party announcements to spend pricemoney on a barbequeue with fellow sceners at another party are just too cool!
- rulezadded on the 2008-12-23 21:46:34
- demo Windows The Turing Machines Didn't Care by Trauma
- molto energetic. The demo had an oldskool touch to it with all those tunnels and 2d mappers but that's not a bad thing by itself. The good flow made it really worth watching.
- rulezadded on the 2008-12-17 15:30:27
- demo Windows SteamPFunk by SquoQuo [web]
- Quote:
No point in going on though, as I'm clearly wandering into the german-friend-voting-zone here.
(With the only problem me not being German.) - isokadded on the 2008-12-10 12:45:26
- demo Windows SteamPFunk by SquoQuo [web]
- Gloom: first of all you will find that you can see ripped artefacts in most demos, heck it's even merely impossible to build content without relating to ideas, techniques or styles which were there before. One may even say that the concept of creativity is by itself not too much apart from the concept of ripping and you can clearly see extensions on the katamari idea I've never seen before such as the endscoller.
May it be as it be - your question is not relating to what I've been saying anyways because I never said that the realization of the idea makes SquoQuo a unique group. They are doing their thing and come away with it. It's completely clear to me that their style will not please the crowds in a way others are desperately trying to. Still they won't stop and this opportunism is for me more honest and unique than what many others are doing. - isokadded on the 2008-12-09 15:55:59
- demo Windows SteamPFunk by SquoQuo [web]
- SquoQuo is definitely one of the more unique groups in the scene. This demo proves it once again ;) Sure the gfx may seem to look challenged but I can acknowledge this as either design decision or lack of graphician. Whatever it is, the sfx are really smooth, code seems fine and the idea of course - ripped or not - still is awesome!
- rulezadded on the 2008-12-09 11:20:36
- wild Animation/Video Odyssey Reborn by Preferredimage [web]
- I liked the original and I like this one, especially for the music and the dedication put into it. And for the silly drama component: it's demoscene do what you want (and live with it). The last thing we surely need though are sceners trying to prevent others from actually producing something (and hopefully improving skills and building up motivation while on the way)!
- rulezadded on the 2008-12-03 00:13:53
- wild Animation/Video hbc-00006: pumpernickel by ½-bit Cheese [web]
- superior
- rulezadded on the 2008-11-20 18:09:10
- demo Linux Windows Could have been done in 5k by Ephidrena
- well nice to see you do something for pc and as you ripped yourself off it's your first pc prod and everything let's pretend this would really rock big time ;)
- rulezadded on the 2008-11-20 16:42:16
account created on the 2001-07-16 15:28:07
