Flight through mandelbox
category: code [glöplog]
http://www.youtube.com/watch?v=AgdN5yO39UI
Someone around here must've discussed this already but I couldn't find any thread. Pretty awesome stuff :D. Shadows and everything :). Does anyone know if this was done by anyone related to the scene?
Now if someone could do something just as awesome with a mandelbulb (I was surprised to see only one compo entry at BP that even touched something that looked like a mandelbulb ;)).
Someone around here must've discussed this already but I couldn't find any thread. Pretty awesome stuff :D. Shadows and everything :). Does anyone know if this was done by anyone related to the scene?
Now if someone could do something just as awesome with a mandelbulb (I was surprised to see only one compo entry at BP that even touched something that looked like a mandelbulb ;)).
Not quite at that level of coolness, but there's still's futurism 1k: http://www.pouet.net/prod.php?which=54812
I hacked the source a little, converted to glsl and made it interactive using quartz composer on OSX so you can fly through. You need osx (10.5 should do) and a fast gpu: http://kineme.net/files/mandelbox3.qtz (it'll run inside the browser if you have safari, otherwise it'll download and run in quicktime (or quartz composer if you have the SDK installed). Yay for demos running in weird places :D )
I hacked the source a little, converted to glsl and made it interactive using quartz composer on OSX so you can fly through. You need osx (10.5 should do) and a fast gpu: http://kineme.net/files/mandelbox3.qtz (it'll run inside the browser if you have safari, otherwise it'll download and run in quicktime (or quartz composer if you have the SDK installed). Yay for demos running in weird places :D )
Heh, curiously enough a friend of mine recommended that I'd watch "Flight through mandelbox" after having watched "Futurism" :). Definitely cool stuff.
the smooth surfaces need more greebles!
We are BORG!
RESISTANCE IS FUTILE!
Another great example of infinite technology :)
Another flyby: http://www.youtube.com/watch?v=bO9ugnn8DbE
During the days of the Mandelbulb hype, I was already wondering what a "Barnsley-type" fractal (with conditionals in its formula) would look like in 3D. And it seems they can look quite varied and interesting indeed.
During the days of the Mandelbulb hype, I was already wondering what a "Barnsley-type" fractal (with conditionals in its formula) would look like in 3D. And it seems they can look quite varied and interesting indeed.
this last video is very good!
choose effects over 3ds
Quote:
this last video is very good!
all those were made with this little tool: http://sourceforge.net/projects/mandelbulber/
The Mandelbox formula is a piece of beauty, especially considering the huge complexity and variance of the resulting object!
Iteration formula: v = s * ballFold(r, f*boxFold(v)) + c
where:
boxFold(v) means for each axis a:
if v[a] > 1
v[a] = 2 - v[a]
else if v[a] < -1
v[a] = -2 - v[a]
ballFold(r, v) means for v's magnitude m:
if m < r
m = m/r^2
else if m < 1
m = 1/m^2
Iteration formula: v = s * ballFold(r, f*boxFold(v)) + c
where:
boxFold(v) means for each axis a:
if v[a] > 1
v[a] = 2 - v[a]
else if v[a] < -1
v[a] = -2 - v[a]
ballFold(r, v) means for v's magnitude m:
if m < r
m = m/r^2
else if m < 1
m = 1/m^2
I quickly tried out the Mandelbulber software yesterday.
yeah me too:
Also neat: http://mandelwerk.com/
Isis, pretty cool.
mandelbulpje