JaK information 553 glöps
- general:
- level: user
- personal:
- first name: Isaac
- last name: Muñoz
- cdcs:
- cdc #1: Lifeforce by Andromeda Software Development [web]
- cdc #2: elevated by Rgba [web] & TBC
- cdc #3: Paradistance by Titan [web]
- demo Windows Die Edison, die by Headcrash [web] & ADDiCT [web]
- +the synch ideas
+the colors
+the music
-expecting a bit more,... - rulezadded on the 2012-09-26 18:13:26
- 64k Windows Wheels Within Wheels by Horology
- a bit lack of design. but hey! this is really great! Still interesting. The synch and music are nicely done!
- rulezadded on the 2012-09-26 18:11:37
- demo ZX Spectrum Nightmares by Noice [web]
- outstanding!!!
- rulezadded on the 2012-09-26 18:10:35
- demo Windows Spacecut by Carillon & Cyberiad [web]
- downloading to really check that "spacecut" logo breaking fracture are diferent in each execution. :p I'm Evil, really.
- isokadded on the 2012-08-06 12:50:10
- demo Windows Spacecut by Carillon & Cyberiad [web]
- Assuming all data is generated realtime using a clever algo&idea (violin threads, logo dismantling, bodyMesh poly Noisy fugue).
The way how the violin player smoothly approaches. Overall hipnotizing composition.
Then, finally, when this questions : "How that dancing body animation data is stored? is really stored? Has been recorded? or by hand?" come to my mind, I realize i'm wathcing a masterpiece demo. - rulezadded on the 2012-08-06 12:48:57
- 1k Windows Traceless by TBC
- love that "electronic microcope" look of the shader. Bring me that raymarched-fractal-eyefish tringhie, also the ambiental music crunches well inside the intro. Really great.
- rulezadded on the 2012-08-06 12:29:33
- 1k MacOSX Intel Embers by The Digital Artists [web]
- QUITE impressive for just 1kb!!!!
- rulezadded on the 2012-08-06 12:26:01
- demo Amiga AGA Reboxer by Elude [web]
- a bit less of black background and a bit more of effects.
Nice 3d engine, no bad clipping or persp. artifacts neither. on Amiga!!! - rulezadded on the 2012-08-06 12:23:32
- demo Windows Escape by Pyrotech
- That kind of demos using effects integrated within a 3d engine, trying a tell us a story.
We've got cloud generation, ground mesh breaking, lens and light beams, cinematic animation of characters and vehicles,...among others.. and YET!! a surprisingly, pop from nowhere, raytracing scene with a so so HD level of detail!!
All done in realtime, and using that 136 megabytes to store just mesh data,textures and a low-effective soundtrack. - isokadded on the 2012-08-06 12:03:27
- demo Windows hedron by Division
- Impressive!
Nice effects & very dynamic! - rulezadded on the 2012-08-06 11:54:24
account created on the 2000-10-05 21:56:47
