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Red Sector Megademo - Vectorballs

category: general [glöplog]
When Red Sector did their Vectorballs back in the days I wondered ...

Are there other vectorballs in other demos that used animated graphics for the balls like Delta did in his version? Look at the effect. These were some of the first Vectorballs on Amiga and I think they are still the best. No other Vectorballs I know of came even close to this.
added on the 2021-01-10 06:52:34 by gaspode gaspode
I, member of TRSI nowadays, think, Kefrens, Silents and Anarchy had animated BOBalls before! (most remembered, there must have been more groups even!)
(It´s just an answer out of remembrance, though!)
BOB = Blitter-Object! (Blitter being a Co-Processor of the Amiga, able to copy pixels very fast onto a plane of Memory, maybe being the screen-memory, if in luck! ;) )
Ultraforce vectordemo
added on the 2021-01-10 10:05:06 by superogue superogue
As far as regular "bobs" with animations, they were done by several others before, such as DOC with Demons Are Forever already in 1988. As for those 3D "vectorball" ones, hmm good question..
added on the 2021-01-10 13:47:30 by break break
I think the famous intro "Demons are Forever" by D.O.C. (may 1988) is probaly one of the first intros/demos using animated vectorballs.

added on the 2021-01-10 14:26:53 by MrVainSCL MrVainSCL
Vector-Balls Demo by TomSoft should be the first with animated vector bobs (?) (April 89)
added on the 2021-01-10 14:33:11 by Serpent Serpent
Also check the Unreal intro by the same guy.
added on the 2021-01-10 15:29:33 by noname noname
Thanks for your suggestions so far. But to clarify things here ... I don’t search for vectorball-demos but for demos with animated bobs/sprites used as vectorballs.

Some of your suggestions had those but others don’t.
added on the 2021-01-10 15:54:07 by gaspode gaspode
15 Years of Fame by Up Rough also has some animated bobs towards the end.
added on the 2021-01-12 11:01:36 by noname noname
15 Years of Fame by Up Rough also has some animated bobs towards the end.

Great demo.
added on the 2021-01-12 18:17:24 by gaspode gaspode
added on the 2021-01-12 22:30:48 by DanLemon DanLemon
@gaspode: As far as i remember i haven´t seen another demo before the RSI-vectorballsdemo with this kind of bobs. All other demos mentioned here are just normal vectorball-demos without the smooth "gif-animation" while buzzing around.
added on the 2021-01-14 18:21:25 by marsupil marsupil
@marsupli: Yeah, it's strange no one even tried to make something like this before and after, because it enhances the effect so much.
added on the 2021-01-14 18:33:27 by gaspode gaspode
Elysium / Sanity had nice morphing vector bob cubes afair. But that´s not what you´re looking for ;)
added on the 2021-01-14 19:33:56 by Virgill Virgill
Also De Profundis has large animated bobs (without 3D rotation).
added on the 2021-01-14 20:20:21 by noname noname
in Overdrive 1 we rendered real time ray traced lightning strikes on our vectorballs by the mighty power of blast processing from the Sega genesis


they could also be pixeled i dont know anymore what wizardry Kabuto pulled.. :D
added on the 2021-01-14 20:39:50 by alien^PDX alien^PDX
in Overdrive 1 we rendered real time ray traced lightning strikes on our vectorballs

Nice. Never noticed that before.
added on the 2021-01-15 19:08:39 by gaspode gaspode
added on the 2021-01-16 21:09:12 by Frogg Frogg


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