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Way to make people aware about the demoscene...

category: general [glöplog]
A necessity it was. You couldn't just fit a video in your C64 (this was also a feat). A PC demo in DOS times of few MBs was much more awesome and smaller than a single crappy video filling your disk. Redundant today with 1080p and 60fps youtube vids. Yet most of us are still appreciating realtime non-interactive demos even if it's not a necessity anymore. Unless in a game (but we still do non-interactive, hehe).
added on the 2014-11-05 12:24:32 by Optimus Optimus
Creating things with code in real time is the one thing that makes demoscene unique. There are plenty of avenues for experimental short films and hardware hacks if you want to go that route, but there's very few, if any, for code.
added on the 2014-11-05 12:32:54 by Preacher Preacher
I agree with Preacher.

We do not make films nor animations. We make demos. Yes, sometimes we could do animations or films the same way that we release music albums but if we change our focus from demos, a code-art-form, to other things that are not related with programming... well, then we will be like the "Machinima Scene 2.0" but not demoscene anymore.
added on the 2014-11-05 12:42:05 by ham ham
Quote:
there's very few, if any, for code

I don't think that's true, there's plenty of little WebGL doodles and Shadertoy shaders and Processing projects etc. around, but I do feel they're ephemeral.

I think the structure of a demo (basically the music video / short film structure) is something that's just not done nowadays - which is, again, not unique to the scene either: Music videos are also dying out as a form factor.
added on the 2014-11-05 12:45:04 by Gargaj Gargaj
Quote:
We do not make films nor animations. We make demos.


So these dudes are not sceners?
added on the 2014-11-05 12:49:17 by okkie okkie
Well yes, we have wild/animation compos, we even have shadertoy compos now, we even have OHP, which are kinda cool expansions. But the core will always be the realtime demo and I don't think this will die. See you in 10 years when we will be discussing how the scene is dying again :)
added on the 2014-11-05 12:54:19 by Optimus Optimus
@smash: So in your opinion, what *can* we do? What concrete actions could be taken to balance the outgoing stream of sceners becoming inactive with new sceners? Or do you think it's more or less inevitable that the demoscene will die out with the current generation of sceners?

(I'm not trying to troll you, I'm genuinely curious.)
added on the 2014-11-05 12:56:44 by Kylearan Kylearan
okkie: The frontiers of our scene, as a community of creative computer-geeky people, are somehow unclear so, yes, I guess that they are sceners even if they didn't released a demo YET.

However, if the entire community abandon demomaking to change into some other (perhaps more popular) digital art form then we will not be demosceners anymore. That's what I mean with "We make demos not films".
added on the 2014-11-05 12:59:57 by ham ham
Quote:
Music videos are also dying out as a form factor.

I hear this often from the 30+ crowd that grew up with MTV, but it's completely wrong. They're actually more prevalent than ever.

Today, they make a separate lyrics/karaoke video, a preview/teaser video, the actual music video, the director's cut/extended version, the remix version AND then post outtakes and a making-of feature for good measure. Pop music today is all about building brand awareness (since you barely make any money with the actual music, you sell the brand) and music videos are the perfect tool for that.

(Not to mention the indie guys, who also make videos like crazy thanks to cheap mature tools and virtually no barrier to entry...)
added on the 2014-11-05 13:05:54 by tomaes tomaes
I teach students demoscene at local film studio. If any of us will do the same, there will come new generation.
Quote:
Yet most of us are still appreciating realtime non-interactive demos even if it's not a necessity anymore.


This is what I was trying to point out. :) Sceners appreciate it because they're old and remember the "good old days" when that was how things were done, while youngsters/non-sceners don't because it's a pointless exercise if the goal is to "do something creative with a computing device" (yes yes, I'm generalising and you know of exceptions). People who started college/university this year were about 5 years old when Windows XP was released, so you can't blame them for not thinking it's interesting to treat a modern computer like an ancient thing made 15 years before they were born just for the heck of it.
added on the 2014-11-05 13:09:25 by absence absence
Yeah, music videos have been amazing lately, like this amazing thing.

Also, i have like 3 channels on my tv broadcasting music videos non-stop.
added on the 2014-11-05 13:11:30 by okkie okkie
Honesty, I'll rather watch Nirvana re-runs than that.
added on the 2014-11-05 13:12:59 by Preacher Preacher
How about this baller new Die Antwoord video?
added on the 2014-11-05 13:25:56 by okkie okkie
Maybe with the sound turned off. Their sound that was bleeding from their set at Flow festival annoyed me while I tried to enjoy the bliss that is Slowdive.
added on the 2014-11-05 13:40:10 by Preacher Preacher
make a demo about it


all you old men, stop whining, just make a demo about it

I can call you old men, I'm old too
Preacher is just very certain about the things that he likes ;)
added on the 2014-11-05 15:38:06 by visy visy
Quote:
I just started making demos together with some friends this year. I'm only 19 years old, born 1995 (the 2001-9-11 was my first day in school (yes.. you are that old :D)). By now I am totally thrilled by the whole demo part of the demoscene and the party side adds just perfectly. I love watching a really well done prod where every aspect just plays perfectly together with the other ones.

The first time a demo got my attention was when netzpolitik.org wrote about the revision and linked on the YouTube version of Gaia Machina.


First.. thanks ro0mguy for bringing your story in, as well as Meteikos! I think that we can learn from how they discover demoscene in first place.

ro0mguy.. I guess you were already programming a few things prior to know the demoscene? What make you like and want to program stuff? Btw, I saw your 2 demos and quite nice for first prods! seem you have interest also in AI?
added on the 2014-11-05 16:59:02 by F-Cycles F-Cycles
Quote:
Yeah, music videos have been amazing lately, like this amazing thing.


D: wth is that? I can only say i'm happy to be old and untrendy! *shivers*
added on the 2014-11-05 17:35:28 by Serpent Serpent
Quote:
D: wth is that?

Something that should be two minutes long, instead of four. :P
added on the 2014-11-05 18:40:21 by tomaes tomaes
you guys are weird
added on the 2014-11-05 18:53:44 by okkie okkie
I had that fucking thing on loop for days.
added on the 2014-11-05 19:13:50 by Gargaj Gargaj
i don't think that 'squeezing' the demoscene in people's minds will make them fond of it. if somebody is really interested in it will eventually find out about it and may be part of it. i, for one, introduced it to many people who already deal with various underground arts or like to code, do graphics and stuff on the computer. none of the two categories really took interest since it was yet another pointless activity to them, or to put it simply they already did what they liked to do and didn't want to take it a step further...
added on the 2014-11-05 19:23:34 by Defiance Defiance
I ... I ...

Both of those songs are utter irritainment. The videos are . . . indescribable.
The first one deserves to be annihilated in a vile dubstep remix and the second one deserves ponies.

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