iq information 551 glöps
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- general:
- level: user
- personal:
- first name: inigo
- last name: quilez
- cdcs:
- cdc #1: fr-08: .the .product by Farbrausch [web]
- cdc #2: Liquid... Wen? by Haujobb
- cdc #3: pornonoise by Lunix & mfx [web]
- cdc #4: Puls by Řrřola [web]
- demotool Windows Shadertoy by Rgba [web]
- oppps, xTr1m. Fixed.
main features in the to-do list:
- rrrola's custom js function to customize input
- interactive mouse/keyb input
- one shot render (Psycho), although it can be done already by simply pausing the rendering
- online glsl validator? (based on Phychos idea or in GLSLValidate
- online hlsl2glsl? (based on Togrous suggestion
I'm just thinking it might become too complex and intimidating indeed and therefore not different to other similar tools. - isokadded on the 2010-01-11 01:58:43
- demotool Windows Shadertoy by Rgba [web]
- yey, added Sult and Valleyball. Thx guys!
- isokadded on the 2010-01-10 05:54:22
- demotool Windows Shadertoy by Rgba [web]
- @lx, I have the shaders of Sult since a a week, and also the ones for CloudDreams. I also had the one for Tracie once, ported to GLSL (hacked by a friend). But I don't to include any shader without proper permission of the authors or unless a public release of the shader has been done already. And anyway, the difficult part is to set the right values to all the uniforms and matrices that usually is done in the CPU side, so in the end is better to count with the help of the authors anyway.
xTr1m, I need the camera movement too I guess.
Decipher, the cam movement has to be done in the FS for it to work in shadertoy :(
- isokadded on the 2010-01-07 04:44:36
- demotool Windows Shadertoy by Rgba [web]
- Tonight is the big christmas day in Spain, when the gifts are given to kids. I wish I could wake up and find these shaders in my email:
- rudebox (motorbike, torus begining) (gopher?)
- photonrace (archee?)
- sult (tunnel with ring walls and red worm) (psycho?)
- tracie (mentor?)
- untraceable (mentor?)
- yeswecan (decipher?)
(it is worth a try...) - isokadded on the 2010-01-06 10:45:45
- demotool Windows Shadertoy by Rgba [web]
- well, it's supposed to be used BY coders, so I suppose it's ok :)
done:
- little bug fixe (for rrrola)
- Mandelbulb shader (slow!)
- Leizex procedural image (very slow!!!!)
- Fixed the monster of Slisesix
- Other minor shaders
todo:
- custom interactive js code (for rrrola)
- Muon Baryon still missing...
- More contributions missing!
Auld, gimme gimme gimme the thumb up!
- isokadded on the 2010-01-06 10:42:36
- 4k procedural graphics Windows Bridge by Rebels
- what Decipher said, plus a thumb up
- rulezadded on the 2010-01-03 06:47:10
- 64k Windows Chute by Nature [web]
- nice physics engine. Ugly rendering tho, and buggy code (half demo is black). But again, physics are very nice!
- rulezadded on the 2009-12-31 21:53:11
- 4k Windows Gulièky cestujúce vesmírom by Titan [web]
- one man army? !!!
music could be better, but rendering is very good. Want more. - rulezadded on the 2009-12-30 07:12:58
- demo Windows fr-062: the cube by Farbrausch [web]
- I.... like..... this.......... .......... .......... cube. I said it!
Fantastic demo, of course! - rulezadded on the 2009-12-30 07:07:51
- 4k Windows l4Kuna by Tristar & Red Sector Inc. [web]
- lots of different scenes!
ah, window flickers in the bottom part and I can see the text cursor... Do NOT use "edit" as window class, use "static" instead, it has none of these problems. - rulezadded on the 2009-12-29 05:13:30
account created on the 2003-03-04 14:23:01