rloaderro information 2305 glöps

- general:
- level: user
- personal:
- first name: Espen
- last name: Aamodt
- cdcs:
- cdc #1: alien sex clone by Fudge
- cdc #2: deesbab by orange
- cdc #3: Aura for Laura by SoopaDoopa [web]
- cdc #4: fr-034 / hjb-104: time index by Farbrausch [web] & Haujobb
- cdc #5: subside by Unique [web]
- demo Amiga AGA Dead Ahead by Flex & Ephidrena
- This vector quantization technique can be applied in general to compute any kind of shading. I believe it has been used in game industry and Kusma told me there are examples of it on GBA.
- isokadded on the 2025-06-12 16:41:26
- demo Amiga AGA Dead Ahead by Flex & Ephidrena
- I'll share another tech nugget from this demo. The falling coins have indexed normalmaps. The original 24-bit normal map has been redued to N normals in color quantization fashion. The N normals are shaded and an N texel sized pre-shaded texture is generated. Then the indexed normal map is used to look up into the small set of shaded results. So the required number of computations to do bumpmapping can be reduced to whatever quality level you want. If you have a bumpmap with only 10 distinct normals, then you only need to shade 10 normals. Much cheaper than doing per pixel bumpmap computation.
- isokadded on the 2025-06-12 16:35:51
- 40k Amiga AGA superautodrome 2 by Scoopex [web]
- Missing thumb! Multilayer transparency in 256 color mode is pretty cool actually.
- rulezadded on the 2025-06-12 10:39:31
- 256b procedural graphics TIC-80 From below by The Orz
- Cool idea!
- rulezadded on the 2025-06-12 05:26:35
- demo Amiga OCS/ECS Electrons At Work by The Electronic Knights
- 1998 OCS texturemapping and cool chaos zoomer tunnel. Also a bit of teenage rebellion in the scrollers is always good.
- rulezadded on the 2025-06-11 21:22:40
- intro Amiga OCS/ECS Old Cranky Style by Genesis Project [web]
- The background patterns are antialiased. Nice to see some love put into such details. Slick logo as well.
- rulezadded on the 2025-06-11 17:16:36
- 4k Windows Right Hemisphere by jetlag & SandS [web]
- Nice looking shapes!
- rulezadded on the 2025-06-09 11:19:20
- demo Amiga AGA Dead Ahead by Flex & Ephidrena
- @colas cheers! I also thought about those chains as an upgrade of those wireframe chains in Janne Ahonen :)
- isokadded on the 2025-06-07 18:51:00
- intro Amiga OCS/ECS Mobyle by Abyss [web]
- Is this using the amiga hardware collision detection features?
- isokadded on the 2025-06-06 19:43:27
- demopack diskmag Amiga OCS/ECS Speed issue #66 by Nah-Kolor [web]
- Great pack! I hope there will be enough releases to keep them coming.
- rulezadded on the 2025-06-06 02:17:55
account created on the 2015-01-04 06:03:41