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Manhunt: denthor/asphyxia

category: offtopic [glöplog]
\o/ bas van gaalen was my hero from the age of swags. Ah good days...
added on the 2010-08-01 11:02:38 by Navis Navis
ah and fidonet/pascalnet... the memories...
added on the 2010-08-01 11:03:51 by Navis Navis
navis, indeed :)
@xernobyl: Sent that fellow a message, we'll see if it's him..
added on the 2010-08-02 08:58:43 by sol_hsa sol_hsa
wow, and i always thought SWAGS ain't that known xD

Greets to Denthor and Bas van Gaalen,
if they ever read this \o/
added on the 2010-08-02 18:12:41 by doc^21o6 doc^21o6
SWAGs were critical for any pascal programmer. When I moved from pascal to C, I was sad there wasn't anything similar..

No answer from the facebook contact so far.
added on the 2010-08-03 11:16:25 by sol_hsa sol_hsa
Hi, I'm Bas van Gaalen and indeed the creator of the 2 gfxfx packages and owner of the website http://webtweakers.com/ :)
Thanks for all the good words. I never quite realized that the stuff I made back then would inspire so many people.
added on the 2010-09-10 16:17:25 by explorer explorer
yea, the asphyxia tutorials are way earlier than 1999. but you probably got that allready.. :S
added on the 2010-09-10 17:00:28 by rudi rudi
since they where posted on gamedev in 1999 doesnt mean they where written then. i got these tutorials on discs back in the early and middle 90's.
added on the 2010-09-10 17:01:57 by rudi rudi
explorer: a 16 years delayed thank you for all your ega/vga tutorials!!

I believe many demoscene productions were inspired by your work (including my own productions, at least back then).
added on the 2010-09-10 17:04:32 by Navis Navis
Big thanks from me as well. Along with fatmap(1/2) perhaps the best tutorials I've ever needed.
added on the 2010-09-10 17:11:00 by thec thec
Extending my "thank you" too here... your tutorials were SO great back then... I wished there were so good tutorials for modern demo effects, these days :-)
added on the 2010-09-10 17:16:03 by Jcl Jcl
Greetings Bas van Gaalen. SWAGS was a lifesaver. Thank you.
added on the 2010-09-10 17:24:10 by neoneye neoneye
jcl: there are, they're called shaderx books :)
added on the 2010-09-10 17:49:17 by superplek superplek
plek: i don't think you can go and code some demo from scratch by using shaderx books as reference only... with those tutorials you actually could (i did)... of course, 1991's quality but still... :)

PS: of course I get your point :)
added on the 2010-09-10 18:37:27 by Jcl Jcl
explorer: I took great pleasure in optimizing some of your code to lower platforms and graphics modes -- thank you again!
added on the 2010-09-11 01:44:53 by trixter trixter
well if we're giving props to our old coder-teachers, respect also to bjarke viksoe and vulture/OT \o/
Let's not forget Voltaire/OTM !
added on the 2010-09-11 05:32:41 by pdx pdx
is volitaire (aka zach mortensen) this guy? http://www.linkedin.com/in/zmortensen :-)
oh yeah.. I remember that filename: OTMPHONG.DOC
added on the 2010-09-11 12:27:15 by neoneye neoneye
i would like to extend greetings to this guy "ile" who taught me how to blend two images! ile, if you ever read this, thanks!
added on the 2010-09-12 14:05:06 by skrebbel skrebbel
(not kidding btw)
added on the 2010-09-12 14:05:43 by skrebbel skrebbel
my pleasure :0
vulture/outlaw triad is doing this lately: http://www.delgine.com/

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