What you expect and want to see in a modern 2025 and forward high end demo?
category: general [glöplog]
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Quote:That's a good example of "grey area" artefact.
The grey area is subjectivity. (...) While the definition remains objective, (...)
So I started digging a bit more into Arthur Danto's philosophy of art. And, as I understand, he was not really suggesting an "objective definition" of art. The objectivity doesn't apply to the definition, but to the methodology of art criticism. This is not the same. From what I understand, he was advocating to look at art in more objective way by restraining from subjective taste and focusing on the meaning and form (or embodiment as he calls it) and apply grounded interpretation in the context of art history.
This makes much more sense to me and does not actually contradict my view that in a deeper sense, art is still a fluid/open concept. It only means criticism can be more grounded if you agree to apply Danto's methodology.
Now I expect and want to see this (pseudo-)philosophical drama properly explored in a modern demo.
Can we have philosopher battle compo where we dis each other and have a general beef about nature of reality onegai
Can we have philosopher battle compo where we dis each other and have a general beef about nature of reality onegai
Stupid cubes and copperbars!
A plasma, and a side scroll rant about a recent party in an unreadable font.
For me the modern high end demo where the sweet spot is a hybrid: 3D used with strong 2D craft, compositing, feedback, vector fields, typography, palettes, painterly post, clever sync. Pure 3D “showreels” are fine, but that’s almost a separate category.
Music should serve the idea and mood (whatever the style), not fight it. You can usually tell when weeks of iteration went into camera, timing, color, transitions, and perf polish.
Coding is still an artform. Im no fan of Unity/Unreal and mega-engines out of this, unless you’re a 3D artist with no coding chops, in which case it’s a different showcase. I'd like to see custom pipelines, small engines, hand-rolled tricks, and fresh ideas. That’s the spirit that made the scene.
Music should serve the idea and mood (whatever the style), not fight it. You can usually tell when weeks of iteration went into camera, timing, color, transitions, and perf polish.
Coding is still an artform. Im no fan of Unity/Unreal and mega-engines out of this, unless you’re a 3D artist with no coding chops, in which case it’s a different showcase. I'd like to see custom pipelines, small engines, hand-rolled tricks, and fresh ideas. That’s the spirit that made the scene.
more scene poetry in demos and less of whatever the fuck this thread is
also gay cats
also gay cats
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Stupid cubes and copperbars!
Instead of smart cubes and.. ? =)
My answer to this question is simple: to beat top 3 PC demos at Xenium... but I know this may be extremely hard for a non Polish team... but maybe one day some of the promising international groups may try... :D
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more scene poetry in demos and less of whatever the fuck this thread is
also gay cats
Yeah I had this beautiful and super sweet and actually better than any meds against bad feelings cat: Pim. But I did always for some reason I can't explain think he was gay :D Hehe, hope you're doing well Lynn.
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A plasma, and a side scroll rant about a recent party in an unreadable font.
Is that an demo idea you propose?
The problem then is some slunts will find such an idea 100% offensive to their ideas of what is demoscene or art and what it turns out, which to me, judging by some people's reactions: are entirely two fucking different things. And that for demoscene things to be taken as art, they HAVE to have a certain level of artisanship to them to be taken as a demoscene thing and worthy of being in the scene to begin with.
Which to be fucking honest, is why I stopped doing any more prods. I am fucking tired of being told of what is demoscene and what isn't.
I know that someone is edging to ban me for that take. But after 5 years of being absent, I truly don't give a fuck.
What to expect?
Properly modeled cog wheels. Not the abominations which make engineers scream.
Properly modeled cog wheels. Not the abominations which make engineers scream.
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Which to be fucking honest, is why I stopped doing any more prods. I am fucking tired of being told of what is demoscene and what isn't.
I know that someone is edging to ban me for that take. But after 5 years of being absent, I truly don't give a fuck.
Whaa? Just ignore those telling what it is and what is not and do your own thing. You did great things IMHO.