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The state of the demoscene: 1991 - 2011

category: general [glöplog]
Quote:
the funny thing is... surely there are artists elsewhere who know about the demoscene and maybe even like some of the productions, but i'd imagine most of them really don't see the point. they've got tools to (pre)render their stuff - why do it the hard way? what's so great about realtime? so there, another scene dilemma that comes up every now and then, let's dwell on that for a bit :)


Lots of them *already do* realtime. Not in the form of demos, but there's an absolute shitload of realtime stuff being made. The people doing it most certainly 'get it', and a lot of them are aware of the demoscene and see some of the major releases each year. They're not really into the demoscene or releasing demos because they're in some other scene releasing stuff there instead.

I've been talking to a few people like that over the past week, and they're quite often a) aware of what we do and b) interested in making a demo. They might not be interested in starting work on a 4k or a big content filled demo, but they already have a bunch of coded effects and would like seeing those effects in a demo. Get a few of those people together and you already have a demo pretty much :)
added on the 2012-01-25 16:26:15 by psonice psonice
i was talking about artists as in graphics artists, designers and such. coders are the easiest to attract.
added on the 2012-01-25 16:28:43 by reed reed
... and proper art direction is what demos usually need the most.
added on the 2012-01-25 16:29:07 by reed reed
You're assuming that 'coders' and 'graphics artists, designers and such' are separate, it's not always the case these days :)
added on the 2012-01-25 16:48:23 by psonice psonice
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and the commonly-accepted notion that you just can't have video in your demo, oh no.


Video is only allowed in c64/amiga demos!
added on the 2012-01-25 16:51:09 by okkie okkie
mp3-compression algorithms too!
added on the 2012-01-25 16:52:42 by rudi rudi
Reed: funnily realtime is desirable to many artists just because the workflow is so much better. Commercial 3d packages are getting good interactive renderers in their viewports, and eventually they'll be good enough to use for output - which is great, as render times are a bane of many artists.
Also procedural content is huge now thanks to e.g. Houdini.

Obviously they don't give a shit about size limits, slow machines or circuitboards tho. :)
added on the 2012-01-25 16:54:40 by smash smash
It sounds like there are a zillion websites trying to do this, but none of them really catch on. Why not upgrade pouet itself? That's where everyone comes as far as I can tell. There or scene.org or demoparty.net.

re garg
"as a great man once said, 'anything less than the best is a felony' "

Well I guess all us less than perfect people have no reason to try and develop our skills and make the crap along the way it takes to learn on. Goodbye scene.

Which is maybe not what you meant.
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Obviously they don't give a shit about size limits, slow machines or circuitboards tho. :)

*cue for a joke about demos by a certain group that only run on my machine when i watch them in youtube* ;)
there are totally applications for scene techniques outside the scene, the question is getting people to use them for art's sake
Didn't people get acquainted with the demoscene simply because demos would show off kick-ass graphics that games of the time didn't have? For instance, I remember showing people "Crystal Dreams II" simply for the filled vectors.

I remember having a coverdisk from a magazine that also included all TP6 demos. I was enthralled. And I'll never forget seeing Bomberman in Eden (Explora 2) for the first time.

Anyway, nowadays people show off their machines by running Crysis on absurd settings. Possibly 3dmark. So that "in" to the demoscene has gone.
added on the 2012-01-25 17:30:33 by sagacity sagacity
psonice: in all honesty, there aren't that many 'coders' in the demoscene who are also 'graphic artists, designers and such' :) i'd love to have The Others From The Other Scenes prove me wrong though!

smash: mmm, but that's kind of... editing in realtime vs. having the end result run in realtime, isn't it?
added on the 2012-01-25 17:34:00 by reed reed
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Why not upgrade pouet itself? That's where everyone comes as far as I can tell. There or scene.org or demoparty.net.


Gargaj will now stab you in the eye. Also, I know some demosceners that actively avoid pouet.net because it's a 4chan/reddit type shithole basically vOv

Someone on the other page said it best, enough talk and just do it already.
added on the 2012-01-25 17:34:43 by okkie okkie
Quote:
Quote:
Why not upgrade pouet itself?
Gargaj will now stab you in the eye.

Who said that? Who the fuck said that? Who's the slimy little communist shit twinkle-toed cocksucker down here who just signed his own death warrant? Nobody, huh? The fairy fucking godmother said it!
added on the 2012-01-25 17:40:39 by Gargaj Gargaj
yes. im sure as soon as pouet is web 3.0, we'd have a surplus of new sceners that'll do demos!!!!!! it's all gargaj's fault!
Wait a minute.. i am not watching youtube now? ;)

Anyway i think pouet.net is fine as it is.. (hmm may I add productions again some day? :) Ofcourse there are still nice to haves or perhaps even must have's to develope pouet further.. But the amount of time invested to make and maintain pouet as it is today just deserves unlimited respect!
added on the 2012-01-25 18:06:26 by magic magic
feature request: sarcasm tags!
Reed: Well from working in one of those other scenes a bit, I've noticed that there's 2 kinds of 'realtime graphics coder'. One makes cool effects then 'designs' stuff around it to make it look good. The other designs stuff, then writes the effects to make it happen. We have a lot of the 1st type in the demoscene, we need more of the other type :)

Also, what smash said about editing in realtime - sometimes what you see in the editor *is* the final result. That isn't true for pixar just yet, but it will be (they're working on that, there was an article about it recently). For other things it's definitely the case - like some groups are doing theatre with realtime/interactive projected sets.

Wait, this just reminded me.. there's an advert with you on it on UK TV lately! I have to track that down!
added on the 2012-01-25 18:18:55 by psonice psonice
added on the 2012-01-25 18:21:30 by psonice psonice
that's the artist-driven vs coder-driven demos stuff that's been going on for ages. both approaches have their charmes, still the 'get content' problem stays the same in both.
I wasn't saying it was Garg's fault, sheesh. Also, this kind of thing should never fall on one person's shoulders, jesus. His job is hard enough. And anyone who says I'm biased can stick it in their ear.

It's just there's a VAULT of information here. Between this site and scene.org and demoparty.net, there has to be some way to draw on exisiting sites without creating yet another one.

I will ignore anyone who goes on about this being 4chan. To be honest, I've probably only been there once, so I can't make comparisons, but I can say I know for a fact that there's a lot of history on this site. In any case, I'm sorry I even suggested it because it caused a derail.

Revitalizing the scene is a big problem, and it clearly has two components, internal encouragement and external outreach.

I am relatively new, and flawed and human and the rest, but I love the scene, and I want to help any way I can.
no, talk all you want... it's IS gargaj's fault.
oh maali, go tell it to la vache qui rit.
In terms of "a new site", Demozoo will surely serve a very good purpose, in the same way as the redesigned scene.org will serve a different purpose.
added on the 2012-01-25 19:32:05 by gloom gloom
As far as I can see, Demozoo will be something like "Pouet done right" but without bbs/forum. Not sure if it is the kind of thing newcomers or interested people will care about (at least not at the beginning anyway).

I think displayhack goes into the right direction but there's no community (yet) filling it regularly with interesting articles.

Maybe a new portal has no chance without closing down pouet first ;)
added on the 2012-01-25 20:55:02 by D.Fox D.Fox

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