Psycho information 486 glöps
- general:
- level: user
- personal:
- first name: Henrik
- last name: Münther
- portals:
- demozoo: profile
- cdcs:
- cdc #1: Tint by The Black Lotus [web]
- cdc #2: Iconoclast by Andromeda Software Development [web]
- cdc #3: Stargazer by Orb [web] & Andromeda [web]
- 4k Windows Gulièky cestujúce vesmírom by Titan [web]
- Updated gshaderreplacer's config to fix this. Seems to work just fine on ati after turning the nvsl into proper glsl (vec4->vec3 cast and writing to varyings..).
Weak piggy for prod, nv only makes it a thumb. - sucksadded on the 2009-12-30 19:55:56
- 64k Linux Windows Objektgeballer 4 by Never [web] & Stroboholics
- Please use opengl (or d3d) instead of nvgl next time... ;)
Actually I made all the shaders compile with gshaderreplacer (at least on cat9.12 and with lots of ugly warnings), although texture dimensions seemed one big mess. Still no luck. Did a run with glintercept, revealing invalid operations on 1d textures bound as 2d at the same time or texture target binding to nonexistant framebuffer objects. So no can do, still black. - isokadded on the 2009-12-29 23:21:11
- 4k Windows teaZer ( visit tUM 2009 ! ) by hArDy.
- artbomb: there shouldn't be any vendor specific issues on the source level of hlsl - the (first) compiler is the same in both cases. It's only in opengl where the glsl syntax parser is vendor specific.
Performance is fine in the provided (lowres;) versions. colors are.. - isokadded on the 2009-11-01 12:58:08
- cracktro Windows Roy/SAC Intro 3 (2009)

- sucksadded on the 2009-10-22 11:51:29
- cracktro Windows RoORS Cracktro 4 (2009) by Return of Oldskool Retired Sceners

- sucksadded on the 2009-10-22 11:50:27
- cracktro Windows Roy/SAC Intro 4 (2009)
- http://isnoop.net/sa/banhammer.jpg
- sucksadded on the 2009-10-22 11:49:15
- cracktro Windows Roy/SAC Intro 3 Version 4 (2009)

- sucksadded on the 2009-10-22 11:46:59
- demotool Windows gShaderReplacer by Loonies [web]
- After having it more or less ready for almost a year I finally got around to wrap this up in a release for others to use.
The primary goal is to make those (accidentially) nvidia only opengl releases run elsewhere. - isokadded on the 2009-10-22 00:13:33
- wild Animation/Video tribjut by In-Sect
- A worthy follow up to Vi Elsker Darkhawk and Frankofonen (what!? it's missing on pouet).
- rulezadded on the 2009-10-22 00:01:43
- 4k procedural graphics Windows The Jam Factory by Loonies [web]
- Just a quick partyhack .. I hope it works - got some problems on my HD5770 beta drivers here on win7...
- isokadded on the 2009-10-18 03:05:46
account created on the 2002-04-03 23:10:20
