nystep information 425 glöps
- general:
- level: user
- personal:
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: Edge of Disgrace by Booze Design
- cdc #3: elevated by Rgba [web] & TBC
- demo Windows PS_2_0 by Castrum Doloris
- good work.. keep it up :)
- rulezadded on the 2004-10-03 19:43:53
- 256b Windows scx255 by Scoopex [web]
- crashes.. can't watch it.. sorry..
- isokadded on the 2004-10-03 19:38:09
- wild Animation/Video fuckhead by Satori [web]
- excellent.. i don't know how to describe it but a fucking good production feeling emanates from here...
- rulezadded on the 2004-09-25 17:28:51
- 64k Windows Seen As FR-019 by wiCkeDz
- Ok, I got a violent reaction about this production at first, and i'd like to make some more constructive comments,
Quote:That prod is a rebuild of the final version of fr-019 and in the final version they use that text...
allright, i was mistaking on two points here, i'm sorry i haven't seen the fr-019 final so i didn't know and i thought you wrote this down yourself. then i tought you were a group (plural) :-) sorry again.
Quote:ahh lamers can't rebuild that demo in one week.
Farbrausch self need more time for his final version because they can't sitting daily 24h in front of PC to make the demo running same like me. I rebuild it completly bymyself.
ok it's a nice effort to understand how effects are made. but once again you shouldn't have released this.
Quote:At next will come complete own prods. But for learning the best way is to copy a finished product.
That's a good intention, but you're wrong thinking it's the best way to learn. Next time you should just take your sources of inspiration a little further, and develop your own demotools before playing arround, and use a music which isn't a rippoff, and use original graphics all in a coherent and continuous design.
I mean, yes, one week is a really short time to make a demo. That's what provocated such violent reactions i think. A demotool is very elite, and it takes years of development. Considering the fact that fairlight's tools have been under development since 1997, yep, we can say that seeing someone just using a whole made and ready demotool to copy an existing production was quite annoying.
Quote:I think if you look to the Amiga and C-64 Intro section most of the intros look like the same and nobody post theire lamers or delete that prod....
Well it's not because all productions feature sprites and scrollers that they're the same ;-)
Each of the amiga/c64 intros/demos required code, music and graphics. everything was remade at each time..(in most cases.. if we close the eyes down upon the occasionnal rippings, and source reuse...).
Finally, well, you just had a wrong start to make demos, but i hope it won't disgust you. Do never copy someone's else work again, and everything will be fine.
Regards, - isokadded on the 2004-09-21 00:06:24
- 64k Windows Seen As FR-019 by wiCkeDz
- This is really an ugly rip of the fr-019. You even managed to make it slow on my machine...
"Far above the average" ?
"We're the best fuck the rest" ?
not even in dreams wankers..
+1 to delete this prod from pouet.net - sucksadded on the 2004-09-20 19:16:21
- invitation Windows Russian Electronic Cubes by LOBSTARRS
- that's 100-110 fps when i disable vsync.
- isokadded on the 2004-09-09 11:34:48
- invitation Windows Russian Electronic Cubes by LOBSTARRS
- HYPNOGLOW will rule you yeah !
i like the deisgn and it runs smooth (60fps all the way) here. - rulezadded on the 2004-09-09 11:31:16
- demo Amiga OCS/ECS All Around by Fairlight [web]
- hahaha 1337 stuff \o/
- isokadded on the 2004-09-04 14:55:53
- 64k Linux Windows MacOSX PPC Schtroumpf2 by knights [web]
- yeah, this one is cool... :)
- rulezadded on the 2004-09-04 02:08:23
- demo invitation Windows tUM 2004 by Smash Designs [web]
- Doesn't run. athlon xp 2000+, 512mb, win2k sp3, radeon 9600 pro.
- isokadded on the 2004-08-29 21:01:59
account created on the 2001-11-18 20:01:45
