emoon information 801 glöps
- general:
- level: user
- personal:
- first name: Daniel
- last name: Collin
- demo MS-Dos Crystal Dream 2 by Triton
- Classic!
- rulezadded on the 2006-04-30 00:44:07
- demo Playstation 2 4 Edges by The Black Lotus [web]
- dipswitch:
The version from the streaming compo can be found here:
http://www.scene.org/file.php?file=%2Fparties%2F2006%2Fbreakpoint06%2Fmp3_ogg%2Flittle_bitchard_-_weight_of_the_future.zip&fileinfo
Notice that el-bee also won the compo with that tune (yaah!) - isokadded on the 2006-04-18 16:04:13
- demo Playstation 2 4 Edges by The Black Lotus [web]
- Bonzaj: lets make a simple compare:
PC compo machine:
Pentium 955EE (Dual Core) 3.46GHz with 2048MB RAM and an ATI Radeon X1900XT with 512MB of VRAM.
PS2:
Single core 300 Mhz, 32MB RAM and 4MB VRAM.
And the ps2 is way more complex to code for compared to PC, why do you think there arent that many ps2 demos?
PC style is always "if it runs too slow, upgrade your hardware". Our demo runs at solid 60 fps and that is something that far from all PC demos do even on "good" specs.
- isokadded on the 2006-04-18 13:48:33
- demo Windows hyperCUBE by BiteTheBytes [web]
- System.TypeInitializationException: The type initializer for 'Tron.Engine' threw an exception. ---> System.IO.FileNotFoundException: Could not load file or assembly 'Microsoft.DirectX.Direct3DX, Version=1.0.2907.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35' or one of its dependencies. The system cannot find the file specified.
File name: 'Microsoft.DirectX.Direct3DX, Version=1.0.2907.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35'
at Tron.Engine..cctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
--- End of inner exception stack trace ---
at Tron.Engine.InitD3D(Int32 width, Int32 height, Control renderTarget, Boolean windowed)
at BTB02_HyperCube.Entry.Main() - isokadded on the 2005-12-30 19:37:21
- demo Windows fr-025: the.popular.demo by Farbrausch [web]
- Makes me happy, great demo! Benchmark: 29787 pop.stones at 1680 x 1050 (quality 3)
- rulezadded on the 2005-12-07 12:32:50
- demo Windows six letter word by Loopit [web]
- give us ogg/mp3/etc of the music in the demo! :)
- isokadded on the 2005-11-28 18:18:31
- 64k Windows RasterNoise by The Swedes
- Happy-H: Yeah, thats what happens when only coders do the whole thing. :)
- isokadded on the 2005-11-28 14:24:30
- 64k Windows RasterNoise by The Swedes
- Preacher: Lack of time usually makes that.
Its a bad idea to come up with the idea to start
coding an intro (with no engine whatsoever) one
week before the party :)
- isokadded on the 2005-11-28 13:16:50
- 64k Windows RasterNoise by The Swedes
- Gargaj: well to clear things up.
emoon: main coding, postfilters and effects.
Steffo: Synth and music
Neovanglist: (The American) coded the green particle lines.
Chip: Effects and postfilters. - isokadded on the 2005-11-28 10:08:45
- demo Windows six letter word by Loopit [web]
- Rocked Trsac bigtime! Really nice demo.
- rulezadded on the 2005-11-27 23:06:35
account created on the 2001-07-03 20:53:10
