Sesse information 873 glöps
- general:
- level: user
- personal:
- first name: Steinar
- last name: Gunderson
- cdcs:
- cdc #1: VIP 2 by Popsy Team [web]
- cdc #2: Ceasefire (all falls down..) by Carillon & Cyberiad [web] & Fairlight [web]
- cdc #3: For Your Love by Andromeda Software Development [web]
- demo Windows sp04 - Geiler Hydrant by Spacepigs [web]
- It's fun.
- rulezadded on the 2022-03-26 18:44:23
- demo invitation Windows DRD5 by Still [web]
- I will repeat my usual plea for this kind of production: If you are making a demo that relies so much on antialiased lines, your antialiasing needs to actually work. :-) Specifically, you'll need to make it gamma-correct (render in linear space and convert to sRGB at the end), or you'll have weird shimmering and jaggies when things move around; look at 1:41 and/or 1:54 in the YouTube video.
- isokadded on the 2022-03-26 11:34:09
- 64k invitation Windows astrophage (Black Valley 2022 invite) by Logicoma [web]
- Cute.
- rulezadded on the 2022-02-04 17:34:40
- 4k Windows Amber Sequence by LJ & Virgill [web]
- It feels like a one-screener, but still, great execution.
- rulezadded on the 2022-01-05 21:43:11
- 64k Windows JavaScript Domain by 0b5vr
- Thumb up for the cube root!
- rulezadded on the 2022-01-03 16:37:26
- 64k MS-Dos MS-Dos/gus Lasagne by Alpha Design [web]
- As a kind of period piece, I think this works pretty well. There's one thing that's pretty jarring, though: For an intro that is so much about antialiasing lines, the shimmering as things move around is pretty disturbing. I wonder if there would be CPU time left for pumping the coverage values through a gamma correction table somehow, and if that would help things?
- rulezadded on the 2021-11-13 15:31:20
- demo Windows sølvboks by 1. December & In-Sect
- At times horribly clichéd and not very interesting, but I thought “OK, they put a lot of work into that renderer”… they did not. :-) Modeling and music saves it for me.
For those curious at what the Japanese text says, it is:
オリジナルを見よ — see the original
神聖なものすべての書 — book of all sacred things (?)
多くの秘密があります — there are many secrets
自分で学ぶ — learn for yourself
But the lyrics say something completely different :-) - isokadded on the 2021-11-13 15:18:45
- 4k procedural graphics Windows Caffeinate by bitshifters collective [web]
- What Starchaser said.
- rulezadded on the 2021-11-09 22:18:11
- demo MS-Dos/gus cöncept by Ümlaüt Design [web]
- OK, so the polyfillers. Yes, the polyfillers. They're low-precision and they z-fight and they leave seams somehow, and the prod seems just not to care. (The z-fighting and seams may also be non-polyfiller issues.) The best oldschool prods are those that accept the technical limitations and work around them (to the degree they almost seem invited in), but this one somehow thinks they don't exist, and run very slow movement that puts the weaknesses front and center.
But thumbing a prod on its polyfillers alone is probably the most coder-y thing you can do. :-) And there are other things here. The music, obviously, has been mentioned, and it fits the mood nicely. The effects themselves are pretty much what other prods of the era have been doing (OK metaballs, some of the envmapping is reasonable). I'm not a fan of putting objects dead in the middle like this, but OK, it works reasonably well.
So overall, a weak thumb? - rulezadded on the 2021-10-07 16:32:20
- 4k Windows elevated by Rgba [web] & TBC
- More info: If you also do winetricks d3dx9_43, it starts and (seemingly, to my eyes) plays perfectly. WINE's own D3DX implementation has only a stub for D3DXTessellateNPatches(), so no wonder it becomes flat :-)
- isokadded on the 2021-04-22 20:16:49
account created on the 2001-11-05 00:16:24
