unic0rn information 183 glöps

- general:
- level: user
- personal:
- cdcs:
- cdc #1: heaven seven by Exceed [web]
- cdc #2: Frameskool - Breakpoint 2007 64k invit by Equinox [web]
- 256b MS-Dos BITS#5007 Function 2008 by BITS [web]
- my eyes are bleeding :P
- rulezadded on the 2008-11-18 21:02:49
- 128b MS-Dos Ctverecky by Řrřola [web]
- insane as usual.
- rulezadded on the 2008-11-18 20:45:55
- 256b MS-Dos warp speed, mr. zulu by Asm Force [web]
- after reading an article in Hugi#35 about 256b intro coding, i've decided to release a source code of this thing... so here it is. archive updated, together with 32 stages of optimization (don't get scared, at some points in time it was nothing but a piece of crap, i know that :P) happy coding :)
- isokadded on the 2008-11-05 00:46:27
- 8k MS-Dos Flame routine by Capacala
- fire effect
yellow/orange
pascal runtime piggy - isokadded on the 2008-08-22 21:43:20
- demotool Windows muziks by Asm Force [web]
- should work with crinkler. NAOCB uses this library and was packed with crinkler. after all, it's just a small lib coded in asm, i can't see any reason why it shouldn't work with any packer available. depends only on compiler being used, crinkler works with visual studio, but this example file was compiled with mingw. still, you should be able to use included .lib file in visual studio without problems.
- isokadded on the 2008-08-10 17:35:00
- 1k Flash Flash Starfield by Pandafox
- Pandafox: sempron 1,83ghz - if i can count frames while watching it, it IS a slideshow for me. besides, effect is badly coded, actionscript is capable of much more than that.
and btw: this is a starfield. yours is a starfield wannabe. - isokadded on the 2008-07-20 20:55:48
- 1k Flash flaxor by Mr.doob [web]
- trace: if you never saw BitmapData being updated at that speed, you didn't saw much ;) as i remember, andre made perspective correct texturemapper with 3ds object loader, running damn fast actually (and it was fully pixel based, no distortions), in times of flash player 8.5 (unfortunately final fp9 is slower in that). my quick hack to my own texturemapper to make it use setpixel obviously slows it down, but it's still no slower than your stuff, so...
piggy. - isokadded on the 2008-07-18 20:04:00
- 8k Flash Andromeda flash effect by Pipkasoft [web]
- 4k? you have got to be kidding.
- sucksadded on the 2008-07-13 16:40:54
- 64k Flash Kuutioprojekti by Plinc
- not so good, but not a crap, either.
- isokadded on the 2008-07-13 16:38:16
- 4k Flash Lightweight by Inapt
- very good.
- rulezadded on the 2008-07-13 16:31:09
account created on the 2007-06-11 00:04:49