Vector Exterminator by Shining | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 61% |
|||||||||||||
alltime top: #5428 |
|
|||||||||||||
|
||||||||||||||
added on the 2003-03-30 18:12:46 by front243 |
popularity helper
comments
is ok
added on the 2004-09-15 19:26:32 by grusbanan
i kind of remember that i liked this one.
a demo that was before its time... with all the bitmap zooms etc. while everybody else was still doing flat filled vectors. It also had a vector world when most other demos showed single objects centered on screen.
Yes. Funny, original and very refreshing at its time.
Btw, be sure to also check "Another Revolution" also showing some of that Zeus attitude :)
what break said.
Nice code for its time and interesting (=unusual) effects. Always liked it. I still think the music is incredibly boring though.
oh crikey forgot about this, yeah good stuff.
"havent we seen enough of this stuff nowadays?"
"well,yes..."
"but kill it then!"
^^ if they would have known what it´ll be now ! ;)
whole demo has out-of-time-code plus very good music-syncing :)
(music itself suxx a lot tho :( )
after watching it the first time in 2010 i´m even more glad having been a part of the (dc)Shining-Crew once !
"well,yes..."
"but kill it then!"
^^ if they would have known what it´ll be now ! ;)
whole demo has out-of-time-code plus very good music-syncing :)
(music itself suxx a lot tho :( )
after watching it the first time in 2010 i´m even more glad having been a part of the (dc)Shining-Crew once !
after watching it the first time in 2010 i´m even more glad having been a part of the dc(Shining)-Crew once !
Great
Wow! Great zooming sprite routines combined with 3d.
I remember that one, the blitter scaling rout is good and was quite a fresh change from the usual effects back then. The graphics by Iridon are quite cool too.
Nice !
Anyone managed to get this to run in WinUAE?
I tried with my normal OCS config (A500, 512k/512k) and after the depack-screenflash the bitplane pointers go haywire and I get a guru...
I tried with my normal OCS config (A500, 512k/512k) and after the depack-screenflash the bitplane pointers go haywire and I get a guru...
Works fine in WinUAE, 1.3, 512k chip+512k fake fast.
'havent we seen enough of this shit nowadays' :) okksh
Ah, I had accidentally set my OCS config to use a 2.0 ROM, 1.3 solved it.
nice code and some cool pictures, but the music is a bit so so.....
Cool effects but the music makes it a bit boring...
Unusual and cool effects for that time
Nice effects, I love the bob+vector-tunnels
Welcome :)
nice stuff! music is partly very boring - as some ppz mentioned already :D
heavy code
Quite different from all the vector flood from back in the days. Some routines were really advanced for its time.
The music is not too memorable, but the demo is nice to watch.
The music is not too memorable, but the demo is nice to watch.
code!
Interesting and original stuff in there, so thumb up for that. Music almost manages to make it a piggy though, this is not a diskmag (also in that case would need more tunes as well :))
Forgot the thumb.
ok one
Hehe. I consider myself a friend of Zeus, not sure if he felt the same way! ;D Always thought he was a skilled coder, and the Blitter stretching is the result of more work than a non-coder might think - plus the "checker ditch" part is really nice IMO. Well worth watching.
Interesting code for 1991. Lacks a bit of spice and design.
Nearly forgot about this one... Watched it many many times in the good ol days. AWESOME!!!
sneaky cdcs
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !